文件名称:ParticleSystem
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 722kb
- 下载次数:
- 0次
- 提 供 者:
- 王*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
以DirectX技术导入模型,可实现尾随左摄像机,可实现粒子系统-DirectX technology to import models, can be left behind the camera, particle system can be realized
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ParticleSystem
..............\AllocateHierarchy.cpp
..............\AllocateHierarchy.h
..............\AnimMesh.cpp
..............\AnimMesh.h
..............\Common
..............\......\dxstdafx.cpp
..............\......\dxstdafx.h
..............\......\DXUT.cpp
..............\......\DXUT.h
..............\......\DXUTenum.cpp
..............\......\DXUTenum.h
..............\......\DXUTgui.cpp
..............\......\DXUTgui.h
..............\......\DXUTMesh.cpp
..............\......\DXUTMesh.h
..............\......\DXUTmisc.cpp
..............\......\DXUTmisc.h
..............\......\DXUTRes.cpp
..............\......\DXUTRes.h
..............\......\DXUTSettingsDlg.cpp
..............\......\DXUTSettingsDlg.h
..............\......\DXUTsound.cpp
..............\......\DXUTsound.h
..............\......\DXUT_2003.sln
..............\......\DXUT_2003.vcproj
..............\......\DXUT_2005.sln
..............\......\DXUT_2005.vcproj
..............\ComplexSample.cpp
..............\ComplexSample.exe
..............\ComplexSample.manifest
..............\ComplexSample.rc
..............\ComplexSample_2003.ncb
..............\ComplexSample_2003.sln
..............\ComplexSample_2003.vcproj
..............\ComplexSample_2005.sln
..............\ComplexSample_2005.vcproj
..............\D3DCamera.cpp
..............\D3DCamera.h
..............\Media
..............\.....\SprayVehicle.dds
..............\.....\SprayVehicle.X
..............\.....\Terrain.X
..............\.....\Terrain.X.bak
..............\.....\TerrainTex.dds
..............\ParticleSystem.cpp
..............\ParticleSystem.h
..............\resource.h
..............\SprayVehicle.cpp
..............\SprayVehicle.h
..............\Terrain.cpp
..............\Terrain.h
..............\AllocateHierarchy.cpp
..............\AllocateHierarchy.h
..............\AnimMesh.cpp
..............\AnimMesh.h
..............\Common
..............\......\dxstdafx.cpp
..............\......\dxstdafx.h
..............\......\DXUT.cpp
..............\......\DXUT.h
..............\......\DXUTenum.cpp
..............\......\DXUTenum.h
..............\......\DXUTgui.cpp
..............\......\DXUTgui.h
..............\......\DXUTMesh.cpp
..............\......\DXUTMesh.h
..............\......\DXUTmisc.cpp
..............\......\DXUTmisc.h
..............\......\DXUTRes.cpp
..............\......\DXUTRes.h
..............\......\DXUTSettingsDlg.cpp
..............\......\DXUTSettingsDlg.h
..............\......\DXUTsound.cpp
..............\......\DXUTsound.h
..............\......\DXUT_2003.sln
..............\......\DXUT_2003.vcproj
..............\......\DXUT_2005.sln
..............\......\DXUT_2005.vcproj
..............\ComplexSample.cpp
..............\ComplexSample.exe
..............\ComplexSample.manifest
..............\ComplexSample.rc
..............\ComplexSample_2003.ncb
..............\ComplexSample_2003.sln
..............\ComplexSample_2003.vcproj
..............\ComplexSample_2005.sln
..............\ComplexSample_2005.vcproj
..............\D3DCamera.cpp
..............\D3DCamera.h
..............\Media
..............\.....\SprayVehicle.dds
..............\.....\SprayVehicle.X
..............\.....\Terrain.X
..............\.....\Terrain.X.bak
..............\.....\TerrainTex.dds
..............\ParticleSystem.cpp
..............\ParticleSystem.h
..............\resource.h
..............\SprayVehicle.cpp
..............\SprayVehicle.h
..............\Terrain.cpp
..............\Terrain.h