文件名称:huitu805

  • 所属分类:
  • 按钮控件
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 362kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • adn***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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关于VC和windows 的绘图机制:

使用GDI(图形设备接口)对象,通常使用CDC 类,CPaintDC也一样(device-context)设备上下文



windows下的MFC编程机制,消息驱动,事件等待!



全局的app(应用程序对象)



注意 手工分配内存的清除 和CDC对象的删除 以释放系统的GDI资源

每一个new操作符都要对应一个delete



虽然已经弄出来了,还是希望大家好好读读源程序-on VC and windows graphics mechanism : the use of GDI (Graphics Device Interface) objects. CDC usually use category, CPaintDC same (device-context) equipment under the context windows the MFC programming mechanism, message-driven, pending! Overall app (application programming object) to manually allocate memory CDC and the removal of the deleted object to the release of the system GDI resources every one new operator must delete a corresponding Although he has made, we still hope that a good reading source
相关搜索: MFC
绘图

(系统自动生成,下载前可以参看下载内容)

下载文件列表

EastDraw简单的绘图软件

......................\...........\CCurve.cpp

......................\...........\CCurve.h

......................\...........\CDLine.cpp

......................\...........\CDLine.h

......................\...........\CEllipse.cpp

......................\...........\CEllipse.h

......................\...........\CEllipseArc.cpp

......................\...........\CEllipseArc.h

......................\...........\ChildFrm.cpp

......................\...........\ChildFrm.h

......................\...........\CLiEllipse.cpp

......................\...........\CLiEllipse.h

......................\...........\CPolyBezier.cpp

......................\...........\CPolyBezier.h

......................\...........\CPolygon.cpp

......................\...........\CPolygon.h

......................\...........\CRectangle.cpp

......................\...........\CRectangle.h

......................\...........\CRound.cpp

......................\...........\CRound.h

......................\...........\CRoundArc.cpp

......................\...........\CRoundArc.h

......................\...........\CRoundRectangle.cpp

......................\...........\CRoundRectangle.h

......................\...........\CText.cpp

......................\...........\CText.h

......................\...........\CUnit.cpp

......................\...........\CUnit.h

......................\...........\DLineDlg1.cpp

......................\...........\DLineDlg1.h

......................\...........\DLineDlg2.cpp

......................\...........\DLineDlg2.h

......................\...........\DLineProperty.cpp

......................\...........\DLineProperty.h

......................\...........\EastDraw.aps

......................\...........\EastDraw.clw

......................\...........\EastDraw.cpp

......................\...........\EastDraw.dsp

......................\...........\EastDraw.dsw

......................\...........\EastDraw.h

......................\...........\EastDraw.ncb

......................\...........\EastDraw.opt

......................\...........\EastDraw.plg

......................\...........\EastDraw.rc

......................\...........\EastDraw.reg

......................\...........\EastDrawDoc.cpp

......................\...........\EastDrawDoc.h

......................\...........\EastDrawView.cpp

......................\...........\EastDrawView.h

......................\...........\EditBox.cpp

......................\...........\EditBox.h

......................\...........\MainFrm.cpp

......................\...........\MainFrm.h

......................\...........\Mode.cpp

......................\...........\Mode.h

......................\...........\ReginSet.cpp

......................\...........\ReginSet.h

......................\...........\Release

......................\...........\res











......................\...........\...\bitmap6.bmp

......................\...........\...\bitmap7.bmp

......................\...........\...\bitmap8.bmp

......................\...........\...\bitmap9.bmp

......................\...........\...\bitmap_d.bmp

......................\...........\...\bmp00004.bmp

......................\...........\...\bmp00005.bmp

......................\...........\...\bmp00006.bmp

......................\...........\...\bmp00007.bmp

......................\...........\...\bmp00008.bmp

......................\...........\...\bmp00009.bmp

......................\...........\...\bmp00010.bmp

......................\...........\...\cursor1.cur

......................\...........\...\cursor_m.cur

......................\...........\...\EastDraw.ico

......................\...........\...\EastDraw.rc2

......................\...........\...\EastDrawDoc.ico

......................\...........\...\id_chang.cur

......................\...........\...\id_draw.cur

......................\...........\...\Start.bmp

......................\...........\...\style_ba.bmp

......................\...........\...\Toolbar.bmp

......................\...........\...\toolbar1.bmp

......................\...........\resource.h

......................\...........\S

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