文件名称:传奇3 C++ 源码
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2021-08-22
- 文件大小:
- 15.58mb
- 下载次数:
- 3次
- 提 供 者:
- aywlcn@qq.com
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
经过调试能正常跑来,有兴趣的朋友可以调试.
《传奇 3》是韩国娱美德公司开发的一款网络游戏,在中国,2003 年由光通通信代理,2010 年由盛大网络代理运营。《传奇 3》拥有在韩国游戏中罕见的立体音效,体现了游戏的坚实功底。相对《传奇》和《传奇 2》来说,《传奇 3》大量增加了兼备难度和趣味的任务,角色之间或怪物的平衡度更加严谨。
《传奇 3》是韩国娱美德公司开发的一款网络游戏,在中国,2003 年由光通通信代理,2010 年由盛大网络代理运营。《传奇 3》拥有在韩国游戏中罕见的立体音效,体现了游戏的坚实功底。相对《传奇》和《传奇 2》来说,《传奇 3》大量增加了兼备难度和趣味的任务,角色之间或怪物的平衡度更加严谨。
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : EIserver.rar 列表 EIserver/AdminCmd/AdminCmd.aps EIserver/AdminCmd/AdminCmd.cpp EIserver/AdminCmd/AdminCmd.dsp EIserver/AdminCmd/AdminCmd.plg EIserver/AdminCmd/AdminCmd.rc EIserver/AdminCmd/AdminCmd.vcproj EIserver/AdminCmd/AdminCmd.vcproj.WIN-4NABSCMPOC1.Administrator.user EIserver/AdminCmd/ReadMe.txt EIserver/AdminCmd/resource.h EIserver/AdminCmd/resource.h.bak EIserver/AdminCmd/StdAfx.cpp EIserver/AdminCmd/StdAfx.h EIserver/DBSvr/ConfigDlgFunc.cpp EIserver/DBSvr/DBSvr.aps EIserver/DBSvr/DBSvr.cpp EIserver/DBSvr/DBSvr.dsp EIserver/DBSvr/DBSvr.dsw EIserver/DBSvr/DBSvr.h EIserver/DBSvr/DBSvr.ncb EIserver/DBSvr/DBSvr.opt EIserver/DBSvr/DBSvr.plg EIserver/DBSvr/DBSvr.rc EIserver/DBSvr/DBSvr.sln EIserver/DBSvr/DBSvr.suo EIserver/DBSvr/DBSvr.vcproj EIserver/DBSvr/DBSvr.vcproj.WIN-4NABSCMPOC1.Administrator.user EIserver/DBSvr/GameGateSockMsg.cpp EIserver/DBSvr/GateCommSockMsg.cpp EIserver/DBSvr/GateInfo.cpp EIserver/DBSvr/GlobalUserList.cpp EIserver/DBSvr/GlobalUserList.h EIserver/DBSvr/MainWndProc.cpp EIserver/DBSvr/ProcessDBMsg.cpp EIserver/DBSvr/ProcessDBMsg.h EIserver/DBSvr/ProcessGateMsg.cpp EIserver/DBSvr/ProcessServerMsg.cpp EIserver/DBSvr/ReadMe.txt EIserver/DBSvr/Res/MIR2.ICO EIserver/DBSvr/Res/Thumbs.db EIserver/DBSvr/Res/TOOLBAR.BMP EIserver/DBSvr/resource.h EIserver/DBSvr/ServerCommSockMsg.cpp EIserver/DBSvr/StdAfx.cpp EIserver/DBSvr/StdAfx.h EIserver/DBSvr/TableList.cpp EIserver/DBSvr/TableList.h EIserver/Def/AFXRES.H EIserver/Def/dbmgr.cpp EIserver/Def/dbmgr.h EIserver/Def/DynamicArray.cpp EIserver/Def/DynamicArray.h EIserver/Def/EnDecode.cpp EIserver/Def/EnDecode.h EIserver/Def/List.cpp EIserver/Def/List.h EIserver/Def/Misc.cpp EIserver/Def/Misc.h EIserver/Def/Protocol.h EIserver/Def/Queue.cpp EIserver/Def/Queue.h EIserver/Def/RegstryHandler.cpp EIserver/Def/ServerSockHandler.cpp EIserver/Def/ServerSockHandler.h EIserver/Def/StaticArray.h EIserver/Def/TableColumn.h EIserver/Def/WINRES.H EIserver/Def/WINRESRC.H EIserver/Def/_OrzEx/bstree.h EIserver/Def/_OrzEx/database.cpp EIserver/Def/_OrzEx/database.h EIserver/Def/_OrzEx/datatype.h EIserver/Def/_OrzEx/error.cpp EIserver/Def/_OrzEx/error.h EIserver/Def/_OrzEx/fsa.h EIserver/Def/_OrzEx/indexmap.h EIserver/Def/_OrzEx/list.h EIserver/Def/_OrzEx/map.h EIserver/Def/_OrzEx/pqueue.h EIserver/Def/_OrzEx/prime.cpp