资源列表
[Linux/Unix编程] setunion_test
说明:Shader Precision-Specified Types.<ranyanho> 在 2025-02-07 上传 | 大小:11kb | 下载:0
[Linux/Unix编程] SkRRect
说明:TODO: assert that all the x&y radii are already W 2 & H 2.<ranyanho> 在 2025-02-07 上传 | 大小:8kb | 下载:0
[Linux/Unix编程] SkUtils
说明:Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.<ranyanho> 在 2025-02-07 上传 | 大小:4kb | 下载:0
[Linux/Unix编程] intel_pixel_read
说明:Platform-specific types and definitions for OpenGL ES 2.X gl2.h.<qpltbf> 在 2025-02-07 上传 | 大小:10kb | 下载:0
[Linux/Unix编程] ia32intrin
说明:compacting the array could be done in a single pass once the deleted textures are marked. -compacting the array could be done in a single pass once the deleted textures are marked.<qpltbf> 在 2025-02-07 上传 | 大小:17kb | 下载:0
[Linux/Unix编程] GLDecoderContextData
说明:Cache handling is very cheap atm. State handling can request to flushes.<qpltbf> 在 2025-02-07 上传 | 大小:6kb | 下载:0
[Linux/Unix编程] itrbnfrt
说明:Perform an exhaustive round-trip test on the English spellout rules.<zlciujn> 在 2025-02-07 上传 | 大小:2kb | 下载:0
[Linux/Unix编程] pointer02
说明:There is a circular dependancy between the sampler state and the map state to be submitted to hw.<zlciujn> 在 2025-02-07 上传 | 大小:4kb | 下载:0
[Linux/Unix编程] i915_sw_winsys
说明:Recalculate all state scratch. Perhaps not the most efficient, but this has gotten complex enough that we need something which is understandable and reliable. -Recalculate all state scratch. Perhaps not the most effic<zlciujn> 在 2025-02-07 上传 | 大小:6kb | 下载:0
[Linux/Unix编程] prog_cache
说明:Make a slightly better attempt at a hash function:.<rzsiemeng> 在 2025-02-07 上传 | 大小:3kb | 下载:0
[Linux/Unix编程] texturedomaineffect
说明:This GM directly exercises GrTextureDomainEffect.<rzsiemeng> 在 2025-02-07 上传 | 大小:2kb | 下载:0
[Linux/Unix编程] afdummy
说明:Auto-fitter dummy routines to be used if no hinting should be performed (body). -Auto-fitter dummy routines to be used if no hinting should be performed (body).<rzsiemeng> 在 2025-02-07 上传 | 大小:1kb | 下载:0