文件名称:RayTrace_3.2
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 3.1mb
- 下载次数:
- 0次
- 提 供 者:
- z**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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光线跟踪软件包
这个不用多说,绝对是个好东西。里面代码多多,可供参考
这个不用多说,绝对是个好东西。里面代码多多,可供参考
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 3970996raytrace_3.2.rar 列表 RayTrace_3.2\DataStructs\Array.h RayTrace_3.2\DataStructs\CLinkedList.h RayTrace_3.2\DataStructs\DataStructs.vcproj RayTrace_3.2\DataStructs\DoubleRecurse.cpp RayTrace_3.2\DataStructs\DoubleRecurse.h RayTrace_3.2\DataStructs\KdTree.cpp RayTrace_3.2\DataStructs\KdTree.h RayTrace_3.2\DataStructs\ShellSort.h RayTrace_3.2\DataStructs\Stack.h RayTrace_3.2\DataStructs RayTrace_3.2\Graphics\BumpMapFunction.cpp RayTrace_3.2\Graphics\BumpMapFunction.h RayTrace_3.2\Graphics\CameraView.cpp RayTrace_3.2\Graphics\CameraView.h RayTrace_3.2\Graphics\DirectLight.cpp RayTrace_3.2\Graphics\DirectLight.h RayTrace_3.2\Graphics\Extents.cpp RayTrace_3.2\Graphics\Extents.h RayTrace_3.2\Graphics\Graphics.vcproj RayTrace_3.2\Graphics\Light.h RayTrace_3.2\Graphics\Material.cpp RayTrace_3.2\Graphics\Material.h RayTrace_3.2\Graphics\MaterialBase.h RayTrace_3.2\Graphics\MaterialCookTorrance.cpp RayTrace_3.2\Graphics\MaterialCookTorrance.h RayTrace_3.2\Graphics\PixelArray.cpp RayTrace_3.2\Graphics\PixelArray.h RayTrace_3.2\Graphics\RgbImage.cpp RayTrace_3.2\Graphics\RgbImage.h RayTrace_3.2\Graphics\TextureAffineXform.cpp RayTrace_3.2\Graphics\TextureAffineXform.h RayTrace_3.2\Graphics\TextureBilinearXform.cpp RayTrace_3.2\Graphics\TextureBilinearXform.h RayTrace_3.2\Graphics\TextureCheckered.cpp RayTrace_3.2\Graphics\TextureCheckered.h RayTrace_3.2\Graphics\TextureMapBase.cpp RayTrace_3.2\Graphics\TextureMapBase.h RayTrace_3.2\Graphics\TextureMultiFaces.cpp RayTrace_3.2\Graphics\TextureMultiFaces.h RayTrace_3.2\Graphics\TextureRgbImage.cpp RayTrace_3.2\Graphics\TextureRgbImage.h RayTrace_3.2\Graphics\TextureSequence.cpp RayTrace_3.2\Graphics\TextureSequence.h RayTrace_3.2\Graphics\TransformViewable.cpp RayTrace_3.2\Graphics\TransformViewable.h RayTrace_3.2\Graphics\ViewableBase.cpp RayTrace_3.2\Graphics\ViewableBase.h RayTrace_3.2\Graphics\ViewableBezierSet.cpp RayTrace_3.2\Graphics\ViewableBezierSet.h RayTrace_3.2\Graphics\ViewableCone.cpp RayTrace_3.2\Graphics\ViewableCone.h RayTrace_3.2\Graphics\ViewableCylinder.cpp RayTrace_3.2\Graphics\ViewableCylinder.h RayTrace_3.2\Graphics\ViewableEllipsoid.cpp RayTrace_3.2\Graphics\ViewableEllipsoid.h RayTrace_3.2\Graphics\ViewableParallelepiped.cpp