文件名称:Direct3D
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 11.36mb
- 下载次数:
- 0次
- 提 供 者:
- 杨**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
v++游戏开发 大全,牵连到open gl的关知识和能容和3d-v++ game development Guinness, open gl implicated in the clearance of knowledge and to allow and 3d
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Direct3D游戏开发技术
....................\第10章
....................\......\DolphinVS
....................\......\.........\DolphinVS.cpp
....................\......\.........\DolphinVS.dsp
....................\......\.........\DolphinVS.dsw
....................\......\.........\DolphinVS.manifest
....................\......\.........\DolphinVS.ncb
....................\......\.........\DolphinVS.sln
....................\......\.........\DolphinVS.suo
....................\......\.........\DolphinVS.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\DX8_SkinnedMesh
....................\......\...............\mdraw.cpp
....................\......\...............\mload.cpp
....................\......\...............\resource.h
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw
....................\......\...............\SkinnedMesh.h
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.rc
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\DX9C_SkinnedMesh
....................\......\................\resource.h
....................\......\................\skinmesh1.vsh
....................\......\................\skinmesh2.vsh
....................\......\................\skinmesh3.vsh
....................\......\................\skinmesh4.vsh
....................\......\................\skinnedmesh.cpp
....................\......\................\skinnedmesh.fx
....................\......\................\skinnedmesh.manifest
....................\......\................\skinnedmesh.rc
....................\......\................\skinnedmesh_2002.sln
....................\......\................\skinnedmesh_2002.vcproj
....................\......\................\skinnedmesh_2003.ncb
....................\......\................\skinnedmesh_2003.sln
....................\......\................\skinnedmesh_2003.suo
....................\......\................\skinnedmesh_2003.vcproj
....................\......\DX9_SkinnedMesh
....................\......\...............\readme.txt
....................\......\...............\resource.h
....................\......\...............\skinmesh1.vsh
....................\......\...............\skinmesh2.vsh
....................\......\...............\skinmesh3.vsh
....................\......\...............\skinmesh4.vsh
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw
....................\......\...............\SkinnedMesh.manifest
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\...............\winmain.aps
....................\......\...............\winmain.rc
....................\第11章
....................\......\Billboard
....................\......\.........\billboard.cpp
....................\......\.........\billboard.dsp
....................\......\.........\billboard.dsw
....................\......\.........\Billboard.manifest
....................\......\.........\Billboard.ncb
....................\......\.........\Billboard.sln
....................\......\.........\Billboard.suo
....................\......\.........\Billboard.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\PointSprites
....................\......\.........
....................\第10章
....................\......\DolphinVS
....................\......\.........\DolphinVS.cpp
....................\......\.........\DolphinVS.dsp
....................\......\.........\DolphinVS.dsw
....................\......\.........\DolphinVS.manifest
....................\......\.........\DolphinVS.ncb
....................\......\.........\DolphinVS.sln
....................\......\.........\DolphinVS.suo
....................\......\.........\DolphinVS.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\DX8_SkinnedMesh
....................\......\...............\mdraw.cpp
....................\......\...............\mload.cpp
....................\......\...............\resource.h
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw
....................\......\...............\SkinnedMesh.h
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.rc
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\DX9C_SkinnedMesh
....................\......\................\resource.h
....................\......\................\skinmesh1.vsh
....................\......\................\skinmesh2.vsh
....................\......\................\skinmesh3.vsh
....................\......\................\skinmesh4.vsh
....................\......\................\skinnedmesh.cpp
....................\......\................\skinnedmesh.fx
....................\......\................\skinnedmesh.manifest
....................\......\................\skinnedmesh.rc
....................\......\................\skinnedmesh_2002.sln
....................\......\................\skinnedmesh_2002.vcproj
....................\......\................\skinnedmesh_2003.ncb
....................\......\................\skinnedmesh_2003.sln
....................\......\................\skinnedmesh_2003.suo
....................\......\................\skinnedmesh_2003.vcproj
....................\......\DX9_SkinnedMesh
....................\......\...............\readme.txt
....................\......\...............\resource.h
....................\......\...............\skinmesh1.vsh
....................\......\...............\skinmesh2.vsh
....................\......\...............\skinmesh3.vsh
....................\......\...............\skinmesh4.vsh
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw
....................\......\...............\SkinnedMesh.manifest
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\...............\winmain.aps
....................\......\...............\winmain.rc
....................\第11章
....................\......\Billboard
....................\......\.........\billboard.cpp
....................\......\.........\billboard.dsp
....................\......\.........\billboard.dsw
....................\......\.........\Billboard.manifest
....................\......\.........\Billboard.ncb
....................\......\.........\Billboard.sln
....................\......\.........\Billboard.suo
....................\......\.........\Billboard.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\PointSprites
....................\......\.........