文件名称:QuakeIINETSource
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Microsoft Quake II.Net 源代码
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压缩包 : 85375567quakeiinetsource.zip 列表 quake2-3.21/3.15_Changes.txt quake2-3.21/3.16_Changes.txt quake2-3.21/3.17_Changes.txt quake2-3.21/3.18_changes.txt quake2-3.21/3.19_Changes.txt quake2-3.21/3.20_Changes.txt quake2-3.21/3.21_Changes.txt quake2-3.21/changes.txt quake2-3.21/client/ quake2-3.21/client/adivtab.h quake2-3.21/client/anorms.h quake2-3.21/client/asm_i386.h quake2-3.21/client/block16.h quake2-3.21/client/block8.h quake2-3.21/client/cdaudio.h quake2-3.21/client/client.h quake2-3.21/client/cl_cin.c quake2-3.21/client/cl_ents.c quake2-3.21/client/cl_fx.c quake2-3.21/client/cl_input.c quake2-3.21/client/cl_inv.c quake2-3.21/client/cl_main.c quake2-3.21/client/cl_newfx.c quake2-3.21/client/cl_parse.c quake2-3.21/client/cl_pred.c quake2-3.21/client/cl_scrn.c quake2-3.21/client/cl_tent.c quake2-3.21/client/cl_view.c quake2-3.21/client/console.c quake2-3.21/client/console.h quake2-3.21/client/input.h quake2-3.21/client/keys.c quake2-3.21/client/keys.h quake2-3.21/client/menu.c quake2-3.21/client/qmenu.c quake2-3.21/client/qmenu.h quake2-3.21/client/ref.h quake2-3.21/client/screen.h quake2-3.21/client/snd_dma.c quake2-3.21/client/snd_loc.h quake2-3.21/client/snd_mem.c quake2-3.21/client/snd_mix.c quake2-3.21/client/sound.h quake2-3.21/client/vid.h quake2-3.21/client/x86.c quake2-3.21/ctf/ quake2-3.21/ctf/ctf.def quake2-3.21/ctf/ctf.dsp quake2-3.21/ctf/ctf.vcproj quake2-3.21/ctf/docs/ quake2-3.21/ctf/docs/admin.gif quake2-3.21/ctf/docs/adminset.gif quake2-3.21/ctf/docs/automac.gif quake2-3.21/ctf/docs/ghost.jpg quake2-3.21/ctf/docs/grapple.jpg quake2-3.21/ctf/docs/layout.jpg quake2-3.21/ctf/docs/mainctf_back.jpg quake2-3.21/ctf/docs/menu.gif quake2-3.21/ctf/docs/q2ctf.html quake2-3.21/ctf/docs/say_team.gif quake2-3.21/ctf/docs/stats.jpg quake2-3.21/ctf/docs/tech1.gif quake2-3.21/ctf/docs/tech2.gif quake2-3.21/ctf/docs/tech3.gif quake2-3.21/ctf/docs/tech4.gif quake2-3.21/ctf/game.h quake2-3.21/ctf/g_ai.c quake2-3.21/ctf/g_chase.c quake2-3.21/ctf/g_cmds.c quake2-3.21/ctf/g_combat.c quake2-3.21/ctf/g_ctf.c quake2-3.21/ctf/g_ctf.h quake2-3.21/ctf/g_func.c quake2-3.21/ctf/g_items.c quake2-3.21/ctf/g_local.h quake2-3.21/ctf/g_main.c quake2-3.21/ctf/g_misc.c quake2-3.21/ctf/g_monster.c quake2-3.21/ctf/g_phys.c quake2-3.21/ctf/g_save.c quake2-3.21/ctf/g_spawn.c quake2-3.21/ctf/g_svcmds.c quake2-3.21/ctf/g_target.c quake2-3.21/ctf/g_trigger.c quake2-3.21/ctf/g_utils.c quake2-3.21/ctf/g_weapon.c quake2-3.21/ctf/m_move.c quake2-3.21/ctf/m_player.h quake2-3.21/ctf/p_client.c quake2-3.21/ctf/p_hud.c quake2-3.21/ctf/p_menu.c quake2-3.21/ctf/p_menu.h quake2-3.21/ctf/p_trail.c quake2-3.21/ctf/p_view.c quake2-3.21/ctf/p_weapon.c