RayTrace_3.2\Graphics\ViewableParallelepiped.h RayTrace_3.2\Graphics\ViewableParallelogram.cpp RayTrace_3.2\Graphics\ViewableParallelogram.h RayTrace_3.2\Graphics\ViewableSphere.cpp RayTrace_3.2\Graphics\ViewableSphere.h RayTrace_3.2\Graphics\ViewableTorus.cpp RayTrace_3.2\Graphics\ViewableTorus.h RayTrace_3.2\Graphics\ViewableTriangle.cpp RayTrace_3.2\Graphics\ViewableTriangle.h RayTrace_3.2\Graphics\VisiblePoint.h RayTrace_3.2\Graphics RayTrace_3.2\OpenglRender\GlutRenderer.cpp RayTrace_3.2\OpenglRender\GlutRenderer.h RayTrace_3.2\OpenglRender\OpenglRender.vcproj RayTrace_3.2\OpenglRender RayTrace_3.2\RayTrace\RayTrace.cpp RayTrace_3.2\RayTrace\RayTrace.vcproj RayTrace_3.2\RayTrace\RayTraceData.cpp RayTrace_3.2\RayTrace\RayTraceData.h RayTrace_3.2\RayTrace RayTrace_3.2\RayTraceKd\RayTraceKd.cpp RayTrace_3.2\RayTraceKd\RayTraceKd.ncb RayTrace_3.2\RayTraceKd\RayTraceKd.sln RayTrace_3.2\RayTraceKd\RayTraceKd.suo RayTrace_3.2\RayTraceKd\RayTraceKd.vcproj RayTrace_3.2\RayTraceKd\RayTraceSetup2.cpp RayTrace_3.2\RayTraceKd\RayTraceSetup2.h RayTrace_3.2\RayTraceKd\RayTraceStats.cpp RayTrace_3.2\RayTraceKd\RayTraceStats.h RayTrace_3.2\RayTraceKd\balls_2_1.nff RayTrace_3.2\RayTraceKd\balls_3_1.nff RayTrace_3.2\RayTraceKd\balls_4_1.nff RayTrace_3.2\RayTraceKd\balls_5_1.nff RayTrace_3.2\RayTraceKd\f15.obj RayTrace_3.2\RayTraceKd\jacks_2_1.nff RayTrace_3.2\RayTraceKd\jacks_3_1.nff RayTrace_3.2\RayTraceKd\jacks_4_1.nff RayTrace_3.2\RayTraceKd\jacks_5_1.nff RayTrace_3.2\RayTraceKd\sponzaAlex.obj RayTrace_3.2\RayTraceKd\sponzaOrig.obj RayTrace_3.2\RayTraceKd RayTrace_3.2\RaytraceMgr\LoadNffFile.cpp RayTrace_3.2\RaytraceMgr\LoadNffFile.h RayTrace_3.2\RaytraceMgr\LoadObjFile.cpp RayTrace_3.2\RaytraceMgr\LoadObjFile.h RayTrace_3.2\RaytraceMgr\RayTraceMgr.vcproj RayTrace_3.2\RaytraceMgr\SceneDescription.cpp RayTrace_3.2\RaytraceMgr\SceneDescription.h RayTrace_3.2\RaytraceMgr RayTrace_3.2\VrMath\Aabb.cpp RayTrace_3.2\VrMath\Aabb.h RayTrace_3.2\VrMath\LinearR2.cpp RayTrace_3.2\VrMath\LinearR2.h RayTrace_3.2\VrMath\LinearR3.cpp RayTrace_3.2\VrMath\LinearR3.h RayTrace_3.2\VrMath\LinearR4.cpp RayTrace_3.2\VrMath\LinearR4.h RayTrace_3.2\VrMath\MathMisc.h RayTrace_3.2\VrMath\Parallelepiped.cpp RayTrace_3.2\VrMath\Parallelepiped.h RayTrace_3.2\VrMath\PolygonClip.cpp RayTrace_3.2\VrMath\PolygonClip.h RayTrace_3.2\VrMath\PolynomialRC.cpp RayTrace_3.2\VrMath\PolynomialRC.h RayTrace_3.2\VrMath\Quaternion.cpp RayTrace_3.2\VrMath\Quaternion.h RayTrace_3.2\VrMath\VrData.h RayTrace_3.2\VrMath\VrMath.vcproj RayTrace_3.2\VrMath RayTrace_3.2