文件名称:Intra3D-Software

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基于OpenGL与Windows的交互式三维图形技术以及程序设计。结合配套软件─—交互式三维图形软件开发工具Intra3D 2.0:

(1)3D C++ 类库与COM对象库系统设计;

(2)3D 交互算法与数据结构设计;

(3)3D 图形用户界面设计;

(4)使用Visual C++ 和Intra3D 2.0 C++ 类库编写交互式3D 应用程序;

(5)使用Visual Basic和Intra3D 2.0 COM类库编写交互式3D 应用程序。

Intra3D 2.0是免费软件,可用于快速开发PC平台的交互式三维图形应用软件,其7万行核心程序全部公开。Intra3D系列版本曾获首届中国大学生电脑大赛软件展示一等奖。

-OpenGL-based and Windows interactive 3D graphics technology, and program design. Combination packages--interactive 3D graphics software development tools intra3D 2.0 : (1) 3D C class library and COM library system design; (2) 3D interactive algorithm and data structure design; (3) 3D graphical user interface design; (4 ) use Visual C and 2.0 C Class intra3D prepared interactive 3D applications; (5) The use of Visual Basic 2.0 and COM library intra3D prepared interactive 3D applications. Intra3D 2.0 is free software that can be used to quickly develop PC platform interactive 3D graphics software application, its 70,000's core public all procedures. Intra3D series won the first version of the Chinese University Computer software display contest won.
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下载文件列表

Intra3D

.......\Data

.......\....\Chart

.......\....\.....\BarChart2D.dat

.......\....\.....\ColumnChart3D.dat

.......\....\.....\LineChart2D.dat

.......\....\.....\RibbonChart3D.dat

.......\....\Image



.......\....\.....\BRICK.RGB



.......\....\.....\EARTH.RGB

.......\....\.....\Face.tga

.......\....\.....\MARBLE.SGI



.......\....\.....\OPENGL.SGI



.......\....\Model3DS-BMF

.......\....\............\ANHK.3DS

.......\....\............\ANHK.BMF

.......\....\............\ATAT.3DS

.......\....\............\ATAT.BMF

.......\....\............\HUBBLE.3DS

.......\....\............\HUBBLE.BMF

.......\....\............\SKELL.3DS

.......\....\............\SKELL.BMF

.......\....\............\TIE-IN.3DS

.......\....\............\TIE-IN.BMF

.......\....\............\View3DS.exe

.......\....\............\ViewBMF.exe

.......\....\............\XWING.3DS

.......\....\............\XWING.BMF

.......\....\............\YWING.3DS

.......\....\............\YWING.BMF

.......\....\ModelOBJ

.......\....\........\AL.MTL

.......\....\........\AL.OBJ

.......\....\........\ANTENNA.OBJ

.......\....\........\CASTLE.MTL

.......\....\........\CASTLE.OBJ

.......\....\........\CHECKER.SGI

.......\....\........\COUCH.MTL

.......\....\........\COUCH.OBJ

.......\....\........\COW.OBJ

.......\....\........\DOLPHINS.MTL

.......\....\........\DOLPHINS.OBJ

.......\....\........\DRAGON.OBJ

.......\....\........\EAGLE.OBJ

.......\....\........\F-16.MTL

.......\....\........\F-16.OBJ

.......\....\........\fishermen.sgi

.......\....\........\FLOWERS.MTL

.......\....\........\FLOWERS.OBJ

.......\....\........\GALLEON.OBJ

.......\....\........\HEAD.MTL

.......\....\........\PAWN.MTL

.......\....\........\PAWN.OBJ

.......\....\........\PIG.MTL

.......\....\........\PIG.OBJ

.......\....\........\PORSCHE.MTL

.......\....\........\PORSCHE.OBJ

.......\....\........\rose+vase.mtl

.......\....\........\rose+vase.obj

.......\....\........\SHARK.OBJ

.......\....\........\SLICES.OBJ

.......\....\........\soccerball.mtl

.......\....\........\soccerball.obj

.......\....\........\TEAPOT.MTL

.......\....\........\TEAPOT.OBJ

.......\....\........\TRAIN.SGI

.......\....\........\VENUS.MTL

.......\....\........\VENUS.OBJ

.......\....\........\womanhead.obj

.......\Doc

.......\...\Manual.doc

.......\Examples

.......\........\VisualBasic

.......\........\...........\Charts

.......\........\...........\......\App.exe

.......\........\...........\......\frmAbout.frm

.......\........\...........\......\frmAbout.frx

.......\........\...........\......\frmMain.frm

.......\........\...........\......\frmMain.frx

.......\........\...........\......\Project.vbp

.......\........\...........\......\Project.vbw

.......\........\...........\......\Scene.bas

.......\........\...........\PolygonalModels

.......\........\...........\...............\App.exe

.......\........\...........\...............\frmAbout.frm

.......\........\...........\...............\frmAbout.frx

.......\........\...........\...............\frmMain.frm

.......\........\...........\...............\frmMain.frx

.......\........\...........\...............\Project.vbp

.......\........\...........\...............\Project.vbw

.......\........\...........\...............\Scene.bas

.......\........\...........\Res

.......\........\...........\...\ABOUT.BMP



.......\........\...........\...\ANIMATE.BMP

.......\........\...........\...\BAR.BMP

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