文件名称:Samples

  • 所属分类:
  • DirextX编程
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 10.65mb
  • 下载次数:
  • 1次
  • 提 供 者:
  • a**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

DirectX特效游戏程序设计18章以后的所有实例源码。
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 91331965samples.rar 列表
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame01.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame01.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame01_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame02.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame02.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame02_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame03.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame03.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame03_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame04.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame04.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame04_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame05.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame05.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame05_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame06.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame06.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame06_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame07.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame07.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame07_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame08.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame08.dds
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_Explosion_Frame08_alpha.bmp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_GroundTexture.png
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_MainIcon.ico
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_object.x
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_resource.h
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_SimpleExplosion.cpp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_SimpleExplosion.dsp
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_SimpleExplosion.dsw
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_SimpleExplosion.exe
20 - Explosions\Ch20p1_SimpleExplosion\Ch20p1_SimpleExplosion.rc
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_ExplosionCluster.cpp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_ExplosionCluster.dsp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_ExplosionCluster.dsw
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_ExplosionCluster.exe
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_ExplosionCluster.rc
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame01.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame01.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame01_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame02.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame02.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame02_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame03.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame03.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame03_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame04.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame04.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame04_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame05.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame05.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame05_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame06.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame06.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame06_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame07.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame07.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame07_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame08.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame08.dds
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_Explosion_Frame08_alpha.bmp
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_GroundTexture.png
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_MainIcon.ico
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_object.x
20 - Explosions\Ch20p2_ExplosionCluster\Ch20p2_resource.h
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ComplexExplosion.cpp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ComplexExplosion.dsp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ComplexExplosion.dsw
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ComplexExplosion.exe
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ComplexExplosion.rc
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame01.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame01.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame01_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame02.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame02.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame02_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame03.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame03.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame03_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame04.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame04.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame04_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame05.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame05.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame05_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame06.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame06.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame06_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame07.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame07.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame07_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame08.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame08.dds
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Explosion_Frame08_alpha.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_FlamingDebris.png
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_GroundTexture.png
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_MainIcon.ico
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_object.x
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_ParticleScript.txt
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_resource.h
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Shockwave.cpp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Shockwave.h
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Shockwave.png
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SkyBox_Back.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_Skybox_Bottom.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SkyBox_Front.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SkyBox_Left.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SkyBox_Right.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SkyBox_Top.bmp
20 - Explosions\Ch20p3_ComplexExplosion\Ch20p3_SpaceshipDebris.png
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Bullet.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Bullet.h
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxBack.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxBottom.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxFront.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxLeft.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxRight.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_DesertSkyboxTop.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_FiringRange.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_FiringRange.dsp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_FiringRange.dsw
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_FiringRange.exe
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_FiringRange.rc
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_GroundTexture.bmp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Gun.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Gun.h
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Gun.x
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_Laser.dds
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_LaserGun.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_LaserGun.h
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_LaserParticle.png
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_LaserScript.txt
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_MachineGun.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_MachineGun.h
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_MachineGunFlare.dds
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_MainIcon.ico
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_PlasmaBullet_01.dds
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_PlasmaGun.cpp
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_PlasmaGun.h
