文件名称:Box2D
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 4.2mb
- 下载次数:
- 0次
- 提 供 者:
- 洪*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个2d的物理引擎,功能还不错。支持c#
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 7941934box2d.rar 列表 Box2D\Build\CodeBlocks\Box2D.workspace Box2D\Build\CodeBlocks\Engine.cbp Box2D\Build\CodeBlocks\FreeGLUT.cbp Box2D\Build\CodeBlocks\GLUI.cbp Box2D\Build\CodeBlocks\HelloWorld.cbp Box2D\Build\CodeBlocks\TestBed.cbp Box2D\Build\VC8\Box2D.ncb Box2D\Build\VC8\Box2D.sln Box2D\Build\VC8\Box2D.suo Box2D\Build\VC8\Box2D.vcproj Box2D\Build\VC8\Box2D.vcproj.NEILNB.Neil.user Box2D\Build\VC8\freeglut.vcproj Box2D\Build\VC8\freeglut.vcproj.NEILNB.Neil.user Box2D\Build\VC8\glui.vcproj Box2D\Build\VC8\glui.vcproj.NEILNB.Neil.user Box2D\Build\VC8\HelloWorld.vcproj Box2D\Build\VC8\HelloWorld.vcproj.NEILNB.Neil.user Box2D\Build\VC8\TestBed.vcproj Box2D\Build\VC8\TestBed.vcproj.NEILNB.Neil.user Box2D\Build\Xcode\Box2D.xcodeproj\project.pbxproj Box2D\Build\Xcode\Box2DProj.xcconfig Box2D\Build\Xcode\Box2DTarget.xcconfig Box2D\Build\Xcode\Box2D_Prefix.pch Box2D\Build\Xcode\TestBed App-Info.plist Box2D\Build\Xcode\TestBed.icns Box2D\Clean.bat Box2D\Contrib\Box2D.Net\AABB.cpp Box2D\Contrib\Box2D.Net\AssemblyInfo.cpp Box2D\Contrib\Box2D.Net\Body.cpp Box2D\Contrib\Box2D.Net\BodyDef.cpp Box2D\Contrib\Box2D.Net\Box2D.Net.vcproj Box2D\Contrib\Box2D.Net\Contact.cpp Box2D\Contrib\Box2D.Net\Delegates.cpp Box2D\Contrib\Box2D.Net\Joint.cpp Box2D\Contrib\Box2D.Net\JointDef.cpp Box2D\Contrib\Box2D.Net\Manifold.cpp Box2D\Contrib\Box2D.Net\ManifoldPoint.cpp Box2D\Contrib\Box2D.Net\MassData.cpp Box2D\Contrib\Box2D.Net\Matrix.cpp Box2D\Contrib\Box2D.Net\RevoluteJoint.cpp Box2D\Contrib\Box2D.Net\Shape.cpp Box2D\Contrib\Box2D.Net\Shape.h Box2D\Contrib\Box2D.Net\ShapeDef.cpp Box2D\Contrib\Box2D.Net\ShapeType.cpp Box2D\Contrib\Box2D.Net\Stdafx.h Box2D\Contrib\Box2D.Net\VariousImplementations.cpp Box2D\Contrib\Box2D.Net\Vector.cpp Box2D\Contrib\Box2D.Net\World.cpp Box2D\Contrib\Box2D.Net\XForm.cpp Box2D\Contrib\freeglut\COPYING Box2D\Contrib\freeglut\freeglut_callbacks.c Box2D\Contrib\freeglut\freeglut_cursor.c Box2D\Contrib\freeglut\freeglut_display.c Box2D\Contrib\freeglut\freeglut_ext.c Box2D\Contrib\freeglut\freeglut_font.c Box2D\Contrib\freeglut\freeglut_font_data.c Box2D\Contrib\freeglut\freeglut_gamemode.c Box2D\Contrib\freeglut\freeglut_geometry.c Box2D\Contrib\freeglut\freeglut_glutfont_definitions.c Box2D\Contrib\freeglut\freeglut_init.c Box2D\Contrib\freeglut\freeglut_internal.h Box2D\Contrib\freeglut\freeglut_joystick.c Box2D\Contrib\freeglut\freeglut_main.c Box2D\Contrib\freeglut\freeglut_menu.c Box2D\Contrib\freeglut\freeglut_misc.c Box2D\Contrib\freeglut\freeglut_overlay.c Box2D\Contrib\freeglut\freeglut_state.c