文件名称:3D-Game

  • 所属分类:
  • 射击游戏
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 10.32mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • gao****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

这是一个C#语言结合XNA技术开发的基于vs2010的太空射击类小游戏,游戏有完整的界面,音效,关卡和计分功能等。-This is a C# language combined with the XNA technology development based the vs2010 space shooter game, the game is a complete interface, sound, level and

Scoring function.
相关搜索: Microsoft
XNA
fr a mework
vs2010

(系统自动生成,下载前可以参看下载内容)

下载文件列表

3D Game\3D Game\3D Game\3D Game.csproj

.......\.......\.......\3D Game.csproj.Debug.cachefile

.......\.......\.......\3D Game.csproj.user

.......\.......\.......\BasicModel.cs

.......\.......\.......\bin\x86\Debug\3D Game.exe

.......\.......\.......\...\...\.....\3D Game.pdb

.......\.......\.......\...\...\.....\Content\Audio\GameAudio.xgs

.......\.......\.......\...\...\.....\.......\.....\Sound Bank.xsb

.......\.......\.......\...\...\.....\.......\.....\Wave Bank.xwb

.......\.......\.......\...\...\.....\.......\Effects\Particle.xnb

.......\.......\.......\...\...\.....\.......\Fonts\PowerupFont.xnb

.......\.......\.......\...\...\.....\.......\.....\ScoreFont.xnb

.......\.......\.......\...\...\.....\.......\.....\SplashScreenFont.xnb

.......\.......\.......\...\...\.....\.......\.....\SplashScreenFontLarge.xnb

.......\.......\.......\...\...\.....\.......\Models\ammo.xnb

.......\.......\.......\...\...\.....\.......\......\spaceship.xnb

.......\.......\.......\...\...\.....\.......\......\Textures\Crosshair.xnb

.......\.......\.......\...\...\.....\.......\......\........\Particle.xnb

.......\.......\.......\...\...\.....\.......\......\........\ParticleColors.xnb

.......\.......\.......\...\...\.....\.......\......\........\Stars.xnb

.......\.......\.......\Camera.cs

.......\.......\.......\Game.ico

.......\.......\.......\Game1.cs

.......\.......\.......\GameThumbnail.png

.......\.......\.......\LevelInfo.cs

.......\.......\.......\ModelManager.cs

.......\.......\.......\obj\x86\Debug\3D Game.csproj.FileListAbsolute.txt

.......\.......\.......\...\...\.....\3D Game.exe

.......\.......\.......\...\...\.....\3D Game.pdb

.......\.......\.......\...\...\.....\Audio\GameAudio.xml

.......\.......\.......\...\...\.....\cachefile-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}-targetpath.txt

.......\.......\.......\...\...\.....\ContentPipeline-{CAC2E99D-C944-4298-91F4-7269E9D6D14D}.xml

.......\.......\.......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

.......\.......\.......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt

.......\.......\.......\...\...\.....\.odels\ammo_0.xml

.......\.......\.......\...\...\.....\......\spaceship_0.xml

.......\.......\.......\...\...\.....\ResolveAssemblyReference.cache

.......\.......\.......\ParticleExplosion.cs

.......\.......\.......\ParticleSettings.cs

.......\.......\.......\ParticleStarSheet.cs

.......\.......\.......\Program.cs

.......\.......\.......\...perties\AssemblyInfo.cs

.......\.......\.......\SpinningEnemy.cs

.......\.......\.......\SplashScreen.cs

.......\.......\.......Content\3D GameContent.contentproj

.......\.......\..............\Audio\Explosion1.wav

.......\.......\..............\.....\Explosion2.wav

.......\.......\..............\.....\Explosion3.wav

.......\.......\..............\.....\GameAudio.xap

.......\.......\..............\.....\RapidFire.wav

.......\.......\..............\.....\Shot.wav

.......\.......\..............\.....\Track1.wav

.......\.......\..............\.....\Track2.wav

.......\.......\..............\Effects\Particle.fx

.......\.......\..............\Fonts\PowerupFont.spritefont

.......\.......\..............\.....\ScoreFont.spritefont

.......\.......\..............\.....\SplashScreenFont.spritefont

.......\.......\..............\.....\SplashScreenFontLarge.spritefont

.......\.......\..............\Models\ammo.x

.......\.......\..............\......\spaceship.x

.......\.......\..............\......\Textures\Crosshair.png

.......\.......\..............\......\........\Particle.png

.......\.......\..............\......\........\ParticleColors.png

.......\.......\..............\......\........\Stars.png

.......\.......\..............\obj\3D GameContent.contentproj.XactOutput.FileList.txt

.......\.......\..............\...\x86\Debug\3D GameContent.contentproj.FileListAbsolute.txt

.......\.......\..............\...\...\.....\ContentPipeline.xml

.......\.......\..............\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

.......\.......\..............\...\...\.....\Models\ammo_0.xml

.......\.......\..............\..

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