文件名称:dim
介绍说明--下载内容均来自于网络,请自行研究使用
1 程序采用borland c++ builder 6.0 + wspp16(作者风云)制作,其中wspp16针对borland c++ builder 6.0做了一些修改(不一定再适用VC),使用时请遵从其中的版权限制。除此之外的代码可以任意复制散发。
2 另外,素材也从PopCap的Diamond Mine中抽取,请尊收原软件对素材的版权限制。
-a procedure used borland c builder 6.0 wspp16 (Author Fengyun) production, which wspp16 against 6.0 borland c builder made some changes (not necessarily apply again VC), when requested to comply with copyright restrictions. In addition to the code may be arbitrary distributed copies. 2 In addition, the material from the Diamond Mine casual collection, please respect the original software resumption of the copyright material.
2 另外,素材也从PopCap的Diamond Mine中抽取,请尊收原软件对素材的版权限制。
-a procedure used borland c builder 6.0 wspp16 (Author Fengyun) production, which wspp16 against 6.0 borland c builder made some changes (not necessarily apply again VC), when requested to comply with copyright restrictions. In addition to the code may be arbitrary distributed copies. 2 In addition, the material from the Diamond Mine casual collection, please respect the original software resumption of the copyright material.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 31767670dim.rar 列表 WPP16 WPP16\bpl WPP16\bpl\obj WPP16\bpl\obj\achannel.obj WPP16\bpl\obj\bitmap.obj WPP16\bpl\obj\blit.obj WPP16\bpl\obj\canvas.obj WPP16\bpl\obj\datafile.obj WPP16\bpl\obj\font.obj WPP16\bpl\obj\gdi.obj WPP16\bpl\obj\geometry.obj WPP16\bpl\obj\memory.obj WPP16\bpl\obj\object.obj WPP16\bpl\obj\readbmp.obj WPP16\bpl\obj\readtga.obj WPP16\bpl\obj\text.obj WPP16\bpl\obj\timer.obj WPP16\bpl\obj\WBitmap.obj WPP16\bpl\obj\WCanvas.obj WPP16\bpl\obj\windsoul.obj WPP16\bpl\obj\wstring.obj WPP16\bpl\wbitmap.cpp WPP16\bpl\wbitmap.h WPP16\bpl\wbitmap.~cpp WPP16\bpl\wbitmap.~h WPP16\bpl\wcanvas.cpp WPP16\bpl\wcanvas.h WPP16\bpl\wcanvas.~cpp WPP16\bpl\wcanvas.~h WPP16\bpl\windsoul.bpi WPP16\bpl\windsoul.bpk WPP16\bpl\windsoul.cpp WPP16\bpl\windsoul.res WPP16\bpl\windsoul.~bpk WPP16\bpl\windsoul.~cpp WPP16\class.doc WPP16\dll WPP16\dll\10001.TGA WPP16\dll\data WPP16\dll\data\data.lst WPP16\dll\data.wdf WPP16\dll\readme.txt WPP16\dll\sm.BMP WPP16\dll\STAND.BMP WPP16\dll\TILE1.BMP WPP16\dll\TILE2.BMP WPP16\dll\WALK.BMP WPP16\examples WPP16\examples\BCB WPP16\examples\BCB\ex01.bpr WPP16\examples\BCB\ex01.cpp WPP16\examples\BCB\ex01.exe WPP16\examples\BCB\ex01.obj WPP16\examples\BCB\ex01.res WPP16\examples\BCB\ex01.~bpr WPP16\examples\BCB\ex01.~cpp WPP16\examples\BCB\example.cpp WPP16\examples\BCB\example.ddp WPP16\examples\BCB\example.dfm WPP16\examples\BCB\example.h WPP16\examples\BCB\example.obj WPP16\examples\BCB\example.~cpp WPP16\examples\BCB\example.~ddp WPP16\examples\BCB\example.