文件名称:LiquidVR-1.0.3.20
介绍说明--下载内容均来自于网络,请自行研究使用
AMD显卡提供的对VR支持的游戏接口API和实例,适合VR游戏开发者-api of AMD display driver for VR
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LiquidVR-1.0.3.20
.................\.gitattributes
.................\.gitignore
.................\CHANGELOG.txt
.................\LICENSE.txt
.................\README.md
.................\doc
.................\...\LiquidVR.pdf
.................\...\liquidvr-logo-black.png
.................\inc
.................\...\LiquidVR.h
.................\samples
.................\.......\AffinityGPUControl
.................\.......\..................\build
.................\.......\..................\.....\AffinityGPUControl_2013.vcxproj
.................\.......\..................\.....\AffinityGPUControl_2013.vcxproj.filters
.................\.......\..................\doc
.................\.......\..................\...\AffinityGPUControl.pdf
.................\.......\..................\inc
.................\.......\..................\...\resource.h
.................\.......\..................\media
.................\.......\..................\.....\Froblin
.................\.......\..................\.....\.......\Froblin.sdkmesh
.................\.......\..................\.....\.......\Froblin_CO_01.dds
.................\.......\..................\.....\.......\Froblin_NM.dds
.................\.......\..................\.....\SoftParticles
.................\.......\..................\.....\.............\TankScene.sdkmesh
.................\.......\..................\.....\.............\colorgradient.dds
.................\.......\..................\.....\.............\desert_sky.dds
.................\.......\..................\.....\.............\desertsky.sdkmesh
.................\.......\..................\.....\.............\ground_diff.dds
.................\.......\..................\.....\.............\ground_norm.dds
.................\.......\..................\.....\.............\left_engine_diff.dds
.................\.......\..................\.....\.............\left_engine_norm.dds
.................\.......\..................\.....\.............\smokevol1.dds
.................\.......\..................\.....\.............\turret_diff.dds
.................\.......\..................\.....\.............\turret_norm.dds
.................\.......\..................\.....\UI
.................\.......\..................\.....\..\Font.dds
.................\.......\..................\.....\..\dxutcontrols.dds
.................\.......\..................\shaders
.................\.......\..................\.......\Source
.................\.......\..................\.......\......\Color.hlsl
.................\.......\..................\.......\......\Simple_PS.hlsl
.................\.......\..................\.......\......\Simple_VS.hlsl
.................\.......\..................\.......\......\Utility.hlsl
.................\.......\..................\src
.................\.......\..................\...\AffinityGPUControl.cpp
.................\.......\..................\...\AffinityGPUControl.rc
.................\.......\LateLatch
.................\.......\.........\build
.................\.......\.........\.....\LateLatch.vcxproj
.................\.......\.........\.....\LateLatch.vcxproj.filters
.................\.......\.........\doc
.................\.......\.........\...\LateLatch.pdf
.................\.......\.........\inc
.................\.......\.........\...\LateLatch.h
.................\.......\.........\...\LateLatchCharacter.h
.................\.......\.........\...\MouseInput.h
.................\.......\.........\...\Resource.h
.................\.......\.........\media
.................\.......\.........\.....\Froblin
.................\.......\.........\.....\.......\Froblin.sdkmesh
.................\.......\.........\.....\.......\Froblin_CO_01.dds
.................\.......\.........\.....\.......\Froblin_NM.dds
.................\.......\.........\.....\SoftParticles
.................\.......\.........\.....\.............\TankScene.sdkmesh
.................\.......\.........\.....\.............\colorgradient.dds
.................\.......\.........\.....\.............\desert_sky.dds
.................\.....