Box2D\Contrib\freeglut\freeglut_stroke_mono_roman.c Box2D\Contrib\freeglut\freeglut_stroke_roman.c Box2D\Contrib\freeglut\freeglut_structure.c Box2D\Contrib\freeglut\freeglut_teapot.c Box2D\Contrib\freeglut\freeglut_teapot_data.h Box2D\Contrib\freeglut\freeglut_videoresize.c Box2D\Contrib\freeglut\freeglut_window.c Box2D\Contrib\freeglut\GL\freeglut.h Box2D\Contrib\freeglut\GL\freeglut_ext.h Box2D\Contrib\freeglut\GL\freeglut_std.h Box2D\Contrib\freeglut\GL\glut.h Box2D\Contrib\freeglut\Makefile Box2D\Contrib\glui\algebra3.cpp Box2D\Contrib\glui\algebra3.h Box2D\Contrib\glui\arcball.cpp Box2D\Contrib\glui\arcball.h Box2D\Contrib\glui\GL\glui.h Box2D\Contrib\glui\glui.cpp Box2D\Contrib\glui\glui_add_controls.cpp Box2D\Contrib\glui\glui_bitmaps.cpp Box2D\Contrib\glui\glui_bitmap_img_data.cpp Box2D\Contrib\glui\glui_button.cpp Box2D\Contrib\glui\glui_checkbox.cpp Box2D\Contrib\glui\glui_column.cpp Box2D\Contrib\glui\glui_commandline.cpp Box2D\Contrib\glui\glui_control.cpp Box2D\Contrib\glui\glui_edittext.cpp Box2D\Contrib\glui\glui_filebrowser.cpp Box2D\Contrib\glui\glui_internal.h Box2D\Contrib\glui\glui_internal_control.h Box2D\Contrib\glui\glui_list.cpp Box2D\Contrib\glui\glui_listbox.cpp Box2D\Contrib\glui\glui_mouse_iaction.cpp Box2D\Contrib\glui\glui_node.cpp Box2D\Contrib\glui\glui_panel.cpp Box2D\Contrib\glui\glui_radio.cpp Box2D\Contrib\glui\glui_rollout.cpp Box2D\Contrib\glui\glui_rotation.cpp Box2D\Contrib\glui\glui_scrollbar.cpp Box2D\Contrib\glui\glui_separator.cpp Box2D\Contrib\glui\glui_spinner.cpp Box2D\Contrib\glui\glui_statictext.cpp Box2D\Contrib\glui\glui_string.cpp Box2D\Contrib\glui\glui_textbox.cpp Box2D\Contrib\glui\glui_translation.cpp Box2D\Contrib\glui\glui_tree.cpp Box2D\Contrib\glui\glui_treepanel.cpp Box2D\Contrib\glui\glui_window.cpp Box2D\Contrib\glui\Makefile Box2D\Contrib\glui\quaternion.cpp Box2D\Contrib\glui\quaternion.h Box2D\Contrib\glui\readme.txt Box2D\Contrib\TestBed.Net\MainWindow.cs Box2D\Contrib\TestBed.Net\MainWindow.Designer.cs Box2D\Contrib\TestBed.Net\MainWindow.resx Box2D\Contrib\TestBed.Net\Program.cs Box2D\Contrib\TestBed.Net\Properties\AssemblyInfo.cs Box2D\Contrib\TestBed.Net\Renderer.cs Box2D\Contrib\TestBed.Net\Settings.cs Box2D\Contrib\TestBed.Net\Test.cs Box2D\Contrib\TestBed.Net\TestBed.Net.csproj Box2D\Contrib\TestBed.Net\Tests\Bridge.cs Box2D\Documentation\API.chm Box2D\Documentation\docbook.bat Box2D\Documentation\images\bodyOrigin.gif Box2D\Documentation\images\convex_concave.gif Box2D\Documentation\images\debugDraw.gif Box2D\Documentation\images\distanceJoint.gif Box2D\Documentation\images\gearJoint.gif Box2D\Documentation\images\prismaticJoint.gif Box2D\Documentation\images\pulleyJoint.gif Box2D\Documentation\images\revoluteJoint.gif Box2D\Documentation\images\testbed.gif Box2D\Documentation\latex\Makefile