~dfm WPP16\examples\BCB\example.~h WPP16\examples\Ex01 WPP16\examples\Ex01\Ex01.dsp WPP16\examples\Ex01\ex01.plg WPP16\examples\ex01.cpp WPP16\examples\ex01.dsp WPP16\examples\ex01.plg WPP16\examples\ex01.~cpp WPP16\examples\main.cpp WPP16\examples\main.~cpp WPP16\examples\mfcex01 WPP16\examples\mfcex01\MainFrm.cpp WPP16\examples\mfcex01\MainFrm.h WPP16\examples\mfcex01\MainFrm.~cpp WPP16\examples\mfcex01\mfcex01.aps WPP16\examples\mfcex01\mfcex01.clw WPP16\examples\mfcex01\mfcex01.cpp WPP16\examples\mfcex01\mfcex01.dsp WPP16\examples\mfcex01\mfcex01.h WPP16\examples\mfcex01\mfcex01.plg WPP16\examples\mfcex01\mfcex01.rc WPP16\examples\mfcex01\mfcex01.reg WPP16\examples\mfcex01\mfcex01.~cpp WPP16\examples\mfcex01\mfcexDoc.cpp WPP16\examples\mfcex01\mfcexDoc.h WPP16\examples\mfcex01\mfcexDoc.~cpp WPP16\examples\mfcex01\mfcexView.cpp WPP16\examples\mfcex01\mfcexView.h WPP16\examples\mfcex01\mfcexView.~cpp WPP16\examples\mfcex01\ReadMe.txt WPP16\examples\mfcex01\res WPP16\examples\mfcex01\res\mfcex01.ico WPP16\examples\mfcex01\res\mfcex01.rc2 WPP16\examples\mfcex01\res\mfcexDoc.ico WPP16\examples\mfcex01\res\Toolbar.bmp WPP16\examples\mfcex01\Resource.h WPP16\examples\mfcex01\StdAfx.cpp WPP16\examples\mfcex01\StdAfx.h WPP16\examples\myapp.h WPP16\include WPP16\include\sptcache.h WPP16\include\sptcache.~h WPP16\include\windsoul.h WPP16\include\windsoul.~h WPP16\include\wsaddon.h WPP16\include\wsalpha.h WPP16\include\wsalpha.~h WPP16\include\wsapi.h WPP16\include\wsapp.h WPP16\include\wsbitmap.h WPP16\include\wsbitmap.~h WPP16\include\wscache.h WPP16\include\wscanvas.h WPP16\include\wscanvas.~h WPP16\include\wserror.h WPP16\include\wsfile.h WPP16\include\wsfont.h WPP16\include\wsfont.~h WPP16\include\wsgeo.h WPP16\include\wsgeo.~h WPP16\include\wshelper.h WPP16\include\wshelper.~h WPP16\include\wsjpeg.h WPP16\include\wsloz.h WPP16\include\wsloz.~h WPP16\include\wsmask.h WPP16\include\wsmask.~h WPP16\include\wsmemory.h WPP16\include\wsmemory.~h WPP16\include\wsound.h WPP16\include\wsprite.h WPP16\include\wsprite.~h WPP16\include\wsrandom.h WPP16\include\wsrich.h WPP16\include\wsstring.h WPP16\include\wsterra.h WPP16\include\wsterra.~h WPP16\include\wstimer.h WPP16\include\wstips.h WPP16\include\wstips.~h WPP16\include\wsurface.h WPP16\include\wswitch.h WPP16\include\wszoom.h WPP16\lib WPP16\lib\obj WPP16\lib\wpp16.lib WPP16\wdfpck WPP16\wdfpck\readme.txt WPP16\wdfpck\wdfpck.cpp WPP16\wdfpck\wdfpck.dsp WPP16\wdfpck\wdfpck.plg WPP16\windsoul WPP16\windsoul\.cvsignore WPP16\windsoul\achannel.cpp WPP16\windsoul\achannel.h WPP16\windsoul\achannel.~cpp WPP16\windsoul\ALPHA16.ASM WPP16\windsoul\alpha16.obj WPP16\windsoul\bitmap.cpp WPP16\windsoul\blit.cpp WPP16\windsoul\blit.