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_PlasmaGun.x
21 - Projectiles\Ch21p1_FiringRange\Ch21p1_resource.h
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxBack.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxBottom.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxFront.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxLeft.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxRight.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_DesertSkyboxTop.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_GroundTexture.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Ch21p1_GroundTexture1024.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Laser.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\Laser.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\LaserAlpha.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\LaserAlpha.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\MachineGunFlare.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\MachineGunFlare.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\MachineGunFlareAlpha.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\MachineGunFlareAlpha.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\PlasmaBullet alpha.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\PlasmaBullet.bmp
21 - Projectiles\Ch21p1_FiringRange\Original Images\PlasmaBullet.psd
21 - Projectiles\Ch21p1_FiringRange\Original Images\PlasmaBulletAlpha.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare.cpp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare.h
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_01.dds
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_01.png
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_01.psd
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_02.dds
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_02.png
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_02.psd
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_03.dds
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_03.png
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_03.psd
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo.dds
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo.png
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo.psd
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo_Alpha.tga
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo_Color.psd
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_LensFlare_Halo_Color.tga
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_MainIcon.ico
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_resource.h
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SimpleLensFlare.cpp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SimpleLensFlare.dsp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SimpleLensFlare.dsw
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SimpleLensFlare.exe
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SimpleLensFlare.rc
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SkyBox_Back.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_Skybox_Bottom.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SkyBox_Front.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SkyBox_Left.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SkyBox_Right.bmp
22 - Lens Flare\Ch22p1_SimpleLensFlare\Ch22p1_SkyBox_Top.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_GrayDirt.jpg
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_InSceneLensFlare.cpp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_InSceneLensFlare.dsp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_InSceneLensFlare.dsw
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_InSceneLensFlare.exe
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_InSceneLensFlare.rc
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_01.dds
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_01.psd
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_02.dds
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_02.psd
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_03.dds
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_03.psd
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_LensFlare_Halo.dds
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_MainIcon.ico
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_planet.x
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_resource.h
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_SkyBox_Back.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_Skybox_Bottom.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_SkyBox_Front.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_SkyBox_Left.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_SkyBox_Right.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\Ch22p2_SkyBox_Top.bmp
22 - Lens Flare\Ch22p2_InSceneLensFlare\planet.3ds
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_GroundTexture.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_InPool.jpg
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_MainIcon.ico
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_PoolFrame.tga
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_poolframe.x
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_resource.h
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SimpleWater.cpp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SimpleWater.dsp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SimpleWater.dsw
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SimpleWater.exe
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SimpleWater.rc
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxBack.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxBottom.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxFront.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxLeft.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxRight.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_SkyboxTop.bmp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_WaterPlane.cpp
23 - 3D Water\Ch23p1_SimpleWater\Ch23p1_WaterPlane.h
23 - 3D Water\Ch23p1_SimpleWater\old Ch23p1_InPool.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_MainIcon.ico
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_resource.h
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ShadeTexture.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ShadeTexture_16.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ShadeTexture_256.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ShadeTexture_3.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ShadeTexture_Inverse.bmp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_teapot.x
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.cpp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.dsp
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.dsw
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.exe
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.rc
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShader.vs
24 - Shader FX\Ch24p1_ToonShader\Ch24p1_ToonShaderConstants.h
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_MainIcon.ico
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_resource.h
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ShadeTexture_16.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ShadeTexture_256.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ShadeTexture_3.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ShadeTexture_Inverse.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_SiloTextureNormal.dds
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_SiloTexturePencil.dds
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_SiloTextureThickPen.dds
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_SiloTextureThin.dds
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_teapot.x
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.cpp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.dsp
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.dsw
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.exe
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.rc
24 - Shader FX\Ch24p2_ToonShaderSilo\Ch24p2_ToonShaderSilo.vs
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureNormal.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureNormalAlpha.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTexturePencil.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTexturePencilAlpha.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureThickPen.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureThickPenAlpha.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureThin.bmp
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images\Ch24p2_SiloTextureThinAlpha.bmp
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_BetterBlackAndWhite.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_BlackAndWhite.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Blur.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Image.vs
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.cpp
