搜索资源列表
flmnware-tutorial-source
- 利用osg开源库实现三维场景渲染已经视图操纵,本教程为学习osg的基础教程,设计到osg基本的场景图构造以及矩阵操纵器的使用-osg revenue for the use of 3D scene rendering View has been manipulated, The Guide to Learning Guide osg basis, osg basic design to the scene graph structure
VRMyNew
- 基于OSG的一个虚拟仿真平台,花了我好长时间呢,真有点舍不得啊-OSG based on a virtual simulation platform, spent a long time so I really want a little ah
3rdParty_Win32binaries_2005_05_10
- 这是osg的第三方插件库,编译osg必备的插件库-This is the third-party plug-OSG library, compile the necessary plug-OSG library
compile
- 利用cmake编译osg源文件的指导说明书-OSG use CMake to compile the source file specification guidance
camera-and-matrixmanipulator
- osg中camera的使用,主要应用在场景漫游方面-OSG in the use of camera, mainly used in roaming scenarios
Delaunay
- OSG生成Delaunay三角网,平台是0SG1.2-OSG generated Delaunay triangulation, the platform is 0SG1.2
OpenSceneGraph-2.4.0
- OSG仿真开发包2.4最新版源代码,OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。 -OSG simulation Development Kit 2.4 the latest version
osganimate
- 基于OSG开发的示例,飞机运行,C++代码-OSG developed based on examples, aircraft operation, C++ Code
VirtualPlanetBuilder0.9.5
- 基于OSG的编辑器,OSG是基于OPENGL的三维引擎,对于实现编辑器有用-OSG-based editor, OSG is based on three-dimensional OPENGL engine, useful for achieving Editor
osgandphysis
- osg中使用物理引擎方法介绍,可以很好的理解osg中使用物理引擎的过程 -OSG methods used in physics engine introduction, can be a very good understanding of physics engines used in OSG process
osgandCEGUI
- osg中CEGUI界面开发的方法简介,需要开发osg界面的朋友游泳-OSG in the CEGUI interface development method profiles, need to develop friends swimming OSG interface
china
- osg中显示汉字的源程序,使用osg引擎进行应用开发的快来下载吧!-OSG source display Chinese characters, the use of OSG application engine developed Come download it!
osgdelaunay
- 如何使用osg来对三维点进行delaunay三角化,以及详细注释-How to use the OSG to points on the three-dimensional delaunay triangulation, as well as the detailed notes
osgtexture3D
- osg三维纹理贴图例程,详细说明了三维纹理的使用方法。-OSG three-dimensional texture mapping routines, described in detail the use of three-dimensional texture.
OpenSceneGraph_Quick_Start_Guide
- 《OpenSceneGraph快速入门指导》是目前唯一一本官方认可的开放场景图形渲染库OSG初学者教程书籍。作者为OpenGL编委会的资深专家Paul Martz,译者:王锐,钱学雷- OpenSceneGraph Quick Start guide, is the only one officially recognized the opening scenes of graphics rendering library OSG t
EagleEye
- 使用OpenSceneGraph(OSG)实现简单物体控制和鹰眼图(雷达地图)的效果。 使用鼠标点击场景内的滑翔机对象,再使用键盘方向键控制器左右移动,同时观察鹰眼图中的效果。 VS 2008+OSG 2.6测试通过 模型文件与源代码在同一目录下-The use of OpenSceneGraph (OSG) to achieve a simple control and Hawkeye map objects (radar
roamosg
- 基于osg和vc2005的漫游实例,其中实现了碰撞检测的功能,希望能对osg的初学者有一点借鉴的作用-Based on the OSG and the roaming vc2005 example, which achieved a collision detection function, hoping to OSG beginner to learn from the role it
OSG_Wizard_2005
- 这个是一个开发osg的很好的工程建立向导,免去了初始化工程的步骤,有兴趣的朋友可以下载一下,在vc2005中很好用的 -This is a development of OSG s good works to establish Wizard, which eliminates the step initialization works, interested friends can download, in the well-us
osgFree
- 这是一个结合vc2005和osg开发的修改窗口和鼠标透明度的小例子,但是osg的版本比较老了,是1.2的,有兴趣的可以下载参考-This is a combination of vc2005 and OSG development changes the transparency of the window and mouse small example, but older versions of OSG, is 1.2, and a
OSGTest
- 一个基于MFC的osg程序,读入一个模型在MFC的View里显示-MFC based on the OSG procedures, read into a model of View in the MFC in show