~cpp WPP16\windsoul\BLIT16.ASM WPP16\windsoul\blit16.obj WPP16\windsoul\BMPCLIP.MAC WPP16\windsoul\bmpmem.h WPP16\windsoul\box16.asm WPP16\windsoul\box16.obj WPP16\windsoul\boxclip.mac WPP16\windsoul\c32.mac WPP16\windsoul\canvas.cpp WPP16\windsoul\canvasin.h WPP16\windsoul\datafile.cpp WPP16\windsoul\datafile.~cpp WPP16\windsoul\font.cpp WPP16\windsoul\font16.asm WPP16\windsoul\font16.obj WPP16\windsoul\fontclip.mac WPP16\windsoul\fontint.h WPP16\windsoul\gdi.cpp WPP16\windsoul\geoint.h WPP16\windsoul\geometry.cpp WPP16\windsoul\makeasm.bat WPP16\windsoul\memory.cpp WPP16\windsoul\obj WPP16\windsoul\obj\achannel.obj WPP16\windsoul\obj\bitmap.obj WPP16\windsoul\obj\blit.obj WPP16\windsoul\obj\datafile.obj WPP16\windsoul\obj\font.obj WPP16\windsoul\obj\gdi.obj WPP16\windsoul\obj\geometry.obj WPP16\windsoul\obj\object.obj WPP16\windsoul\obj\readbmp.obj WPP16\windsoul\obj\readtga.obj WPP16\windsoul\obj\text.obj WPP16\windsoul\obj\timer.obj WPP16\windsoul\obj\wsapi.obj WPP16\windsoul\obj\wstring.obj WPP16\windsoul\obj\wsurface.obj WPP16\windsoul\object.cpp WPP16\windsoul\objheap.h WPP16\windsoul\objint.h WPP16\windsoul\readbmp.cpp WPP16\windsoul\readtga.cpp WPP16\windsoul\resource.h WPP16\windsoul\string.asm WPP16\windsoul\string.obj WPP16\windsoul\surface.asm WPP16\windsoul\text.cpp WPP16\windsoul\text16.asm WPP16\windsoul\text16.obj WPP16\windsoul\textint.h WPP16\windsoul\timer.cpp WPP16\windsoul\windsoul.aps WPP16\windsoul\windsoul.dsp WPP16\windsoul\windsoul.plg WPP16\windsoul\windsoul.rc WPP16\windsoul\wpp.h WPP16\windsoul\wpp.inc WPP16\windsoul\wpp16.bpf WPP16\windsoul\wpp16.bpr WPP16\windsoul\wpp16.~bpr WPP16\windsoul\wsapi.cpp WPP16\windsoul\wstring.cpp WPP16\windsoul\wsurface.cpp WPP16\windsoul.bpg WPP16\windsoul.dsk WPP16\windsoul.~bpg WPP16\WPP16.CHM WPP16\wpp16.dsw WPP16\wpp16.ncb WPP16\wpp16.opt WPP16\wpp16.sln WPP16\wsaddon WPP16\wsaddon\addon.dsp WPP16\wsaddon\addon.dsw WPP16\wsaddon\addon.opt WPP16\wsaddon\addon.plg WPP16\wsaddon\rand.cpp WPP16\wsaddon\resource.h WPP16\wsaddon\tips.cpp WPP16\wsaddon\tips.~cpp WPP16\wsaddon\wsaddon.aps WPP16\wsaddon\wsaddon.rc WPP16\wsapp WPP16\wsapp\wpp.h WPP16\wsapp\wsapp.cpp WPP16\wsapp\wsmap.cpp WPP16\wsapp\wsmap.h WPP16\wsapp\wswnd.cpp WPP16\wsstatic WPP16\wsstatic\wsstatic.dsp WPP16\wsstatic\wsstatic.plg dim\clear.wav dim\Diamond.bpr dim\Diamond.cpp dim\Diamond.exe dim\diamond.ico dim\Diamond.res dim\explode.wav dim\fall.wav dim\gameover.tga dim\gemsheet1.tga dim\hole.tga dim\number.tga dim\onestop.mid dim\score.txt dim\select.wav dim\target.bmp dim\Unit1.cpp dim\Unit1.ddp dim\Unit1.dfm dim\Unit1.h dim\Unit2.cpp dim\Unit2.ddp dim\Unit2.dfm dim\Unit2.h dim readme.txt GameRes Readme.txt