quake2-3.21/ctf/q_shared.c quake2-3.21/ctf/q_shared.h quake2-3.21/game/ quake2-3.21/game/game.def quake2-3.21/game/game.dsp quake2-3.21/game/game.h quake2-3.21/game/game.vcproj quake2-3.21/game/g_ai.c quake2-3.21/game/g_chase.c quake2-3.21/game/g_cmds.c quake2-3.21/game/g_combat.c quake2-3.21/game/g_func.c quake2-3.21/game/g_items.c quake2-3.21/game/g_local.h quake2-3.21/game/g_main.c quake2-3.21/game/g_misc.c quake2-3.21/game/g_monster.c quake2-3.21/game/g_phys.c quake2-3.21/game/g_save.c quake2-3.21/game/g_spawn.c quake2-3.21/game/g_svcmds.c quake2-3.21/game/g_target.c quake2-3.21/game/g_trigger.c quake2-3.21/game/g_turret.c quake2-3.21/game/g_utils.c quake2-3.21/game/g_weapon.c quake2-3.21/game/m_actor.c quake2-3.21/game/m_actor.h quake2-3.21/game/m_berserk.c quake2-3.21/game/m_berserk.h quake2-3.21/game/m_boss2.c quake2-3.21/game/m_boss2.h quake2-3.21/game/m_boss3.c quake2-3.21/game/m_boss31.c quake2-3.21/game/m_boss31.h quake2-3.21/game/m_boss32.c quake2-3.21/game/m_boss32.h quake2-3.21/game/m_brain.c quake2-3.21/game/m_brain.h quake2-3.21/game/m_chick.c quake2-3.21/game/m_chick.h quake2-3.21/game/m_flash.c quake2-3.21/game/m_flipper.c quake2-3.21/game/m_flipper.h quake2-3.21/game/m_float.c quake2-3.21/game/m_float.h quake2-3.21/game/m_flyer.c quake2-3.21/game/m_flyer.h quake2-3.21/game/m_gladiator.c quake2-3.21/game/m_gladiator.h quake2-3.21/game/m_gunner.c quake2-3.21/game/m_gunner.h quake2-3.21/game/m_hover.c quake2-3.21/game/m_hover.h quake2-3.21/game/m_infantry.c quake2-3.21/game/m_infantry.h quake2-3.21/game/m_insane.c quake2-3.21/game/m_insane.h quake2-3.21/game/m_medic.c quake2-3.21/game/m_medic.h quake2-3.21/game/m_move.c quake2-3.21/game/m_mutant.c quake2-3.21/game/m_mutant.h quake2-3.21/game/m_parasite.c quake2-3.21/game/m_parasite.h quake2-3.21/game/m_player.h quake2-3.21/game/m_rider.h quake2-3.21/game/m_soldier.c quake2-3.21/game/m_soldier.h quake2-3.21/game/m_supertank.c quake2-3.21/game/m_supertank.h quake2-3.21/game/m_tank.c quake2-3.21/game/m_tank.h quake2-3.21/game/p_client.c quake2-3.21/game/p_hud.c quake2-3.21/game/p_trail.c quake2-3.21/game/p_view.c quake2-3.21/game/p_weapon.c quake2-3.21/game/q_shared.c quake2-3.21/game/q_shared.h quake2-3.21/gnu.txt quake2-3.21/irix/ quake2-3.21/irix/cd_irix.c quake2-3.21/irix/glw_imp.c quake2-3.21/irix/Makefile.txt quake2-3.21/irix/qgl_irix.c quake2-3.21/irix/q_shirix.c quake2-3.21/irix/snd_irix.c quake2-3.21/irix/sys_irix.c quake2-3.21/irix/vid_menu.c quake2-3.21/irix/vid_so.c quake2-3.21/joystick.txt quake2-3.21/linux/ quake2-3.21/linux/block16.h quake2-3.21/linux/block8.h quake2-3.21/linux/cd_linux.c quake2-3.21/linux/d_copy.s quake2-3.21/linux/d_ifacea.h quake2-3.21/linux/d_polysa.s quake2-3.21/linux/glob.c quake2-3.21/linux/glob.h quake2-3.21/linux/glw_linux.h quake2-3.21/linux/gl_fxmesa.c quake2-3.21/linux/gl_glx.c