文件名称:Game_move_the_car
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2016-07-31
- 文件大小:
- 87.73mb
- 下载次数:
- 0次
- 提 供 者:
- 郭**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于opengl的赛车游戏
具有碰撞检测以及阴影,视角变化等功能-Racing game based on OpenGL
With collision detection and shadow, visual angle change and other functions
具有碰撞检测以及阴影,视角变化等功能-Racing game based on OpenGL
With collision detection and shadow, visual angle change and other functions
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGL_Project
..............\.vs
..............\...\OpenGL_Project
..............\...\..............\v14
..............\...\..............\...\.suo
..............\Debug
..............\.....\OpenGL_Project.exe
..............\.....\OpenGL_Project.ilk
..............\.....\OpenGL_Project.pdb
..............\OpenGL_Project
..............\OpenGL_Project.sdf
..............\OpenGL_Project.sln
..............\OpenGL_Project.v12.suo
..............\OpenGL_Project.VC.db
..............\..............\-hp
..............\..............\...\box.bmp
..............\..............\...\box.obj
..............\..............\back.bmp
..............\..............\bottom.bmp
..............\..............\box.bmp
..............\..............\box.frag
..............\..............\box.obj
..............\..............\box.vs
..............\..............\box2.bmp
..............\..............\camera.cpp
..............\..............\Camera.h
..............\..............\car.frag
..............\..............\Car.obj
..............\..............\car.vs
..............\..............\car0.bmp
..............\..............\car1.BMP
..............\..............\car2.BMP
..............\..............\car3.BMP
..............\..............\car4.BMP
..............\..............\car5.BMP
..............\..............\car6.BMP
..............\..............\car7.BMP
..............\..............\Debug
..............\..............\.....\camera.obj
..............\..............\.....\main.obj
..............\..............\.....\ObjModel.obj
..............\..............\.....\OpenGL_Project.Build.CppClean.log
..............\..............\.....\OpenGL_Project.log
..............\..............\.....\OpenGL_Project.tlog
..............\..............\.....\...................\CL.read.1.tlog
..............\..............\.....\...................\CL.write.1.tlog
..............\..............\.....\...................\link.read.1.tlog
..............\..............\.....\...................\link.write.1.tlog
..............\..............\.....\...................\OpenGL_Project.lastbuildstate
..............\..............\.....\Shader.obj
..............\..............\.....\vc140.idb
..............\..............\.....\vc140.pdb
..............\..............\front.bmp
..............\..............\gameover.bmp
..............\..............\hp.frag
..............\..............\hp.vs
..............\..............\lake.bmp
..............\..............\left.bmp
..............\..............\main.cpp
..............\..............\ObjModel.cpp
..............\..............\ObjModel.h
..............\..............\OpenGL_Project.vcxproj
..............\..............\OpenGL_Project.vcxproj.filters
..............\..............\OpenGL_Project.vcxproj.user
..............\..............\right.bmp
..............\..............\road.cpp
..............\..............\road.frag
..............\..............\road.h
..............\..............\road.vs
..............\..............\road0.bmp
..............\..............\road1.bmp
..............\..............\road2.bmp
..............\..............\road3.bmp
..............\..............\road_temp.bmp
..............\..............\Shader.cpp
..............\..............\Shader.h
..............\..............\skyBox.frag
..............\..............\skyBox.vs
..............\..............\top.bmp