文件名称:Mario11
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 3.34mb
- 下载次数:
- 0次
- 提 供 者:
- wanch*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
经典的马日澳游戏,要想设计出好的游戏,可以先从此入手,算是游戏编程的入门方法吧
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 27796711mario11.rar 列表 Mario\bin\bass.dll Mario\bin\debug.log Mario\bin\hge.dll Mario\bin\Mario.exe Mario\bin\Mario.ilk Mario\bin\Mario.suo Mario\bin\Res\bg1.png Mario\bin\Res\diploma.jpg Mario\bin\Res\logo.png Mario\bin\Res\map.dat Mario\bin\Res\mario-old.png Mario\bin\Res\mario.ent Mario\bin\Res\mario.png Mario\bin\Res\P1010149.JPG Mario\bin\Res\pic3.bmp Mario\bin\Res\rainbow.png Mario\bin\Res\Sfx\breaker.wav Mario\bin\Res\Sfx\coin.wav Mario\bin\Res\Sfx\Copy of wang.wav Mario\bin\Res\Sfx\crushed.wav Mario\bin\Res\Sfx\fire.wav Mario\bin\Res\Sfx\growing.wav Mario\bin\Res\Sfx\hitwall.wav Mario\bin\Res\Sfx\jump1.wav Mario\bin\Res\Sfx\jump2.wav Mario\bin\Res\Sfx\mushroom.wav Mario\bin\Res\Sfx\pause.wav Mario\bin\Res\Sfx\shrink.wav Mario\bin\Res\Sfx\wang.sfk Mario\bin\Res\Sfx\wang.wav Mario\bin\Res\smarioa.mod Mario\bin\Res\smarioc.mod Mario\bin\Res\splash.png Mario\bin\Res\Thumbs.db Mario\bin\Res\tiles.png Mario\bin\Res\tiles.pxr Mario\bin\Res\Wang Changbo1.JPG Mario\cp.bat Mario\JGEFramework\main.cpp Mario\JGEFramework\winmain.cpp Mario\LICENSE Mario\Makefile Mario\Mario.dsp Mario\Mario.dsw Mario\Mario.opt Mario\Mario.plg Mario\mk.bat Mario\src\BadFlower.hpp Mario\src\GameApp.cpp Mario\src\GameApp.h Mario\src\GameObject.hpp Mario\src\GameState.h Mario\src\GameStateLoading.hpp Mario\src\GameStateLogo.hpp Mario\src\GameStatePlay.hpp Mario\src\GameStatePlay1.hpp Mario\src\GameStateSplash.hpp Mario\src\JumpingBlock.hpp Mario\src\JumpingBlock1.hpp Mario\src\JumpingCoin.hpp Mario\src\Mario.hpp Mario\src\MeshEffect.hpp Mario\src\Mushroom.hpp Mario\src\Scroller.hpp Mario\src\StaticCoin.hpp Mario\src\TileMap.hpp Mario\src\Turtle.hpp JGE\HGE\include\hge.h JGE\HGE\include\hgeanim.h JGE\HGE\include\hgecolor.h JGE\HGE\include\hgedistort.h JGE\HGE\include\hgefont.h JGE\HGE\include\hgegui.h JGE\HGE\include\hgeguictrls.h JGE\HGE\include\hgeparticle.h JGE\HGE\include\hgerect.h JGE\HGE\include\hgeresource.h JGE\HGE\include\hgesprite.h JGE\HGE\include\hgevector.h JGE\HGE\include\Raknet1.0\BinarySearchTree.h JGE\HGE\include\Raknet1.0\ClientServerFactory.h JGE\HGE\include\Raknet1.0\CoreNetworking.h JGE\HGE\include\Raknet1.0\CoreNetworkStructures.h JGE\HGE\include\Raknet1.0\GetTime.h JGE\HGE\include\Raknet1.0\LinkedList.h JGE\HGE\include\Raknet1.0\List.h JGE\HGE\include\Raknet1.0\Multiplayer.h JGE\HGE\include\Raknet1.0\Network.h JGE\HGE\include\Raknet1.0\NetworkObject.h JGE\HGE\include\Raknet1.0\NetworkStructures.h JGE\HGE\include\Raknet1.0\NetworkTypes.h JGE\HGE\include\Raknet1.0\PacketEnumerations.h JGE\HGE\include\Raknet1.0\PacketPriority.h JGE\HGE\include\Raknet1.0\Queue.h JGE\HGE\include\Raknet1.0\QueueLinkedList.h JGE\HGE\include\Raknet1.0\RakClient.h JGE\HGE\include\Raknet1.0\RakClientInterface.h JGE\HGE\include\Raknet1.0\RakServer.h JGE\HGE\include\Raknet1.0\RakServerInterface.h JGE\HGE\include\Raknet1.0\Rand.h JGE\HGE\include\Raknet1.0\RawPacketStruct.h JGE\HGE\include\Raknet1.0\ReliabilityLayer.h JGE\HGE\include\Raknet1.0\SHA1.h JGE\HGE\include\Raknet1.0\SignaledEvent.h JGE\HGE\include\Raknet1.0\SimpleMutex.h JGE\HGE\include\Raknet1.0\SocketLayer.h JGE\HGE\lib\hge.lib JGE\HGE\lib\hgehelp.lib JGE\HGE\lib\RakNet.lib JGE\history.txt JGE\include\JApp.h JGE\include\JCollision.h JGE\include\JDistortionMesh.h JGE\include\JGBKFont.h JGE\include\JGE.h JGE\include\JGEInit.h JGE\include\JGui.h JGE\include\JLBFont.h JGE\include\JParticle.h JGE\include\JParticleSystem.h JGE\include\JSkyObject.h JGE\include\JSprite.h JGE\include\JTypes.h JGE\include\mp3player.h JGE\include\UCanvas.h JGE\include\Vector2D.h JGE\JGE.dsp JGE\JGE.dsw JGE\JGE.ncb JGE\JGE.opt JGE\JGE.plg JGE\lib\psp\libjge.a JGE\lib\psp\libjgesky.a JGE\lib\win\jge.lib JGE\lib\win\JgeSky60.lib JGE\lib\win\JgeSky71.lib JGE\lib\win\jge_debug.lib JGE\LICENSE JGE\Makefile JGE\mk.bat JGE\readme.txt JGE\src\JApp.cpp JGE\src\JCollision.cpp JGE\src\JCommon.cpp JGE\src\JDistortionMesh.cpp JGE\src\JGBKFont.cpp JGE\src\JGE.cpp JGE\src\JGfx.cpp JGE\src\JGui.cpp JGE\src\JLBFont.cpp JGE\src\JParticle.cpp JGE\src\JParticleSystem.cpp JGE\src\JSfx.cpp JGE\src\JSprite.cpp JGE\src\mp3player.cpp JGE\src\UCanvasJGE.cpp JGE\src\Vector2D.cpp JGE\src\win\JGE_Win.cpp Mario\bin\Res\Sfx JGE\HGE\include\Raknet1.0 Mario\bin\Res JGE\HGE\include JGE\HGE\lib JGE\lib\psp JGE\lib\win JGE\src\win Mario\bin Mario\JGEFramework Mario\src JGE\Debug JGE\HGE JGE\include JGE\lib JGE\Release JGE\src Mario JGE