文件名称:qiu
介绍说明--下载内容均来自于网络,请自行研究使用
actionscr ipt 的 away3d引擎 实现一个全景球,360度全景观看,球形贴图。(Actionscr ipt the away3d engine to achieve a panoramic ball, 360 degree panoramic view, spherical map.)
相关搜索: 360度全景
(系统自动生成,下载前可以参看下载内容)
下载文件列表
qiu
qiu\.actionScriptProperties
qiu\.project
qiu\.settings
qiu\.settings\org.eclipse.core.resources.prefs
qiu\bin-debug
qiu\bin-debug\away3d
qiu\bin-debug\away3d\away3d-license.txt
qiu\bin-debug\away3d\pbks
qiu\bin-debug\away3d\pbks\CubicEnvNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\CubicEnvNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\CubicEnvReflMapShader.pbj
qiu\bin-debug\away3d\pbks\CubicEnvReflMapShader.pbk
qiu\bin-debug\away3d\pbks\FresnelShader.pbj
qiu\bin-debug\away3d\pbks\FresnelShader.pbk
qiu\bin-debug\away3d\pbks\GlassShader.pbj
qiu\bin-debug\away3d\pbks\GlassShader.pbk
qiu\bin-debug\away3d\pbks\GlassShaderChrDisp.pbj
qiu\bin-debug\away3d\pbks\GlassShaderChrDisp.pbk
qiu\bin-debug\away3d\pbks\LambertMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\LambertMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\LambertMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\LambertMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\LambertNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\LambertNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\normalMapping.pbj
qiu\bin-debug\away3d\pbks\normalMapping.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularDirShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularDirShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularShader.pbk
qiu\bin-debug\away3d\pbks\PhongNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\PhongNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\PhongNormalSpecularShader.pbj
qiu\bin-debug\away3d\pbks\PhongNormalSpecularShader.pbk
qiu\bin-debug\away3d\pbks\PositionInterpolator.pbj
qiu\bin-debug\away3d\pbks\PositionInterpolator.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularDirShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularDirShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularShader.pbk
qiu\bin-debug\away3d\pbks\SpecularNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\SpecularNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\SpecularNormalSpecularShader.pbj
qiu\bin-debug\away3d\pbks\SpecularNormalSpecularShader.pbk
qiu\bin-debug\away3d\pbks\SphericEnvNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\SphericEnvNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\SphericEnvReflMapShader.pbj
qiu\bin-debug\away3d\pbks\SphericEnvReflMapShader.pbk
qiu\bin-debug\away3d\pbks\TangentToObject.pbj
qiu\bin-debug\away3d\pbks\TangentToObject.pbk
qiu\bin-debug\away3d\pbks\TangentToObjectSmooth.pbj
qiu\bin-debug\away3d\pbks\TangentToObjectSmooth.pbk
qiu\bin-debug\history
qiu\bin-debug\history\history.css
qiu\bin-debug\history\history.js
qiu\bin-debug\history\historyFrame.html
qiu\bin-debug\playerProductInstall.swf
qiu\bin-debug\qiu.html
qiu\bin-debug\qiu.swf
qiu\bin-debug\resources
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&diban_01&ditan_01&shafa_02&yao2kao1_02&yao2kao2_02&zhu2ti_02&zuo2dian_03&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&diban_01&ditan_01&shafa_02&yao2kao1_03&yao2kao2_01&zhu2ti_03&zuo2dian_03&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&muwen_02&diban_01&ditan_01&bingxiang_03&shafa_01&bao1z_01&bao2z_01&yao1kao1_01&yao1kao2_01&zhu1ti_01&zuo1dian_01&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_02&diban_01&ditan_02&shafa_01&bao1z_01&bao2z_02&yao1kao1_01&yao1kao2_01&zhu1ti_02&zuo1dian_02&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_02&diban_02&ditan_02&shafa_01&bao1z_02&bao2z_02&yao1kao1_01&yao1kao2_02&zhu1ti_02&zuo1dian_02&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\panoramaSpherical.jpg
qiu\bin-debug\resources\signature.fla
qiu\bin-debug\resources\signature.swf
qiu\bin-debug\resources\textureLib.xml
qiu\bin-debug\resources\textures.xml
qiu\bin-debug\swfobject.js
qiu\bin-debug\textrueLib.xml
qiu\bin-debug\textureLib.xml
qiu\bin-debug\xianshixml.html
qiu\bin-debug\xianshixml.swf
qiu\bin-debug\XmlExample.html
qiu\bin-debug\XmlExample.swf
qiu\html-template
qiu\html-template\history
qiu\html-template\history\history.css
qiu\html-template\history\history.js
qiu\html-template\history\historyFrame.html
qiu\html-template\index.template.html
qiu\html-template\playerProductInstall.swf
qiu\html-template\swfobject.js
qiu\src
qiu\src\away3d
qiu\src\away3d\animators
qiu\src\away3d\animators\Animator.as
qiu\src\away3d\animators\BonesAnimator.as
qiu\src\away3d\animators\data
qiu\.actionScriptProperties
