文件名称:林海血原源代码
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 2.8mb
- 下载次数:
- 0次
- 提 供 者:
- 请不要用公*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个不错的3D游戏引擎。-a true 3D game engine.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 350978林海血原源代码.zip 列表 FAQ.txt HeightmapScene_LOD32/ HeightmapScene_LOD32/3dE.cpp HeightmapScene_LOD32/3dE.h HeightmapScene_LOD32/3dExplorer.cpp HeightmapScene_LOD32/3dExplorer.dsp HeightmapScene_LOD32/3dExplorer.dsw HeightmapScene_LOD32/3dExplorer.exe HeightmapScene_LOD32/3dExplorer.ncb HeightmapScene_LOD32/3dExplorer.opt HeightmapScene_LOD32/3dExplorer.plg HeightmapScene_LOD32/AmmoManager.cpp HeightmapScene_LOD32/AmmoManager.h HeightmapScene_LOD32/Audio.cpp HeightmapScene_LOD32/Audio.h HeightmapScene_LOD32/Bullet.cpp HeightmapScene_LOD32/Bullet.h HeightmapScene_LOD32/Camera.cpp HeightmapScene_LOD32/Camera.h HeightmapScene_LOD32/CGL.cpp HeightmapScene_LOD32/CGL.h HeightmapScene_LOD32/CMath.cpp HeightmapScene_LOD32/CMath.h HeightmapScene_LOD32/CoverManager.cpp HeightmapScene_LOD32/CoverManager.h HeightmapScene_LOD32/flare/ HeightmapScene_LOD32/flare/Flare0.BMP HeightmapScene_LOD32/flare/Flare1.BMP HeightmapScene_LOD32/flare/Flare10.BMP HeightmapScene_LOD32/flare/Flare2.BMP HeightmapScene_LOD32/flare/Flare3.BMP HeightmapScene_LOD32/flare/Flare4.BMP HeightmapScene_LOD32/flare/Flare5.BMP HeightmapScene_LOD32/flare/Flare6.BMP HeightmapScene_LOD32/FrustumCull.cpp HeightmapScene_LOD32/FrustumCull.h HeightmapScene_LOD32/Heightmap.cpp HeightmapScene_LOD32/Heightmap.h HeightmapScene_LOD32/HeightmapScene.cpp HeightmapScene_LOD32/HeightmapScene.h HeightmapScene_LOD32/House.cpp HeightmapScene_LOD32/House.h HeightmapScene_LOD32/Icon1.ico HeightmapScene_LOD32/LensFlare.cpp HeightmapScene_LOD32/LensFlare.h HeightmapScene_LOD32/MD2Loader.cpp HeightmapScene_LOD32/MD2Loader.h HeightmapScene_LOD32/MD2Normal.cpp HeightmapScene_LOD32/MD2Normal.h HeightmapScene_LOD32/Menu.cpp HeightmapScene_LOD32/Menu.h HeightmapScene_LOD32/model/ HeightmapScene_LOD32/model/MAJOR.BMP HeightmapScene_LOD32/model/major.md2 HeightmapScene_LOD32/model/majorWeapon.BMP HeightmapScene_LOD32/model/majorWeapon.md2 HeightmapScene_LOD32/model/ms3d/ HeightmapScene_LOD32/model/ms3d/brick.BMP HeightmapScene_LOD32/model/ms3d/door.BMP HeightmapScene_LOD32/model/ms3d/dormer_glass.BMP HeightmapScene_LOD32/model/ms3d/house.ms3d HeightmapScene_LOD32/model/ms3d/lantern.BMP HeightmapScene_LOD32/model/ms3d/planks.BMP HeightmapScene_LOD32/model/ms3d/roof.BMP HeightmapScene_LOD32/model/ms3d/stone.BMP HeightmapScene_LOD32/model/ms3d/win_glass_dull.BMP HeightmapScene_LOD32/model/ms3d/wood.BMP