文件名称:HikariSourcev0.3
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.01mb
- 下载次数:
- 0次
- 提 供 者:
- 呈*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OGRE引擎中可以用到的FLASH库,做UI界面游戏比较好-Ogre engine can be used FLASH library, so the game is better UI interface
(系统自动生成,下载前可以参看下载内容)
下载文件列表
CHANGELOG.txt
cleanup_msvc8.bat
Hikari
......\Hikari.vcproj
......\include
......\.......\Delegate.h
......\.......\FlashControl.h
......\.......\FlashValue.h
......\.......\Hikari.h
......\.......\HikariPlatform.h
......\.......\impl
......\.......\....\flashhandler.h
......\.......\....\FlashSite.h
......\.......\....\KeyboardHook.h
......\.......\....\RenderBuffer.h
......\.......\....\ViewportOverlay.h
......\.......\Position.h
......\lib
......\objects
......\source
......\......\FlashControl.cpp
......\......\FlashValue.cpp
......\......\Hikari.cpp
......\......\KeyboardHook.cpp
......\......\Position.cpp
......\......\RenderBuffer.cpp
......\......\ViewportOverlay.cpp
Hikari.sln
HikariDemo
..........\bin
..........\...\build-common
..........\...\............\debug
..........\...\............\.....\Plugins.cfg
..........\...\............\.....\resources.cfg
..........\...\............\release
..........\...\............\.......\Plugins.cfg
..........\...\............\.......\resources.cfg
..........\...\media
..........\...\.....\controls.fla
..........\...\.....\controls.swf
..........\...\.....\fps.fla
..........\...\.....\fps.swf
..........\HikariDemo.vcproj
..........\include
..........\.......\HikariDemo.h
..........\.......\InputManager.h
..........\objects
..........\source
..........\......\HikariDemo.cpp
..........\......\InputManager.cpp
..........\......\main.cpp
HikariLua
.........\extras
.........\......\Boot.lua
.........\......\Lua.dll
.........\......\Lua.lib
.........\......\Lua_d.dll
.........\......\Lua_d.lib
.........\HikariLuaDemo
.........\.............\HikariLuaDemo.vcproj
.........\.............\LuaGlue.cpp
.........\.............\OgreMin.cpp
.........\include
.........\.......\HikariLua.h
.........\.......\updatable.h
.........\lib
.........\Readme.txt
.........\source
.........\......\HikariLua.cpp
.........\......\HikariLua.sln
.........\......\HikariLua.vcproj
.........\......\luna.h
.........\......\stdafx.cpp
.........\......\stdafx.h
.........\......\updatable.cpp
LICENSE.txt
cleanup_msvc8.bat
Hikari
......\Hikari.vcproj
......\include
......\.......\Delegate.h
......\.......\FlashControl.h
......\.......\FlashValue.h
......\.......\Hikari.h
......\.......\HikariPlatform.h
......\.......\impl
......\.......\....\flashhandler.h
......\.......\....\FlashSite.h
......\.......\....\KeyboardHook.h
......\.......\....\RenderBuffer.h
......\.......\....\ViewportOverlay.h
......\.......\Position.h
......\lib
......\objects
......\source
......\......\FlashControl.cpp
......\......\FlashValue.cpp
......\......\Hikari.cpp
......\......\KeyboardHook.cpp
......\......\Position.cpp
......\......\RenderBuffer.cpp
......\......\ViewportOverlay.cpp
Hikari.sln
HikariDemo
..........\bin
..........\...\build-common
..........\...\............\debug
..........\...\............\.....\Plugins.cfg
..........\...\............\.....\resources.cfg
..........\...\............\release
..........\...\............\.......\Plugins.cfg
..........\...\............\.......\resources.cfg
..........\...\media
..........\...\.....\controls.fla
..........\...\.....\controls.swf
..........\...\.....\fps.fla
..........\...\.....\fps.swf
..........\HikariDemo.vcproj
..........\include
..........\.......\HikariDemo.h
..........\.......\InputManager.h
..........\objects
..........\source
..........\......\HikariDemo.cpp
..........\......\InputManager.cpp
..........\......\main.cpp
HikariLua
.........\extras
.........\......\Boot.lua
.........\......\Lua.dll
.........\......\Lua.lib
.........\......\Lua_d.dll
.........\......\Lua_d.lib
.........\HikariLuaDemo
.........\.............\HikariLuaDemo.vcproj
.........\.............\LuaGlue.cpp
.........\.............\OgreMin.cpp
.........\include
.........\.......\HikariLua.h
.........\.......\updatable.h
.........\lib
.........\Readme.txt
.........\source
.........\......\HikariLua.cpp
.........\......\HikariLua.sln
.........\......\HikariLua.vcproj
.........\......\luna.h
.........\......\stdafx.cpp
.........\......\stdafx.h
.........\......\updatable.cpp
LICENSE.txt