qiu\.project
qiu\.settings
qiu\.settings\org.eclipse.core.resources.prefs
qiu\bin-debug
qiu\bin-debug\away3d
qiu\bin-debug\away3d\away3d-license.txt
qiu\bin-debug\away3d\pbks
qiu\bin-debug\away3d\pbks\CubicEnvNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\CubicEnvNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\CubicEnvReflMapShader.pbj
qiu\bin-debug\away3d\pbks\CubicEnvReflMapShader.pbk
qiu\bin-debug\away3d\pbks\FresnelShader.pbj
qiu\bin-debug\away3d\pbks\FresnelShader.pbk
qiu\bin-debug\away3d\pbks\GlassShader.pbj
qiu\bin-debug\away3d\pbks\GlassShader.pbk
qiu\bin-debug\away3d\pbks\GlassShaderChrDisp.pbj
qiu\bin-debug\away3d\pbks\GlassShaderChrDisp.pbk
qiu\bin-debug\away3d\pbks\LambertMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\LambertMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\LambertMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\LambertMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\LambertNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\LambertNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\normalMapping.pbj
qiu\bin-debug\away3d\pbks\normalMapping.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularDirShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularDirShader.pbk
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularShader.pbj
qiu\bin-debug\away3d\pbks\PhongMultiPassSpecularShader.pbk
qiu\bin-debug\away3d\pbks\PhongNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\PhongNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\PhongNormalSpecularShader.pbj
qiu\bin-debug\away3d\pbks\PhongNormalSpecularShader.pbk
qiu\bin-debug\away3d\pbks\PositionInterpolator.pbj
qiu\bin-debug\away3d\pbks\PositionInterpolator.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassDirShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassDirShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularDirShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularDirShader.pbk
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularShader.pbj
qiu\bin-debug\away3d\pbks\SpecularMultiPassSpecularShader.pbk
qiu\bin-debug\away3d\pbks\SpecularNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\SpecularNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\SpecularNormalSpecularShader.pbj
qiu\bin-debug\away3d\pbks\SpecularNormalSpecularShader.pbk
qiu\bin-debug\away3d\pbks\SphericEnvNormalMapShader.pbj
qiu\bin-debug\away3d\pbks\SphericEnvNormalMapShader.pbk
qiu\bin-debug\away3d\pbks\SphericEnvReflMapShader.pbj
qiu\bin-debug\away3d\pbks\SphericEnvReflMapShader.pbk
qiu\bin-debug\away3d\pbks\TangentToObject.pbj
qiu\bin-debug\away3d\pbks\TangentToObject.pbk
qiu\bin-debug\away3d\pbks\TangentToObjectSmooth.pbj
qiu\bin-debug\away3d\pbks\TangentToObjectSmooth.pbk
qiu\bin-debug\history
qiu\bin-debug\history\history.css
qiu\bin-debug\history\history.js
qiu\bin-debug\history\historyFrame.html
qiu\bin-debug\playerProductInstall.swf
qiu\bin-debug\qiu.html
qiu\bin-debug\qiu.swf
qiu\bin-debug\resources
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&diban_01&ditan_01&shafa_02&yao2kao1_02&yao2kao2_02&zhu2ti_02&zuo2dian_03&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&diban_01&ditan_01&shafa_02&yao2kao1_03&yao2kao2_01&zhu2ti_03&zuo2dian_03&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_01&muwen_02&diban_01&ditan_01&bingxiang_03&shafa_01&bao1z_01&bao2z_01&yao1kao1_01&yao1kao2_01&zhu1ti_01&zuo1dian_01&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_02&diban_01&ditan_02&shafa_01&bao1z_01&bao2z_02&yao1kao1_01&yao1kao2_01&zhu1ti_02&zuo1dian_02&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\fujiatest_keting&qiangzhi_02&diban_02&ditan_02&shafa_01&bao1z_02&bao2z_02&yao1kao1_01&yao1kao2_02&zhu1ti_02&zuo1dian_02&chaji_01&diaodeng_01.png
qiu\bin-debug\resources\panoramaSpherical.jpg
qiu\bin-debug\resources\signature.fla
qiu\bin-debug\resources\signature.swf
qiu\bin-debug\resources\textureLib.xml
qiu\bin-debug\resources\textures.xml
qiu\bin-debug\swfobject.js
qiu\bin-debug\textrueLib.xml
qiu\bin-debug\textureLib.xml
qiu\bin-debug\xianshixml.html
qiu\bin-debug\xianshixml.swf
qiu\bin-debug\XmlExample.html
qiu\bin-debug\XmlExample.swf
qiu\html-template
qiu\html-template\history
qiu\html-template\history\history.css
qiu\html-template\history\history.js
qiu\html-template\history\historyFrame.html
qiu\html-template\index.template.html
qiu\html-template\playerProductInstall.swf
qiu\html-template\swfobject.js
qiu\src
qiu\src\away3d
qiu\src\away3d\animators
qiu\src\away3d\animators\Animator.as
qiu\src\away3d\animators\BonesAnimator.as
qiu\src\away3d\animators\data