Box2D\Documentation\manual.css Box2D\Documentation\manual.html Box2D\Documentation\manual.xml Box2D\Documentation\manual.xsl Box2D\Examples\HelloWorld\HelloWorld.cpp Box2D\Examples\TestBed\Framework\Main.cpp Box2D\Examples\TestBed\Framework\Render.cpp Box2D\Examples\TestBed\Framework\Render.h Box2D\Examples\TestBed\Framework\Test.cpp Box2D\Examples\TestBed\Framework\Test.h Box2D\Examples\TestBed\Makefile Box2D\Examples\TestBed\Tests\ApplyForce.h Box2D\Examples\TestBed\Tests\Biped.cpp Box2D\Examples\TestBed\Tests\Biped.h Box2D\Examples\TestBed\Tests\BipedDef.cpp Box2D\Examples\TestBed\Tests\BipedDef.h Box2D\Examples\TestBed\Tests\BipedTest.h Box2D\Examples\TestBed\Tests\Bridge.h Box2D\Examples\TestBed\Tests\BroadPhaseTest.cpp Box2D\Examples\TestBed\Tests\BroadPhaseTest.h Box2D\Examples\TestBed\Tests\Car.h Box2D\Examples\TestBed\Tests\CCDTest.h Box2D\Examples\TestBed\Tests\Chain.h Box2D\Examples\TestBed\Tests\CollisionFiltering.h Box2D\Examples\TestBed\Tests\CollisionProcessing.h Box2D\Examples\TestBed\Tests\CompoundShapes.h Box2D\Examples\TestBed\Tests\ContactCallbackTest.h Box2D\Examples\TestBed\Tests\DistanceTest.h Box2D\Examples\TestBed\Tests\Dominos.h Box2D\Examples\TestBed\Tests\ElasticBody.h Box2D\Examples\TestBed\Tests\Gears.h Box2D\Examples\TestBed\Tests\MotorsAndLimits.h Box2D\Examples\TestBed\Tests\PolyCollision.h Box2D\Examples\TestBed\Tests\PolyShapes.h Box2D\Examples\TestBed\Tests\Pulleys.h Box2D\Examples\TestBed\Tests\Pyramid.h Box2D\Examples\TestBed\Tests\SensorTest.h Box2D\Examples\TestBed\Tests\ShapeEditing.h Box2D\Examples\TestBed\Tests\SliderCrank.h Box2D\Examples\TestBed\Tests\TestEntries.cpp Box2D\Examples\TestBed\Tests\TheoJansen.h Box2D\Examples\TestBed\Tests\TimeOfImpact.h Box2D\Examples\TestBed\Tests\VaryingFriction.h Box2D\Examples\TestBed\Tests\VaryingRestitution.h Box2D\Examples\TestBed\Tests\VerticalStack.h Box2D\Examples\TestBed\Tests\Web.h Box2D\Include\Box2D.h Box2D\Library\box2d.idb Box2D\Library\box2d.lib Box2D\Library\box2d.pdb Box2D\Library\box2d_d.idb Box2D\Library\box2d_d.lib Box2D\Library\box2d_d.pdb Box2D\Library\freeglut.lib Box2D\License.txt Box2D\Makefile Box2D\Readme.txt Box2D\Source\Collision\b2BroadPhase.cpp Box2D\Source\Collision\b2BroadPhase.h Box2D\Source\Collision\b2CollideCircle.cpp Box2D\Source\Collision\b2CollidePoly.cpp Box2D\Source\Collision\b2Collision.cpp Box2D\Source\Collision\b2Collision.h Box2D\Source\Collision\b2Distance.cpp Box2D\Source\Collision\b2PairManager.cpp Box2D\Source\Collision\b2PairManager.h Box2D\Source\Collision\b2TimeOfImpact.cpp Box2D\Source\Collision\Shapes\b2CircleShape.cpp Box2D\Source\Collision\Shapes\b2CircleShape.h Box2D\Source\Collision\Shapes\b2PolygonShape.cpp Box2D\Source\Collision\Shapes\b2PolygonShape.h Box2D\Source\Collision\Shapes\b2Shape.cpp Box2D\Source\Collision\Shapes\b2Shape.h