文件名称:cool-3d-engineer

  • 所属分类:
  • 其它资源
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 2.64mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • xiao****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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下载文件列表

压缩包 : 99273884cool-3d-engineer.rar 列表
Engine_v0.2\data\physic\lamp\lamp.txt
Engine_v0.2\data\physic\ufo\ragdoll.txt
Engine_v0.2\安装帮助.txt
Engine_v0.2\下载说明.htm
Engine_v0.2\Engine.log
Engine_v0.2\Engine_1024x768fs.bat
Engine_v0.2\alapp.h
Engine_v0.2\bsp.h
Engine_v0.2\collide.h
Engine_v0.2\console.h
Engine_v0.2\tools\MeshViewer\engine.h
Engine_v0.2\tools\SkinnedMeshViewer\engine.h
Engine_v0.2\tools\TextureTools\CubeMapNormalize\engine.h
Engine_v0.2\tools\TextureTools\HorizonTexture\engine.h
Engine_v0.2\engine.h
Engine_v0.2\flare.h
Engine_v0.2\fog.h
Engine_v0.2\tools\MeshViewer\font.h
Engine_v0.2\tools\SkinnedMeshViewer\font.h
Engine_v0.2\font.h
Engine_v0.2\tools\MeshViewer\font_data.h
Engine_v0.2\tools\SkinnedMeshViewer\font_data.h
Engine_v0.2\frustum.h
Engine_v0.2\glapp.h
Engine_v0.2\tools\MeshViewer\glapp.h
Engine_v0.2\tools\SkinnedMeshViewer\glapp.h
Engine_v0.2\tools\MeshViewer\win32\glext.h
Engine_v0.2\tools\SkinnedMeshViewer\win32\glext.h
Engine_v0.2\win32\glext.h
Engine_v0.2\joint.h
Engine_v0.2\light.h
Engine_v0.2\map.h
Engine_v0.2\material.h
Engine_v0.2\mathlib.h
Engine_v0.2\tools\3d2mesh\mathlib.h
Engine_v0.2\tools\3d2obj\mathlib.h
Engine_v0.2\tools\MeshViewer\mathlib.h
Engine_v0.2\tools\SkinnedMeshViewer\mathlib.h
Engine_v0.2\tools\TextureTools\CubeMapNormalize\mathlib.h
Engine_v0.2\tools\TextureTools\HorizonTexture\mathlib.h
Engine_v0.2\mesh.h
Engine_v0.2\tools\3d2mesh\mesh.h
Engine_v0.2\tools\3d2obj\mesh.h
Engine_v0.2\tools\MeshViewer\mesh.h
Engine_v0.2\meshvbo.h
Engine_v0.2\tools\MeshViewer\meshvbo.h
Engine_v0.2\mirror.h
Engine_v0.2\object.h
Engine_v0.2\objectmesh.h
Engine_v0.2\objectparticles.h
Engine_v0.2\objectskinnedmesh.h
Engine_v0.2\parser.h
Engine_v0.2\particles.h
Engine_v0.2\pbuffer.h
Engine_v0.2\physic.h
Engine_v0.2\position.h
Engine_v0.2\ragdoll.h
Engine_v0.2\rigidbody.h
Engine_v0.2\shader.h
Engine_v0.2\skinnedmesh.h
Engine_v0.2\tools\SkinnedMeshViewer\skinnedmesh.h
Engine_v0.2\texture.h
Engine_v0.2\tools\MeshViewer\texture.h
Engine_v0.2\tools\SkinnedMeshViewer\texture.h
Engine_v0.2\tools\TextureTools\CubeMapNormalize\texture.h
Engine_v0.2\tools\TextureTools\HorizonTexture\texture.h
Engine_v0.2\video.h
Engine_v0.2\alapp.cpp
Engine_v0.2\bsp.cpp
Engine_v0.2\collide.cpp
Engine_v0.2\console.cpp
Engine_v0.2\engine.cpp
Engine_v0.2\flare.cpp
Engine_v0.2\fog.cpp
Engine_v0.2\font.cpp
Engine_v0.2\tools\MeshViewer\font.cpp
Engine_v0.2\tools\SkinnedMeshViewer\font.cpp
Engine_v0.2\frustum.cpp
Engine_v0.2\glapp.cpp
Engine_v0.2\tools\MeshViewer\glapp.cpp
