搜索资源列表
DxDiagReport
- dx DxDiagReport.rar 声音输出 报表程序 需要 dx开发环境支持-dx DxDiagReport.rar statements sound output is required to support the development environment dx
dx1
- dx 阴影映射程序 需要dxsdk开发环境-dx shadow mapping process requires dxsdk Development Environment
DirectSoundhelpCh
- dx 帮助中文 值得收藏.-dx to help the Chinese collection is worth.
My3DGameMap
- 游戏地图的示例代码。 用DX写的。DX的初学者可以看看。-Sample code of the game map. Written by DX. DX can look at the beginners.
dixing
- DX写的地形算法~里面比较详细~有不会的可以加我QQ81093226问我-DX written inside terrain more detailed algorithm ~ ~ there can be no increase, I want to ask me QQ81093226
DXLightingandCamera
- DX光源简单案例 实现了点光源、聚光灯、平行光的实现-DX source implementation of the easy cases point light, spotlight, parallel implementation of light
DirectXDialog
- DX编程相关,喜欢游戏编程的朋友也许会感兴趣,我正在研究。-DX-related programming, like game programming might be interested in friends, I was studying.
GameDemo
- 一个用VC++和DX开发的3D游戏场景演示Demo,比较完整,是不错的学习资料。-A game demo that developed in VC++ and C++.
skyblue_BoxMan
- 经典的推箱子 很经典 下次再发个以GDI 跟 DX两种 动态链接库 的-Sokoban classic classic to the next recurrence of DX with GDI two dynamic-link library
Botzmann_d3d
- Lattice Boltzmann用于模拟方腔流的程序 使用d3d进行实时绘制速度场。 开发/运行环境: Visual Studio 2005 DX SDK 版本:07Aug。(附了运行贴图和可执行文件(Release版.exe)-Lattice Boltzmann Cavity simulaton Rendered by DirectX
3dBilliards
- VC++ 和 DX 写的3D台球源码 基本功能都已实现-VC++ and DX wrote the basic functions of 3D billiards source have been achieved
Balls
- DX实现的多个球体碰撞演示.左键点下落球.-DX collision sphere to achieve a number of demonstration.
DX9.0SCENMOVE
- DX人物移动-DX SCENE PLAY MOVE 2009.6.29
Picking
- 思路: 场景中的每个mesh关联到一个唯一的COLOR值。 Pick检测时, 将当前场景渲染到纹理, (在PS中各mesh仅用自己的关键COLOR),即刻取回当前鼠标的位置的COLOR, 查找COLOR就可以知道当前被Pick的Mesh。 使用Render To Texture 的快速Picking, 无需锁住Vertex Buffer进行三角面和射线的相交测试, 仅在读取数据的时候锁住纹理的一个相素, 但是显卡要支持Render
DirectX
- DX中文帮助手册 适用于DX初学者-DX English help manual for beginners DX
dX
- 使用directx实现2d图形的双缓冲绘制-Directx graphics used to achieve the double buffer 2d drawing
ProcessTga
- 使用DX来对TGA文件进行读取,遍历处理,并存成TGA的程序,涉及到对纹理的lock和unlock,自动得到文件夹下的某类型文件,操作文件的属性(如去除只读),拷贝文件等功能。-This source code reads the tga files to do some kind of operation, and then save this tga. It contains the function of lock&unlock
sdl-ball
- A DX-Ball/MegaBall/Breakout clone for linux+friends (and windows)
DX3DS
- DX实现OPENGL 3DS模型加载和绘制-DX achieve OPENGL 3DS model loading and rendering
dragonbookcode
- DX龙书的全书代码.经典之作,适合开发DX的程序员-DX Dragon book whole source code