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.dsp
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.dsw
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.exe
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.rc
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_ImgManip.vs
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Inverse.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_MainIcon.ico
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Monochrome.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Normal.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_resource.h
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Sharpen.ps
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_Teapot.vs
24 - Shader FX\Ch24p3_ImgManip\Ch24p3_teapot.x
A - C++ and STL\ChAp1_STLMapExample\ChAp1.bat
A - C++ and STL\ChAp1_STLMapExample\ChAp1_STLMapExample.cpp
A - C++ and STL\ChAp1_STLMapExample\ChAp1_STLMapExample.dsp
A - C++ and STL\ChAp1_STLMapExample\ChAp1_STLMapExample.dsw
A - C++ and STL\ChAp1_STLMapExample\ChAp1_STLMapExample.exe
A - C++ and STL\ChAp1_STLVectorExample\ChAp1.bat
A - C++ and STL\ChAp1_STLVectorExample\ChAp1_STLVectorExample.cpp
A - C++ and STL\ChAp1_STLVectorExample\ChAp1_STLVectorExample.dsp
A - C++ and STL\ChAp1_STLVectorExample\ChAp1_STLVectorExample.dsw
A - C++ and STL\ChAp1_STLVectorExample\ChAp1_STLVectorExample.exe
Common Code\AnimSequence.cpp
Common Code\AnimSequence.h
Common Code\Camera.cpp
Common Code\Camera.h
Common Code\CommonFuncs.cpp
Common Code\CommonFuncs.h
Common Code\d3dapp.cpp
Common Code\d3dapp.h
Common Code\d3dfile.cpp
Common Code\d3dfile.h
Common Code\d3dfont.cpp
Common Code\d3dfont.h
Common Code\D3DHelperFuncs.cpp
Common Code\D3DHelperFuncs.h
Common Code\d3dres.h
Common Code\d3dutil.cpp
Common Code\d3dutil.h
Common Code\ddutil.h
Common Code\diutil.cpp
Common Code\diutil.h
Common Code\dmutil.cpp
Common Code\dmutil.h
Common Code\dsutil.cpp
Common Code\dsutil.h
Common Code\dxutil.cpp
Common Code\dxutil.h
Common Code\GDIBitmap.cpp
Common Code\GDIBitmap.h
Common Code\GroundPlane.cpp
Common Code\GroundPlane.h
Common Code\InputManager.cpp
Common Code\InputManager.h
Common Code\MinMax.h
Common Code\RecyclingArray.h
Common Code\RecyclingArrayDyn.h
Common Code\SkyBox.cpp
Common Code\SkyBox.h
Common Code\Sprite.cpp
Common Code\Sprite.h
Common Code\Timer.cpp
Common Code\Timer.h
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_GroundTexture.png
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_MainIcon.ico
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_Particle.bmp
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_Particle.cpp
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_Particle.h
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_Particle.psd
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_ParticleEmitter.cpp
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_ParticleEmitter.h
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_ParticleTexture.png
18 - Particle Sys\Ch18p1_SimpleParticles\ch18p1_resource.h
18 - Particle Sys\Ch18p1_SimpleParticles\Ch18p1_SimpleParticles.cpp
18 - Particle Sys\Ch18p1_SimpleParticles\Ch18p1_SimpleParticles.dsp
18 - Particle Sys\Ch18p1_SimpleParticles\Ch18p1_SimpleParticles.dsw
18 - Particle Sys\Ch18p1_SimpleParticles\Ch18p1_SimpleParticles.exe
18 - Particle Sys\Ch18p1_SimpleParticles\Ch18p1_SimpleParticles.rc
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_GroundTexture.png
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_GroundTexture.psd
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_MainIcon.ico
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_Particle.bmp
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_Particle.cpp
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_Particle.h
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_Particle.psd
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_ParticleEmitter.cpp
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_ParticleEmitter.h
18 - Particle Sys\Ch18p2_ParticleProps\Ch18p2_ParticleProps.cpp
18 - Particle Sys\Ch18p2_ParticleProps\Ch18p2_ParticleProps.dsp
18 - Particle Sys\Ch18p2_ParticleProps\Ch18p2_ParticleProps.dsw
18 - Particle Sys\Ch18p2_ParticleProps\Ch18p2_ParticleProps.exe
18 - Particle Sys\Ch18p2_ParticleProps\Ch18p2_ParticleProps.rc
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_ParticleTexture.png
18 - Particle Sys\Ch18p2_ParticleProps\ch18p2_resource.h
18 - Particle Sys\Ch18p2_ParticleProps\PropertyFiles\FireFlies.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_AdvancedPartSys.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_AdvancedPartSys.dsp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_AdvancedPartSys.dsw
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_AdvancedPartSys.exe
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_AdvancedPartSys.rc
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_Grammar.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_GroundTexture.png
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_GroundTexture.psd
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_MainIcon.ico
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_Particle.bmp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_Particle.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_Particle.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_Particle.psd
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEmitterTokenizer.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEmitterTokenizer.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEvent.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEvent.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEventSequence.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleEventSequence.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleSystem.cpp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleSystem.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_ParticleTexture.png
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Ch19p1_resource.h
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\BionicRGB.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\BlinkingGreenAndPurpleLights.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Blue.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\BlueAndRed.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Ch19p1_Particle.bmp
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Ch19p1_ParticleTexture.png
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\ColorfulSwirl.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\DualSwirl.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Faeries.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\FireJet.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\GreenAndPurplePulse.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\JetExhaust.png
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\LightningBugs.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\ParticleSystem.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\PurdyColors.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\QuadSwirl.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\RandomBouncers.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\RGBCycleTest.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\RGBFade.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\RGBTest.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\SimpleTestScript.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Snow.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Snowflake1.png
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\Swirl.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\TestScript.txt
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts\TripleSwirl.txt
19 - Adv Particle Sys\Ch19p2_TokenizerTester\Ch19p2_TokenizerTester.cpp
19 - Adv Particle Sys\Ch19p2_TokenizerTester\Ch19p2_TokenizerTester.dsp
19 - Adv Particle Sys\Ch19p2_TokenizerTester\Ch19p2_TokenizerTester.dsw
19 - Adv Particle Sys\Ch19p2_TokenizerTester\Ch19p2_TokenizerTester.exe
21 - Projectiles\Ch21p1_FiringRange\Original Images
24 - Shader FX\Ch24p2_ToonShaderSilo\Original Images
18 - Particle Sys\Ch18p2_ParticleProps\PropertyFiles
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys\Scripts
20 - Explosions\Ch20p1_SimpleExplosion
20 - Explosions\Ch20p2_ExplosionCluster
20 - Explosions\Ch20p3_ComplexExplosion
21 - Projectiles\Ch21p1_FiringRange
22 - Lens Flare\Ch22p1_SimpleLensFlare
22 - Lens Flare\Ch22p2_InSceneLensFlare
23 - 3D Water\Ch23p1_SimpleWater
24 - Shader FX\Ch24p1_ToonShader
24 - Shader FX\Ch24p2_ToonShaderSilo
24 - Shader FX\Ch24p3_ImgManip
A - C++ and STL\ChAp1_STLMapExample
A - C++ and STL\ChAp1_STLVectorExample
18 - Particle Sys\Ch18p1_SimpleParticles
18 - Particle Sys\Ch18p2_ParticleProps
19 - Adv Particle Sys\Ch19p1_AdvancedPartSys
19 - Adv Particle Sys\Ch19p2_TokenizerTester
20 - Explosions
21 - Projectiles
22 - Lens Flare
23 - 3D Water
24 - Shader FX
A - C++ and STL
Common Code
18 - Particle Sys
19 - Adv Particle Sys

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