Engine_v0.2\tools\SkinnedMeshViewer\glapp.cpp
Engine_v0.2\tools\MeshViewer\win32\glext.cpp
Engine_v0.2\tools\SkinnedMeshViewer\win32\glext.cpp
Engine_v0.2\win32\glext.cpp
Engine_v0.2\joint.cpp
Engine_v0.2\light.cpp
Engine_v0.2\tools\3d2mesh\main.cpp
Engine_v0.2\tools\TextureTools\CubeMapNormalize\main.cpp
Engine_v0.2\tools\3d2obj\main.cpp
Engine_v0.2\tools\TextureTools\HorizonTexture\main.cpp
Engine_v0.2\tools\SkinnedMeshViewer\main.cpp
Engine_v0.2\tools\MeshViewer\main.cpp
Engine_v0.2\tools\Maya\MeshExport\main.cpp
Engine_v0.2\main.cpp
Engine_v0.2\map.cpp
Engine_v0.2\material.cpp
Engine_v0.2\mesh.cpp
Engine_v0.2\tools\3d2mesh\mesh.cpp
Engine_v0.2\tools\3d2obj\mesh.cpp
Engine_v0.2\tools\MeshViewer\mesh.cpp
Engine_v0.2\tools\3dStudio\MeshExport\meshexport.cpp
Engine_v0.2\meshvbo.cpp
Engine_v0.2\tools\MeshViewer\meshvbo.cpp
Engine_v0.2\mirror.cpp
Engine_v0.2\object.cpp
Engine_v0.2\objectmesh.cpp
Engine_v0.2\objectparticles.cpp
Engine_v0.2\objectskinnedmesh.cpp
Engine_v0.2\parser.cpp
Engine_v0.2\particles.cpp
Engine_v0.2\pbuffer.cpp
Engine_v0.2\physic.cpp
Engine_v0.2\position.cpp
Engine_v0.2\ragdoll.cpp
Engine_v0.2\rigidbody.cpp
Engine_v0.2\shader.cpp
Engine_v0.2\skinnedmesh.cpp
Engine_v0.2\tools\SkinnedMeshViewer\skinnedmesh.cpp
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.cpp
Engine_v0.2\texture.cpp
Engine_v0.2\tools\MeshViewer\texture.cpp
Engine_v0.2\tools\SkinnedMeshViewer\texture.cpp
Engine_v0.2\tools\TextureTools\CubeMapNormalize\texture.cpp
Engine_v0.2\tools\TextureTools\HorizonTexture\texture.cpp
Engine_v0.2\video.cpp
Engine_v0.2\Engine.exe
Engine_v0.2\data\fire.wav
Engine_v0.2\tools\3d2mesh\3d2mesh
Engine_v0.2\tools\3d2mesh
Engine_v0.2\tools\3d2obj\3d2obj
Engine_v0.2\tools\3d2obj
Engine_v0.2\tools\3dStudio
Engine_v0.2\Ability
Engine_v0.2\ChangeLog
Engine_v0.2\COPYING
Engine_v0.2\data\physic\textures\cube
Engine_v0.2\tools\TextureTools\CubeMapNormalize\data
Engine_v0.2\tools\TextureTools\CubeMapNormalize
Engine_v0.2\tools\TextureTools\HorizonTexture\data
Engine_v0.2\data\engine
Engine_v0.2\Engine
Engine_v0.2\Engine_1024x768fs
Engine_v0.2\tools\TextureTools\HorizonTexture
Engine_v0.2\data\physic\lamp\lamp.conf
Engine_v0.2\data\physic\lamp\lamp.mesh
Engine_v0.2\data\physic\lamp
Engine_v0.2\tools\3d2obj\Makefile
Engine_v0.2\tools\3d2mesh\Makefile
Engine_v0.2\tools\TextureTools\CubeMapNormalize\Makefile
Engine_v0.2\tools\TextureTools\HorizonTexture\Makefile
Engine_v0.2\tools\Maya\MeshExport\Makefile
Engine_v0.2\tools\MeshViewer\Makefile
Engine_v0.2\tools\SkinnedMeshViewer\Makefile
Engine_v0.2\Makefile
Engine_v0.2\tools\Maya
Engine_v0.2\data\physic\meshes
Engine_v0.2\tools\3dStudio\MeshExport
Engine_v0.2\tools\Maya\MeshExport
Engine_v0.2\tools\MeshViewer\MeshViewer
Engine_v0.2\tools\MeshViewer
Engine_v0.2\tools\3dStudio\ObjectsExport
