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fish_openGL
- 本程序是在Visual studio 6.0里用openGl编写的,实现了鱼在鱼缸里旋转等一系列功能,效果逼真,程序使用纹理映射等。-the procedures in Visual Studio 6.0, he devoted openGl prepared, achieving a fish tank Lane in a series of rotating function, lifelike, procedures such a
GIS-car
- 本DLL应用场合广泛,比如车辆定位系统,路灯监控系统,这些都与地理信息有关。其实在一些需要图形界面,用户能在图形背景上自定义作图,并在该图形界面上进行操作的场合都能得到很好的应用。-wide applications, such as vehicle location system, street lamps monitoring systems, which are related to geographic information.
Kohonen_NN
- Kohonen 网络模拟大脑神经系统自组织特征映射的功能,它是一种竞争式学习网络,在学习中能无监督地进行自组织学习。-Kohonen network simulation system cerebral self-organizing feature mapping function, It is a competitive learning networks, the study can be carried out without
5DGS_2D_Texture_Mapping
- 5DG S 2D Texture Mapping
domdsProfile
- MULTIDIMENSIONAL SCALING in matlab by Mark Steyvers 1999 %needs optimization toolbox %Modified by Bruce Land %--Data via globals to anaylsis programs %--3D plotting with color coded groups %--Mapping of MDS s
unknown
- 用双缓存来绘图 可以使图形实时更新,还算不错,很简单的 -to double cache mapping will enable real-time graphics updating, are fairly good, a very simple
tcpmap.c
- UNIX/LINUX TCP桥(或TCP端口映射器)-UNIX/Linux TCP Bridge (or TCP port mapping)
mod%26demod
- 根据输入的调制方式,对输入序列MOD_IN进行调制,分别采用BPSK, QPSK, !6QAM, 64QAM,完成对星座图的映射-According to the modulation input, the input sequence MOD_IN modulation, using BPSK. QPSK,! 6QAM, 64QAM, the completion of the mapping constellation
@hplmap
- 用来计算保角变换程序,可计算多角的保角变换-Used to calculate the conformal mapping procedures, Computable Polyhedrosis the conformal mapping
mapapi0.4alpha
- MapEasy is a web mapping client api which has an alogy with Google Map Api. It helps to build a map-based application easily. Based on Javascr ipt and AJAX technology, MapEasy will work on most modern browsers (Fire
raycasting11
- 用VTK与VC++混合编程实现raycasting方法对人头部数据的体绘制,内含人脑数据-with VTK and VC mixed programming method raycasting head on the body of data mapping, Data containing the human brain
MultiTexturing_OGL
- OpenGL多纹理贴图代码。 通过多纹理贴图,OpenGL可以表现更多图像显示特效,增强物体的材质感。 OpenGL Multi-texture sourcecode. By using multi-texture mapping, more 3D image effect can be got.-more OpenGL texture mapping code. Through a multi-texture mapping,
HLSLCubeMappingRefract
- HLSL实现环境映射-HLSL realize the environment mapping
TextureMapping
- 著名的www.gametutorials.com上下载的Direct3D中关于纹理映射(Texture Mapping)的例子源代码-Famous www.gametutorials.com downloaded Direct3D texture mapping on (Texture Mapping) example source code
33_aotuwenliyingshe
- 精通DirectX 3D图形与动画程序设计 这本书的源码 第三十三章 凹凸纹理映射应用-Proficient in DirectX 3D graphics and animation programming source code of this book chapter thirty Bump Texture Mapping Application
mymapp
- 用C++中的MFC编程实现正轴等角割圆柱投影,实现以下要求: 取克拉索夫斯基椭球 (1)制图区域: Bs=0°, BN=25° LE=105°, LE=125° (2)经纬线间隔: ΔB=ΔL=5° (3)制图比例尺: 1:M0=1:1000 000 (4)标准纬线: Bk=±15° 计算经纬网格点的 x, y,m,n, p -With C++ Of MFC programming is cutting
opengl_texture
- 一个OPENGL多重纹理映射的例子 有参考价值-A OPENGL example of multiple texture mapping has reference value
directX9texture
- 详细的介绍了各种高级纹理技术,包括多层纹理映射,环境映射,凹凸纹理映射,立体纹理及纹理压缩等.-Detailed introduction of various high-level texture technologies, including multi-texture mapping, environment mapping, bump texture mapping, three-dimensional texture and
ogl_dot3_bump_mapping
- bump mapping 凹凸纹理贴图源码, 使用dot3方法实现-bump bump mapping texture mapping source, the use of dot3 method
oglu_per_vertex_reflective_environment_mapping
- 环境贴图,environment-mapping,逐顶点方法-Environment map, environment-mapping, each vertex method