文件名称:bloddd_skeleton
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本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。
-this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to the skeleton model, thus achieving the animation effect. Experimental development tools is VC6.0 in OpenGL platform developed.
-this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to the skeleton model, thus achieving the animation effect. Experimental development tools is VC6.0 in OpenGL platform developed.
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下载文件列表
压缩包 : 85375542bloddd_skeleton.rar 列表 HumanMotionTrack_skeleton HumanMotionTrack_skeleton\Bone.cpp HumanMotionTrack_skeleton\Bone.h HumanMotionTrack_skeleton\data HumanMotionTrack_skeleton\data\3ds HumanMotionTrack_skeleton\data\3ds\skeleton HumanMotionTrack_skeleton\data\3ds\skeleton\LFEET.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\rshoulder.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\RELBOW.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\lshoulder.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\LELBOW.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\RTHIGH.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\LTHIGH.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\BODY.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\RFEET.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\SKELETON.3DS HumanMotionTrack_skeleton\data\3ds\skeleton\HEAD.3DS HumanMotionTrack_skeleton\OpenGL.cpp HumanMotionTrack_skeleton\OpenGL.h HumanMotionTrack_skeleton\skelecton.cpp HumanMotionTrack_skeleton\skelecton.h HumanMotionTrack_skeleton\StdAfx.cpp HumanMotionTrack_skeleton\StdAfx.h HumanMotionTrack_skeleton\Vector3f.cpp HumanMotionTrack_skeleton\VECTOR3F.H HumanMotionTrack_skeleton\3ds.cpp HumanMotionTrack_skeleton\3ds.h HumanMotionTrack_skeleton\GameRes Readme.txt