文件名称:astarpathfinderv.1.92

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A*算法的演示程序,使用VC++DirectDraw及BizTalk实现。-A* algorithm demo program, the use of VC++ DirectDraw and BizTalk to achieve.
相关搜索: directdraw
DirectDraw
astar

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a star pathfinder v. 1.92

.........................\Blitz Basic Version

.........................\...................\Astar Demo 1 - Basics.bb

.........................\...................\Astar Demo 2 - Smiley and Chaser.bb

.........................\...................\includes

.........................\...................\........\aStarLibrary - Demo 1 (do not use).bb

.........................\...................\........\aStarLibrary.bb

.........................\...................\more demos

.........................\...................\..........\Demo 3 - 4-way pathfinder.bb

.........................\...................\..........\Demo 4a - Collision Detection (loop based).bb

.........................\...................\..........\Demo 4b - Collision Detection (time based).bb

.........................\...................\..........\Demo 5 - Group Movement.bb

.........................\...................\..........\includes

.........................\...................\..........\........\aStarLibrary - Demo 3 (4 way).bb

.........................\...................\..........\........\aStarLibrary - Demo 4a (loop based).bb

.........................\...................\..........\........\aStarLibrary - Demo 4b (time based).bb

.........................\...................\..........\........\aStarLibrary - Demo 5.bb

.........................\...................\..........\........\shared functions.bb

.........................\...................\..........\myTerrainData - demo 4.dat

.........................\...................\..........\myTerrainData - demo 5.dat

.........................\Graphics











.........................\........\arrow6.bmp

.........................\........\arrow7.bmp

.........................\........\arrow8.bmp

.........................\........\bluegrid.bmp

.........................\........\end.bmp

.........................\........\ghost x 10.bmp

.........................\........\ghost.bmp

.........................\........\greengrid.bmp

.........................\........\grid.bmp

.........................\........\number0.bmp

.........................\........\number1.bmp

.........................\........\number2.bmp

.........................\........\number3.bmp

.........................\........\number4.bmp

.........................\........\number5.bmp

.........................\........\number6.bmp

.........................\........\number7.bmp

.........................\........\number8.bmp

.........................\........\number9.bmp

.........................\........\path.bmp

.........................\........\red_pointer.bmp

.........................\........\SmallNumberStrip.bmp

.........................\........\smiley x 10.bmp

.........................\........\smiley.bmp

.........................\........\start.bmp

.........................\........\wall x 10.bmp

.........................\........\wall.bmp

.........................\Visual C++ Version

.........................\..................\common

.........................\..................\......\debuglog.h

.........................\..................\......\dxLibrary.h

.........................\..................\......\launchWindows.h

.........................\..................\Demo 1 - Basics

.........................\..................\...............\A Star Basics.exe

.........................\..................\...............\aStarLibrary - do not use.h

.........................\..................\...............\main.cpp

.........................\..................\...............\project.dsp

.........................\..................\...............\project.dsw

.........................\..................\Demo 2 - Maze

.........................\..................\.............\aStarLibrary.h

.........................\..................\.............\main.cpp

.........................\..................\.............\Maze.exe

.........................\..................\.............\myTerrainData.dat

.........................\..................\.............\project.dsp

.........................\......

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