文件名称:NetTalk

  • 所属分类:
  • IP电话/视频会议
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 598kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 许**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

分网络传输部分、音频输入、音频输出、视频输入、视频输出、音频视频压缩、音频波形显示、界面。共创建个线程,音频输入线程、音频输出线程(这两个有WINAPI隐式创建)、音频视频压缩传送线程和主线程。因为音频的采样率比视频采样率高得多,这里的音频的采样率为8000Hz而视频仅为20左右,所以从宏观来看,音频是连续的,而视频是非连续的,这也就是无须为视频输入输出创建独立线程的原因。- Minute network transmission part, audio frequency input, audio
frequency output, video input, video output, audio frequency video
frequency compression, audio frequency profile demonstration, contact
surface. Altogether founds the line regulation, the audio frequency
input line regulation, the audio frequency output line regulation
(these two has WINAPI to hide type to found), the audio frequency
video frequency compression transmission line regulation and the
master line regulation. Because the audio frequency sampling rate is
much higher than the video frequency sampling rate, here audio
frequency sampling rate is 8000Hz but the video frequency is only
about 20, therefore from macroscopic looked, the audio frequency is
continual, but video frequency right and wrong continual, this also is
does not need for the video input output to found the independent line
regulation the reason.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

NetTalk可视电话软件

...................\temp

...................\工程

...................\....\AVIO

...................\....\....\AudioPlay.cpp

...................\....\....\AudioRec.cpp

...................\....\....\AVIOMgr.cpp

...................\....\....\VideoCapture.cpp

...................\....\....\VolumeCtrl.cpp

...................\....\....\wavein.cpp

...................\....\....\WaveOut.cpp

...................\....\....\WaveShow.cpp

...................\....\Codec

...................\....\.....\CodecMgr.cpp

...................\....\include

...................\....\.......\AddrBook.h

...................\....\.......\AudioPlay.h

...................\....\.......\AudioRec.h

...................\....\.......\AVFile.h

...................\....\.......\AVIOMgr.h

...................\....\.......\CmdMgr.h

...................\....\.......\CodecMgr.h

...................\....\.......\Common.h

...................\....\.......\CoolBtn.h

...................\....\.......\DataBase.h

...................\....\.......\ddutil.h

...................\....\.......\G729a.h

...................\....\.......\GDIX.H

...................\....\.......\GraphDlg.h

...................\....\.......\Hash.h

...................\....\.......\IVolume.h

...................\....\.......\Main.h

...................\....\.......\MsgBox.h

...................\....\.......\MsgTalk.h

...................\....\.......\NewMsgBox.h

...................\....\.......\RippleWnd.h

...................\....\.......\SlideBar.h

...................\....\.......\Splash.h

...................\....\.......\TrayNotify.h

...................\....\.......\UDPSocket.h

...................\....\.......\VideoCapture.h

...................\....\.......\VideoWnd.h

...................\....\.......\VolumeCtrl.h

...................\....\.......\VolumeInXXX.h

...................\....\.......\VolumeOutMaster.h

...................\....\.......\VolumeOutWave.h

...................\....\.......\wavein.h

...................\....\.......\WaveOut.h

...................\....\.......\WaveShow.h

...................\....\.......\WndX.h

...................\....\Main

...................\....\....\Main.cpp

...................\....\....\res











...................\....\....\...\about3.bmp

...................\....\....\...\addr1.bmp

...................\....\....\...\addr2.bmp

...................\....\....\...\addr3.bmp

...................\....\....\...\call.wav

...................\....\....\...\call1.bmp

...................\....\....\...\call2.bmp

...................\....\....\...\call3.bmp

...................\....\....\...\close1.bmp

...................\....\....\...\close2.bmp

...................\....\....\...\close3.bmp

...................\....\....\...\close4.bmp

...................\....\....\...\close5.bmp

...................\....\....\...\close6.bmp

...................\....\....\...\error.ico

...................\....\....\...\face.bmp

...................\....\....\...\g.ico

...................\....\....\...\hang1.bmp

...................\....\....\...\hang2.bmp

...................\....\....\...\hang3.bmp

...................\....\....\...\help1.bmp

...................\....\....\...\help2.bmp

...................\....\....\...\help3.bmp

...................\....\....\...\logo.bmp

...................\....\....\...\logo1.bmp

...................\....\....\...\Main.aps

...................\....\....\...\main.ico

...................\....\....\...\Main.rc

...................\....\....\...\main1.ico

...................\....\....\...\min1.bmp

...................\....\....\...\min2.bmp

...................\....\....\...\min3.bmp

...................\....\....\...\msg.wav

...................\....\....\...\msg1.bmp

...................\....\....\...\msg2.bmp

...................\....\....\...\msg3.bmp

...................\....\....\...\othertit.bmp

...................\....\....\...\resource.h

...................\....\....\...\setup1.bmp

...................\....\....\...\setup2.bmp

...................\....\....\...\setup3.bmp

...................\....\....\...\title1.bmp

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