quake2-3.21/linux/in_linux.c quake2-3.21/linux/Makefile quake2-3.21/linux/math.s quake2-3.21/linux/net_udp.c quake2-3.21/linux/qasm.h quake2-3.21/linux/qgl_linux.c quake2-3.21/linux/quake2.3dfxgl quake2-3.21/linux/quake2.axp.spec.sh quake2-3.21/linux/quake2.gif quake2-3.21/linux/q_shlinux.c quake2-3.21/linux/README quake2-3.21/linux/README-3.21-RELEASE quake2-3.21/linux/README.AXP quake2-3.21/linux/rw_in_svgalib.c quake2-3.21/linux/rw_linux.h quake2-3.21/linux/rw_svgalib.c quake2-3.21/linux/rw_x11.c quake2-3.21/linux/r_aclipa.s quake2-3.21/linux/r_draw16.s quake2-3.21/linux/r_drawa.s quake2-3.21/linux/r_edgea.s quake2-3.21/linux/r_scana.s quake2-3.21/linux/r_spr8.s quake2-3.21/linux/r_surf8.s quake2-3.21/linux/r_varsa.s quake2-3.21/linux/snd_linux.c quake2-3.21/linux/snd_mixa.s quake2-3.21/linux/sys_dosa.s quake2-3.21/linux/sys_linux.c quake2-3.21/linux/vid_menu.c quake2-3.21/linux/vid_so.c quake2-3.21/makefile quake2-3.21/null/ quake2-3.21/null/cd_null.c quake2-3.21/null/cl_null.c quake2-3.21/null/glimp_null.c quake2-3.21/null/in_null.c quake2-3.21/null/snddma_null.c quake2-3.21/null/swimp_null.c quake2-3.21/null/sys_null.c quake2-3.21/null/vid_null.c quake2-3.21/qcommon/ quake2-3.21/qcommon/cmd.c quake2-3.21/qcommon/cmodel.c quake2-3.21/qcommon/common.c quake2-3.21/qcommon/crc.c quake2-3.21/qcommon/crc.h quake2-3.21/qcommon/cvar.c quake2-3.21/qcommon/files.c quake2-3.21/qcommon/init.cpp quake2-3.21/qcommon/md4.c quake2-3.21/qcommon/net_chan.c quake2-3.21/qcommon/pmove.c quake2-3.21/qcommon/qcommon.h quake2-3.21/qcommon/qfiles.h quake2-3.21/quake2.dsp quake2-3.21/quake2.dsw quake2-3.21/quake2.sln quake2-3.21/quake2.vcproj quake2-3.21/Radar/ quake2-3.21/Radar/AssemblyInfo.cpp quake2-3.21/Radar/icon.ico quake2-3.21/Radar/Radar.cpp quake2-3.21/Radar/Radar.h quake2-3.21/Radar/Radar.vcproj quake2-3.21/Radar/RadarForm.cpp quake2-3.21/Radar/RadarForm.h quake2-3.21/Radar/RadarForm.resX quake2-3.21/Radar/ReadMe.txt quake2-3.21/Radar/stdafx.cpp quake2-3.21/Radar/stdafx.h quake2-3.21/readme.txt quake2-3.21/ref_gl/ quake2-3.21/ref_gl/anorms.h quake2-3.21/ref_gl/anormtab.h quake2-3.21/ref_gl/gl_draw.c quake2-3.21/ref_gl/gl_image.c quake2-3.21/ref_gl/gl_light.c quake2-3.21/ref_gl/gl_local.h quake2-3.21/ref_gl/gl_mesh.c quake2-3.21/ref_gl/gl_model.c quake2-3.21/ref_gl/gl_model.h quake2-3.21/ref_gl/gl_rmain.c quake2-3.21/ref_gl/gl_rmisc.c quake2-3.21/ref_gl/gl_rsurf.c quake2-3.21/ref_gl/gl_warp.c quake2-3.21/ref_gl/init.cpp quake2-3.21/ref_gl/qgl.h quake2-3.21/ref_gl/ref_gl.def quake2-3.21/ref_gl/ref_gl.dsp quake2-3.21/ref_gl/ref_gl.vcproj quake2-3.21/ref_gl/warpsin.h quake2-3.21/ref_soft/ quake2-3.21/ref_soft/adivtab.h quake2-3.21/ref_soft/anorms.h quake2-3.21/ref_soft/asm_draw.h quake2-3.21/ref_soft/block16.inc quake2-3.21/ref_soft/block8.inc quake2-3.21/ref_soft/d_if.inc quake2-3.21/ref_soft/d_ifacea.h