文件名称:soft_shadows_ati_v2_0_src
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- 其它资源
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 196.45kb
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- 0次
- 提 供 者:
- 樊**
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介绍说明--下载内容均来自于网络,请自行研究使用
NV发布的关于REAL TIME SHADOW算法的ATI 显卡版,关于体积阴影的具体算法
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压缩包 : 87361009soft_shadows_ati_v2_0_src.rar 列表 soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\bleifrei.vcproj soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\comp\Huffman.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\comp\Huffman.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystem.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystem.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystemManager.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\fx\ParticleSystemManager.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Color.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Color.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Font.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Font.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\FragmentProgram.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\FragmentProgram.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\glATI.h soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\glext.h soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\mARBle.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\mARBle.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Material.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Material.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\opengl.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\opengl.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\PixelBuffer.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\PixelBuffer.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\RenderTarget.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\RenderTarget.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Skybox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\Skybox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\VertexProgram.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\VertexProgram.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\wglATI.h soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gfx\wglext.h soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUICheckBox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUICheckBox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIComponent.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIComponent.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIContainer.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIFocusComponent.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIManager.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIManager.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIProgressIndicator.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIProgressIndicator.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIRadioButton.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIRadioButton.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIScrollBar.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUIScrollBar.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUITextBox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\GUITextBox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\gui\ScrollBox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\Image.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\Image.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\TGAImage.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\img\TGAImage.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\keyboard.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\keyboard.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\mouse.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\input\mouse.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitInStream.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitInStream.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitOutStream.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\BitOutStream.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\ConfigFile.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\ConfigFile.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\console.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\console.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\io\io.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Lexer.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Lexer.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Parser.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\lang\Parser.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Matrix.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Matrix_op.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\misc.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\math\Plane.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Mesh.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Mesh.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManage.hppp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManager.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\MeshManager.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Model.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\Model.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\ModelManager.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\mesh\ModelManager.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\ConfigFile.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\ConfigFile.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\platform.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\platform.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\Timer.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\platform\types.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\Texture.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\Texture.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\TextureManager.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei\tex\TextureManager.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\bleifrei.sln soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Button.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Button.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Camera.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Camera.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\CheckBox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\CheckBox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ColorBox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\default.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\font.fnt soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\color.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light.xfp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\light_rect.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\posworld.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\rectwedge.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\rectwedge.xfp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\spherewedge.fp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\fp\spherewedge.xfp 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soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Light.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\lookuptextures.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\lookuptextures.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\main.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Object.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\Object.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEDynamicObject.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEDynamicObject.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEGeomData.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODELight.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODELight.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEStaticObject.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEStaticObject.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEWorld.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ODEWorld.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerCamera.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerCamera.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerObject.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\PlayerObject.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ProgressIndicator.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ProgressIndicator.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\RadioButton.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\RadioButton.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ScrollBar.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ScrollBar.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ShadowVolume.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\ShadowVolume.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\temp.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-1.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-2.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-3.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-4.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\test-5.map soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TextBox.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TextBox.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TractorBeam.cpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\TractorBeam.hpp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\light.vp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\light.xvp soft_shadows_ati_v2_0_src\soft_shadows_ati_v2_0_src\game\vp\posworld.vp 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