Box2D\Source\Common\b2BlockAllocator.cpp Box2D\Source\Common\b2BlockAllocator.h Box2D\Source\Common\b2Math.cpp Box2D\Source\Common\b2Math.h Box2D\Source\Common\b2Settings.cpp Box2D\Source\Common\b2Settings.h Box2D\Source\Common\b2StackAllocator.cpp Box2D\Source\Common\b2StackAllocator.h Box2D\Source\Common\Fixed.h Box2D\Source\Common\jtypes.h Box2D\Source\Dynamics\b2Body.cpp Box2D\Source\Dynamics\b2Body.h Box2D\Source\Dynamics\b2ContactManager.cpp Box2D\Source\Dynamics\b2ContactManager.h Box2D\Source\Dynamics\b2Island.cpp Box2D\Source\Dynamics\b2Island.h Box2D\Source\Dynamics\b2World.cpp Box2D\Source\Dynamics\b2World.h Box2D\Source\Dynamics\b2WorldCallbacks.cpp Box2D\Source\Dynamics\b2WorldCallbacks.h Box2D\Source\Dynamics\Contacts\b2CircleContact.cpp Box2D\Source\Dynamics\Contacts\b2CircleContact.h Box2D\Source\Dynamics\Contacts\b2Contact.cpp Box2D\Source\Dynamics\Contacts\b2Contact.h Box2D\Source\Dynamics\Contacts\b2ContactSolver.cpp Box2D\Source\Dynamics\Contacts\b2ContactSolver.h Box2D\Source\Dynamics\Contacts\b2NullContact.h Box2D\Source\Dynamics\Contacts\b2PolyAndCircleContact.cpp Box2D\Source\Dynamics\Contacts\b2PolyAndCircleContact.h Box2D\Source\Dynamics\Contacts\b2PolyContact.cpp Box2D\Source\Dynamics\Contacts\b2PolyContact.h Box2D\Source\Dynamics\Joints\b2DistanceJoint.cpp Box2D\Source\Dynamics\Joints\b2DistanceJoint.h Box2D\Source\Dynamics\Joints\b2GearJoint.cpp Box2D\Source\Dynamics\Joints\b2GearJoint.h Box2D\Source\Dynamics\Joints\b2Joint.cpp Box2D\Source\Dynamics\Joints\b2Joint.h Box2D\Source\Dynamics\Joints\b2MouseJoint.cpp Box2D\Source\Dynamics\Joints\b2MouseJoint.h Box2D\Source\Dynamics\Joints\b2PrismaticJoint.cpp Box2D\Source\Dynamics\Joints\b2PrismaticJoint.h Box2D\Source\Dynamics\Joints\b2PulleyJoint.cpp Box2D\Source\Dynamics\Joints\b2PulleyJoint.h Box2D\Source\Dynamics\Joints\b2RevoluteJoint.cpp Box2D\Source\Dynamics\Joints\b2RevoluteJoint.h Box2D\Source\Makefile Box2D\TODO.txt Box2D\Build\VC8\Box2D Box2D\Build\VC8\freeglut Box2D\Build\VC8\glui Box2D\Build\VC8\HelloWorld Box2D\Build\VC8\TestBed Box2D\Build\Xcode\Box2D.xcodeproj Box2D\Contrib\freeglut\GL Box2D\Contrib\glui\GL Box2D\Contrib\TestBed.Net\Properties Box2D\Contrib\TestBed.Net\Tests Box2D\Examples\TestBed\Framework Box2D\Examples\TestBed\Tests Box2D\Source\Collision\Shapes Box2D\Source\Dynamics\Contacts Box2D\Source\Dynamics\Joints Box2D\Build\CodeBlocks Box2D\Build\VC8 Box2D\Build\Xcode Box2D\Contrib\Box2D.Net Box2D\Contrib\freeglut Box2D\Contrib\glui Box2D\Contrib\TestBed.Net Box2D\Documentation\images Box2D\Documentation\latex Box2D\Examples\HelloWorld Box2D\Examples\TestBed Box2D\Source\Collision Box2D\Source\Common Box2D\Source\Dynamics Box2D\Build Box2D\Contrib Box2D\Documentation Box2D\Examples Box2D\Include Box2D\Library Box2D\Source Box2D