文件名称:classical-game

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [C/C++] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2013-10-28
  • 文件大小:
  • 18.38mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 孙**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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内含包括六个经典小游戏(俄罗斯方块、推箱子、连连看、贪食蛇、拼图、扫雷)的全部工程文件,能极大激发C/C++学习者对编程的兴趣。-Including six classic games included (Tetris, Sokoban, lianliankan, Snake, puzzles, mine) of all engineering documents, can greatly stimulate the C/C++ learners interest in programming.
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下载文件列表





几个经典游戏程序设计(C++编写)\1 扫雷\Skyblue_Mine\Debug\APPINIT.sbr

...............................\......\............\.....\APPMODUL.obj

...............................\......\............\.....\APPMODUL.sbr

...............................\......\............\.....\config.ini

...............................\......\............\.....\DlgCustom.obj

...............................\......\............\.....\DlgCustom.sbr

...............................\......\............\.....\DlgHero.obj

...............................\......\............\.....\DlgHero.sbr

...............................\......\............\.....\DlgNewRecord.obj

...............................\......\............\.....\DlgNewRecord.sbr

...............................\......\............\.....\Mine.bsc

...............................\......\............\.....\Mine.exe

...............................\......\............\.....\Mine.ilk

...............................\......\............\.....\Mine.obj

...............................\......\............\.....\Mine.pch

...............................\......\............\.....\Mine.pdb

...............................\......\............\.....\Mine.res

...............................\......\............\.....\Mine.sbr

...............................\......\............\.....\MineWnd.obj

...............................\......\............\.....\MineWnd.sbr

...............................\......\............\.....\StdAfx.obj

...............................\......\............\.....\StdAfx.sbr

...............................\......\............\.....\vc60.idb

...............................\......\............\.....\vc60.pdb

...............................\......\............\.....\WINMAIN.obj

...............................\......\............\.....\WINMAIN.sbr

...............................\......\............\DlgCustom.cpp

...............................\......\............\DlgCustom.h

...............................\......\............\DlgHero.cpp

...............................\......\............\DlgHero.h

...............................\......\............\DlgNewRecord.cpp

...............................\......\............\DlgNewRecord.h

...............................\......\............\Mine.aps

...............................\......\............\Mine.clw

...............................\......\............\Mine.cpp

...............................\......\............\Mine.dsp

...............................\......\............\Mine.dsw

...............................\......\............\Mine.h

...............................\......\............\Mine.ncb

...............................\......\............\Mine.opt

...............................\......\............\Mine.plg

...............................\......\............\Mine.rc

...............................\......\............\MineDefs.h

...............................\......\............\MineWnd.cpp

...............................\......\............\MineWnd.h

...............................\......\............\res\BITMAP10.BMP

...............................\......\............\...\BITMAP11.BMP

...............................\......\............\...\bitmap2.bmp

...............................\......\............\...\BITMAP20.BMP

...............................\......\............\...\BITMAP21.BMP

...............................\......\............\...\BITMAP30.BMP

...............................\......\............\...\BITMAP31.BMP

...............................\......\............\...\Mine.ico

...............................\......\............\...\Mine.rc2

...............................\......\............\...\WAV1.WAV

...............................\......\............\...\WAV2.WAV

...............................\......\............\...\WAV3.WAV

...............................\......\............\resource.h

...............................\......\............\StdAfx.cpp

...............................\......\............\StdAfx.h

...............................\2 推箱子\skyblue_BoxMan\BoxMan.cpp

...............................\........

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