Engine_v0.2\data\physic\shaders
Engine_v0.2\tools\3dStudio\SkinnedMeshExport
Engine_v0.2\tools\3dStudio\SkinnedMeshExport-script
Engine_v0.2\tools\SkinnedMeshViewer\SkinnedMeshViewer
Engine_v0.2\tools\SkinnedMeshViewer
Engine_v0.2\data\physic\textures
Engine_v0.2\tools\TextureTools
Engine_v0.2\tools
Engine_v0.2\data\physic\ufo
Engine_v0.2\tools\MeshViewer\win32
Engine_v0.2\tools\SkinnedMeshViewer\win32
Engine_v0.2\win32
Engine_v0.2\data\engine.conf
Engine_v0.2\data\physic\ufo\ragdoll.conf
Engine_v0.2\data\textures\Thumbs.db
Engine_v0.2\data\textures\cube\Thumbs.db
Engine_v0.2\tools\3dStudio\MeshExport\meshexport.def
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.def
Engine_v0.2\tools\3dStudio\MeshExport\meshexport.dle
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.dle
Engine_v0.2\data\physic\physic.map
Engine_v0.2\data\physic\materials\barrel.mat
Engine_v0.2\data\physic\materials\big_monitor.mat
Engine_v0.2\data\physic\materials\box.mat
Engine_v0.2\data\physic\materials\ceiling_0.mat
Engine_v0.2\data\physic\materials\ceiling_1.mat
Engine_v0.2\data\physic\materials\chair.mat
Engine_v0.2\data\physic\materials\default.mat
Engine_v0.2\data\physic\materials\engine_v0.2.mat
Engine_v0.2\data\physic\materials\fire.mat
Engine_v0.2\data\physic\materials\flash_light.mat
Engine_v0.2\data\physic\materials\floor_0.mat
Engine_v0.2\data\physic\materials\floor_1.mat
Engine_v0.2\data\physic\materials\lamp_light.mat
Engine_v0.2\data\physic\materials\robot_body.mat
Engine_v0.2\data\physic\materials\robot_camera.mat
Engine_v0.2\data\physic\materials\robot_wheel.mat
Engine_v0.2\data\engine\screen.mat
Engine_v0.2\data\physic\materials\smoke.mat
Engine_v0.2\data\physic\materials\spotlight.mat
Engine_v0.2\data\physic\materials\ufo_body.mat
Engine_v0.2\data\physic\materials\ufo_eyes.mat
Engine_v0.2\data\physic\materials\ufo_glass.mat
Engine_v0.2\data\physic\materials\ufo_screen.mat
Engine_v0.2\data\physic\materials\wall.mat
Engine_v0.2\data\physic\materials
Engine_v0.2\data\physic\textures\.mayaSwatches
Engine_v0.2\data\physic\meshes\barrel.mesh
Engine_v0.2\data\physic\meshes\box.mesh
Engine_v0.2\data\physic\meshes\chair.mesh
Engine_v0.2\data\physic\meshes\door.mesh
Engine_v0.2\data\physic\meshes\physic.mesh
Engine_v0.2\data\physic\ufo\ragdoll.mesh
Engine_v0.2\data\physic\meshes\robot.mesh
Engine_v0.2\data\physic\meshes\robot_wheel.mesh
Engine_v0.2\data\physic\meshes\ufo.mesh
Engine_v0.2\data\physic
Engine_v0.2\data\textures\.mayaSwatches
Engine_v0.2\data\sphere.mesh
Engine_v0.2\tools\3dStudio\ObjectsExport\ObjectsExport.ms
Engine_v0.2\tools\3dStudio\SkinnedMeshExport-script\SkinnedMeshExport.mzp
Engine_v0.2\data\shaders\ambient.shader
Engine_v0.2\data\shaders\ambient_emis.shader
Engine_v0.2\data\physic\shaders\engine_v0.2_ambient.shader