HeightmapScene_LOD32/model/myGun.BMP HeightmapScene_LOD32/model/myGun.md2 HeightmapScene_LOD32/model/sodf.BMP HeightmapScene_LOD32/model/sodf.MD2 HeightmapScene_LOD32/model/sodfweapon.BMP HeightmapScene_LOD32/model/sodfWeapon.md2 HeightmapScene_LOD32/Ms3dLoader.cpp HeightmapScene_LOD32/Ms3dLoader.h HeightmapScene_LOD32/MVCA285.TMP HeightmapScene_LOD32/MVCE212.TMP HeightmapScene_LOD32/Normal.cpp HeightmapScene_LOD32/Normal.h HeightmapScene_LOD32/Particle.cpp HeightmapScene_LOD32/Particle.h HeightmapScene_LOD32/Plant.cpp HeightmapScene_LOD32/Plant.h HeightmapScene_LOD32/plants/ HeightmapScene_LOD32/plants/plantmap.bmp HeightmapScene_LOD32/ReadMe.txt HeightmapScene_LOD32/resource.h HeightmapScene_LOD32/Rifle.cpp HeightmapScene_LOD32/Rifle.h HeightmapScene_LOD32/RLMManager.cpp HeightmapScene_LOD32/RLMManager.h HeightmapScene_LOD32/Rocket.cpp HeightmapScene_LOD32/Rocket.h HeightmapScene_LOD32/Script1.aps HeightmapScene_LOD32/Script1.rc HeightmapScene_LOD32/SKY/ HeightmapScene_LOD32/SkyBox.cpp HeightmapScene_LOD32/SkyBox.h HeightmapScene_LOD32/SKY/skyb0.BMP HeightmapScene_LOD32/SKY/skyb1.BMP HeightmapScene_LOD32/SKY/skyb2.BMP HeightmapScene_LOD32/SKY/skyb3.BMP HeightmapScene_LOD32/SKY/skyb4.BMP HeightmapScene_LOD32/sounds/ HeightmapScene_LOD32/Sprite.cpp HeightmapScene_LOD32/Sprite.h HeightmapScene_LOD32/SpriteManager.h HeightmapScene_LOD32/SpritManager.cpp HeightmapScene_LOD32/StdAfx.cpp HeightmapScene_LOD32/StdAfx.h HeightmapScene_LOD32/StructDef.h HeightmapScene_LOD32/Terrain.cpp HeightmapScene_LOD32/Terrain.h HeightmapScene_LOD32/terrains/ HeightmapScene_LOD32/terrains/lodmap.lod HeightmapScene_LOD32/terrains/ter256.bmp HeightmapScene_LOD32/terrains/terrainskin/ HeightmapScene_LOD32/terrains/terrainskin/a1.BMP HeightmapScene_LOD32/terrains/terrainskin/B1.bmp HeightmapScene_LOD32/terrains/terrainskin/TerSkin1.skn HeightmapScene_LOD32/terrains/terrainskin/TerSkin2.skn HeightmapScene_LOD32/terrains/terrainskin/TerSkin3.skn HeightmapScene_LOD32/terrains/terrainskin/TerSkin4.skn HeightmapScene_LOD32/terrains/texindex_64.bmp HeightmapScene_LOD32/Text.cpp HeightmapScene_LOD32/Text.h HeightmapScene_LOD32/TEXTURE/ HeightmapScene_LOD32/Texture.cpp HeightmapScene_LOD32/Texture.h HeightmapScene_LOD32/TEXTURE/bullet.bmp HeightmapScene_LOD32/TEXTURE/Flare2.BMP HeightmapScene_LOD32/TEXTURE/Glboom_1.bmp HeightmapScene_LOD32/TEXTURE/Glboom_2.bmp HeightmapScene_LOD32/TEXTURE/Glboom_3.bmp HeightmapScene_LOD32/TEXTURE/Glboom_4.bmp HeightmapScene_LOD32/TEXTURE/rock0.BMP HeightmapScene_LOD32/TEXTURE/rock1.BMP HeightmapScene_LOD32/TEXTURE/smoke.BMP HeightmapScene_LOD32/TEXTURE/smoke02.BMP 说明文件.txt 阅读指南.txt