quake2-3.21/ref_soft/init.cpp quake2-3.21/ref_soft/qasm.inc quake2-3.21/ref_soft/rand1k.h quake2-3.21/ref_soft/ref_soft.def quake2-3.21/ref_soft/ref_soft.dsp quake2-3.21/ref_soft/ref_soft.vcproj quake2-3.21/ref_soft/r_aclip.c quake2-3.21/ref_soft/r_aclipa.asm quake2-3.21/ref_soft/r_alias.c quake2-3.21/ref_soft/r_bsp.c quake2-3.21/ref_soft/r_draw.c quake2-3.21/ref_soft/r_draw16.asm quake2-3.21/ref_soft/r_drawa.asm quake2-3.21/ref_soft/r_edge.c quake2-3.21/ref_soft/r_edgea.asm quake2-3.21/ref_soft/r_image.c quake2-3.21/ref_soft/r_light.c quake2-3.21/ref_soft/r_local.h quake2-3.21/ref_soft/r_main.c quake2-3.21/ref_soft/r_misc.c quake2-3.21/ref_soft/r_model.c quake2-3.21/ref_soft/r_model.h quake2-3.21/ref_soft/r_part.c quake2-3.21/ref_soft/r_poly.c quake2-3.21/ref_soft/r_polysa.asm quake2-3.21/ref_soft/r_polyse.c quake2-3.21/ref_soft/r_rast.c quake2-3.21/ref_soft/r_scan.c quake2-3.21/ref_soft/r_scana.asm quake2-3.21/ref_soft/r_spr8.asm quake2-3.21/ref_soft/r_sprite.c quake2-3.21/ref_soft/r_surf.c quake2-3.21/ref_soft/r_surf8.asm quake2-3.21/ref_soft/r_varsa.asm quake2-3.21/rhapsody/ quake2-3.21/rhapsody/in_next.m quake2-3.21/rhapsody/notes.txt quake2-3.21/rhapsody/pb.project quake2-3.21/rhapsody/quake2.iconheader quake2-3.21/rhapsody/quake2.tiff quake2-3.21/rhapsody/rhapqw.txt quake2-3.21/rhapsody/r_next.m quake2-3.21/rhapsody/snd_next.m quake2-3.21/rhapsody/swimp_rhap.m quake2-3.21/rhapsody/sys_rhap.m quake2-3.21/rhapsody/vid_next.m quake2-3.21/server/ quake2-3.21/server/server.h quake2-3.21/server/sv_ccmds.c quake2-3.21/server/sv_ents.c quake2-3.21/server/sv_game.c quake2-3.21/server/sv_init.c quake2-3.21/server/sv_main.c quake2-3.21/server/sv_null.c quake2-3.21/server/sv_send.c quake2-3.21/server/sv_user.c quake2-3.21/server/sv_world.c quake2-3.21/solaris/ quake2-3.21/solaris/glob.c quake2-3.21/solaris/glob.h quake2-3.21/solaris/g_so.c quake2-3.21/solaris/Makefile.Solaris quake2-3.21/solaris/net_udp.c quake2-3.21/solaris/q_shsolaris.c quake2-3.21/solaris/readme.solaris quake2-3.21/solaris/sys_solaris.c quake2-3.21/temp/ quake2-3.21/temp/Radar.dll quake2-3.21/win32/ quake2-3.21/win32/cd_win.c quake2-3.21/win32/conproc.c quake2-3.21/win32/conproc.h quake2-3.21/win32/glw_imp.c quake2-3.21/win32/glw_win.h quake2-3.21/win32/init.cpp quake2-3.21/win32/init.h quake2-3.21/win32/in_win.c quake2-3.21/win32/net_wins.c quake2-3.21/win32/q2.aps quake2-3.21/win32/q2.ico quake2-3.21/win32/q2.rc quake2-3.21/win32/qe3.ico quake2-3.21/win32/qgl_win.c quake2-3.21/win32/q_shwin.c quake2-3.21/win32/resource.h quake2-3.21/win32/rw_ddraw.c quake2-3.21/win32/rw_dib.c quake2-3.21/win32/rw_imp.c quake2-3.21/win32/rw_win.h quake2-3.21/win32/snd_win.c quake2-3.21/win32/sys_win.c quake2-3.21/win32/vid_dll.c quake2-3.21/win32/vid_menu.c quake2-3.21/win32/winquake.h quake2-3.21/win32/winquake.rc