Engine_v0.2\data\engine\fog_depth_to_rgb.shader
Engine_v0.2\data\engine\fog_fail.shader
Engine_v0.2\data\engine\fog_final.shader
Engine_v0.2\data\engine\fog_pass.shader
Engine_v0.2\data\shaders\glass_ambient.shader
Engine_v0.2\data\shaders\glass_light.shader
Engine_v0.2\data\shaders\light_d.shader
Engine_v0.2\data\shaders\light_dsg.shader
Engine_v0.2\data\shaders\light_dsgc.shader
Engine_v0.2\data\shaders\light_dsgoh.shader
Engine_v0.2\data\shaders\mirror_ambient.shader
Engine_v0.2\data\shaders\particle.shader
Engine_v0.2\data\shaders
Engine_v0.2\data\engine\screen.shader
Engine_v0.2\data\engine\shadow_volume.shader
Engine_v0.2\win32\Engine.sln
Engine_v0.2\tools\3dStudio\MeshExport\meshexport.sln
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.sln
Engine_v0.2\tools\Maya\MeshExport\MeshExport.so
Engine_v0.2\win32\Engine.suo
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.suo
Engine_v0.2\data\physic\textures\.mayaSwatches\barrel_b.png.swatch
Engine_v0.2\data\textures\.mayaSwatches\barrel_bs.png.swatch
Engine_v0.2\data\textures\.mayaSwatches\barrel_n.jpg.swatch
Engine_v0.2\data\textures\.mayaSwatches\brick_bs.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\bsod.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\ceiling_0_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\ceiling_1_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\ceiling_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\engine_v0.2.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\floor_0_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\floor_1_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\ufo_body_b.png.swatch
Engine_v0.2\data\textures\.mayaSwatches\wall_01_2x_bs.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\wall_b.png.swatch
Engine_v0.2\data\physic\textures\.mayaSwatches\wall_bs.png.swatch
Engine_v0.2\data\cross.tga
Engine_v0.2\win32\Engine.vcproj
Engine_v0.2\tools\3dStudio\MeshExport\meshexport.vcproj
Engine_v0.2\tools\3dStudio\SkinnedMeshExport\skinnedmeshexport.vcproj
Engine_v0.2\data\physic\textures\barrel_bs.png
Engine_v0.2\data\physic\textures\barrel_e.png
Engine_v0.2\data\physic\textures\barrel_n.png
Engine_v0.2\data\physic\textures\big_monitor_bs.png
Engine_v0.2\data\physic\textures\big_monitor_n.png
Engine_v0.2\data\physic\textures\box_bs.png
Engine_v0.2\data\physic\textures\box_e.png
Engine_v0.2\data\physic\textures\box_n.png
Engine_v0.2\data\physic\textures\bsod.png
Engine_v0.2\data\physic\textures\ceiling_0_bs.png
Engine_v0.2\data\physic\textures\ceiling_0_n.png
Engine_v0.2\data\physic\textures\ceiling_1_bs.png
Engine_v0.2\data\physic\textures\ceiling_1_n.png
Engine_v0.2\data\physic\textures\chair_bs.png
Engine_v0.2\data\physic\textures\chair_n.png
Engine_v0.2\data\physic\textures\colormap.png