EIserver/Def/_OrzEx/prime.h EIserver/Def/_OrzEx/queue.h EIserver/Def/_OrzEx/stack.h EIserver/Def/_OrzEx/streambf.h EIserver/Def/_OrzEx/stringex.cpp EIserver/Def/_OrzEx/stringex.h EIserver/Def/_OrzEx/syncobj.cpp EIserver/Def/_OrzEx/syncobj.h EIserver/Def/_OrzEx/util.cpp EIserver/Def/_OrzEx/util.h EIserver/GameGate/Abusive.cpp EIserver/GameGate/Abusive.h EIserver/GameGate/AFXRES.H EIserver/GameGate/ClientSockMsg.cpp EIserver/GameGate/ConfigDlgFunc.cpp EIserver/GameGate/GameGate.aps EIserver/GameGate/GameGate.cpp EIserver/GameGate/GameGate.dsp EIserver/GameGate/GameGate.dsw EIserver/GameGate/GameGate.h EIserver/GameGate/GameGate.opt EIserver/GameGate/GameGate.plg EIserver/GameGate/GameGate.rc EIserver/GameGate/GameGate.vcproj EIserver/GameGate/GameGate.vcproj.WIN-4NABSCMPOC1.Administrator.user EIserver/GameGate/MainWndProc.cpp EIserver/GameGate/ReadMe.txt EIserver/GameGate/RES/MIR2.ICO EIserver/GameGate/RES/Thumbs.db EIserver/GameGate/RES/toolbar.bmp EIserver/GameGate/RESOURCE.H EIserver/GameGate/ServerSockMsg.cpp EIserver/GameGate/StdAfx.cpp EIserver/GameGate/StdAfx.h EIserver/GameGate/ThreadFuncForComm.cpp EIserver/GameGate/ThreadFuncForMsg.cpp EIserver/GameGate/ThreadFuncForMsg.cpp.bak EIserver/GameGate/WINRES.H EIserver/GameGate/WINRESRC.H EIserver/GameSvr/capture.txt EIserver/GameSvr/ConfigDlgFunc.cpp EIserver/GameSvr/DataHandler.h EIserver/GameSvr/FrontEngine.h EIserver/GameSvr/GameSvr.aps EIserver/GameSvr/GameSvr.cpp EIserver/GameSvr/GameSvr.dsp EIserver/GameSvr/GameSvr.dsw EIserver/GameSvr/GameSvr.h EIserver/GameSvr/GameSvr.plg EIserver/GameSvr/GameSvr.positions EIserver/GameSvr/GameSvr.rc EIserver/GameSvr/GameSvr.sln EIserver/GameSvr/GameSvr.suo EIserver/GameSvr/GameSvr.vcproj EIserver/GameSvr/GameSvr.vcproj.WIN-4NABSCMPOC1.Administrator.user EIserver/GameSvr/GateInfo.cpp EIserver/GameSvr/Global.cpp EIserver/GameSvr/Global.h EIserver/GameSvr/Handler_CommonDB.cpp EIserver/GameSvr/Handler_Item.cpp EIserver/GameSvr/Handler_Magic.cpp EIserver/GameSvr/Handler_Map.cpp EIserver/GameSvr/ItemHandler.h EIserver/GameSvr/MagicHandler.h EIserver/GameSvr/MainWndProc.cpp EIserver/GameSvr/ObjectEngine.cpp EIserver/GameSvr/ObjectEngine.h EIserver/GameSvr/ObjectEvent.cpp EIserver/GameSvr/ObjectEvent.h EIserver/GameSvr/ObjectMerchant.cpp EIserver/GameSvr/ObjectMonster.cpp EIserver/GameSvr/ObjectMonster.h EIserver/GameSvr/ObjectNPC.cpp EIserver/GameSvr/ObjectNPC.h EIserver/GameSvr/ObjectPlayer.cpp EIserver/GameSvr/ObjectPlayer.h EIserver/GameSvr/ObjectPlayerAdmin.cpp EIserver/GameSvr/ObjectPlayerAdminSaid.cpp EIserver/GameSvr/ObjectPlayerClone.cpp EIserver/GameSvr/ObjectPlayerClone.h EIserver/GameSvr/ObjectPlayerSaid.cpp EIserver/GameSvr/ObjectScripter.cpp EIserver/GameSvr/ObjectScripter.h EIserver/GameSvr/ProcessEvents.cpp EIserver/GameSvr/ProcessLogin.cpp EIserver/GameSvr/ProcessMerchants.cpp E