Engine_v0.2\data\physic\textures\default_bs.png
Engine_v0.2\data\physic\textures\default_n.png
Engine_v0.2\data\physic\textures\engine_v0.2.png
Engine_v0.2\data\textures\flare.png
Engine_v0.2\data\physic\textures\cube\flashlight_nx.png
Engine_v0.2\data\physic\textures\cube\flashlight_ny.png
Engine_v0.2\data\physic\textures\cube\flashlight_nz.png
Engine_v0.2\data\physic\textures\cube\flashlight_px.png
Engine_v0.2\data\physic\textures\cube\flashlight_py.png
Engine_v0.2\data\physic\textures\cube\flashlight_pz.png
Engine_v0.2\data\physic\textures\flat_n.png
Engine_v0.2\data\physic\textures\floor_0_bs.png
Engine_v0.2\data\physic\textures\floor_0_n.png
Engine_v0.2\data\physic\textures\floor_1_bs.png
Engine_v0.2\data\physic\textures\floor_1_n.png
Engine_v0.2\data\font.png
Engine_v0.2\data\textures\cube\horizon_nx.png
Engine_v0.2\data\textures\cube\horizon_ny.png
Engine_v0.2\data\textures\cube\horizon_nz.png
Engine_v0.2\data\textures\cube\horizon_px.png
Engine_v0.2\data\textures\cube\horizon_py.png
Engine_v0.2\data\textures\cube\horizon_pz.png
Engine_v0.2\data\textures\cube
Engine_v0.2\data\textures
Engine_v0.2\data\physic\textures\cube\lamplight_nx.png
Engine_v0.2\data\physic\textures\cube\lamplight_ny.png
Engine_v0.2\data\physic\textures\cube\lamplight_nz.png
Engine_v0.2\data\physic\textures\cube\lamplight_px.png
Engine_v0.2\data\physic\textures\cube\lamplight_py.png
Engine_v0.2\data\physic\textures\cube\lamplight_pz.png
Engine_v0.2\data\textures\cube\normalize_nx.png
Engine_v0.2\data\textures\cube\normalize_ny.png
Engine_v0.2\data\textures\cube\normalize_nz.png
Engine_v0.2\data\textures\cube\normalize_px.png
Engine_v0.2\data\textures\cube\normalize_py.png
Engine_v0.2\data\textures\cube\normalize_pz.png
Engine_v0.2\data\physic\textures\robot_bs.png
Engine_v0.2\data\physic\textures\robot_camera_bs.png
Engine_v0.2\data\physic\textures\robot_n.png
Engine_v0.2\data\physic\textures\robot_wheel_bs.png
Engine_v0.2\data\physic\textures\robot_wheel_n.png
Engine_v0.2\data\physic\textures\smoke.png
Engine_v0.2\data\physic\textures\cube\spotlight_nx.png
Engine_v0.2\data\physic\textures\cube\spotlight_ny.png
Engine_v0.2\data\physic\textures\cube\spotlight_nz.png
Engine_v0.2\data\physic\textures\cube\spotlight_px.png
Engine_v0.2\data\physic\textures\cube\spotlight_py.png
Engine_v0.2\data\physic\textures\cube\spotlight_pz.png
Engine_v0.2\data\physic\textures\ufo_body_bs.png
Engine_v0.2\data\physic\textures\ufo_eyes_bs.png
Engine_v0.2\data\physic\textures\ufo_glass.png
Engine_v0.2\data\physic\textures\wall_bs.png
Engine_v0.2\data\physic\textures\wall_n.png
Engine_v0.2\data\physic\textures\noise.jpg
Engine_v0.2\data
Engine_v0.2\tools\3dStudio\SkinnedMeshExport-script\SkinnedMeshExport.zip
Engine_v0.2

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