文件名称:l0_code
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2016-05-31
- 文件大小:
- 8.9mb
- 下载次数:
- 0次
- 提 供 者:
- 任**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本程序是一个图像去噪的程序,它将图像中的噪声使用不同的模型进行建模。一部分假设为稀疏噪声,一部分假设为高斯噪声。-This program is an image denoising program that noise in the image using a different model to model. Assuming noise sparse portion, a portion of the noise is assumed Gaussian.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
l0_code
.......\l0_code
.......\.......\3D mesh
.......\.......\.......\exe
.......\.......\.......\...\diamond.ply
.......\.......\.......\...\diamond_noise.ply
.......\.......\.......\...\glu32.dll
.......\.......\.......\...\glut32.dll
.......\.......\.......\...\icosphere.ply
.......\.......\.......\...\icosphere_noise.ply
.......\.......\.......\...\Mesh_Denoising.exe
.......\.......\.......\...\opengl32.dll
.......\.......\.......\...\pyramid.ply
.......\.......\.......\...\pyramid_noise.ply
.......\.......\.......\README.txt
.......\.......\.......\src
.......\.......\.......\...\Mesh_Denoising
.......\.......\.......\...\Mesh_Denoising.sln
.......\.......\.......\...\Mesh_Denoising.suo
.......\.......\.......\...\..............\diamond.ply
.......\.......\.......\...\..............\diamond_noise.ply
.......\.......\.......\...\..............\Face.cpp
.......\.......\.......\...\..............\Face.h
.......\.......\.......\...\..............\glu32.dll
.......\.......\.......\...\..............\glut32.dll
.......\.......\.......\...\..............\icosphere.ply
.......\.......\.......\...\..............\icosphere_noise.ply
.......\.......\.......\...\..............\LinkedList.cpp
.......\.......\.......\...\..............\LinkedList.h
.......\.......\.......\...\..............\main.cpp
.......\.......\.......\...\..............\Mesh_Denoising.vcxproj
.......\.......\.......\...\..............\Mesh_Denoising.vcxproj.filters
.......\.......\.......\...\..............\Mesh_Denoising.vcxproj.user
.......\.......\.......\...\..............\Model_PLY.cpp
.......\.......\.......\...\..............\Model_PLY.h
.......\.......\.......\...\..............\opengl32.dll
.......\.......\.......\...\..............\pyramid.ply
.......\.......\.......\...\..............\pyramid_denoise.ply
.......\.......\.......\...\..............\pyramid_noise.ply
.......\.......\image
.......\.......\.....\exe
.......\.......\.....\...\Win32
.......\.......\.....\...\.....\barn_house.jpg
.......\.......\.....\...\.....\country_house.jpg
.......\.......\.....\...\.....\l0_norm.exe
.......\.......\.....\...\.....\opencv_core2410d.dll
.......\.......\.....\...\.....\opencv_highgui2410d.dll
.......\.......\.....\...\x64
.......\.......\.....\...\...\barn_house.jpg
.......\.......\.....\...\...\country_house.jpg
.......\.......\.....\...\...\l0_norm.exe
.......\.......\.....\...\...\opencv_core2410d.dll
.......\.......\.....\...\...\opencv_highgui2410d.dll
.......\.......\.....\README.txt
.......\.......\.....\src
.......\.......\.....\...\l0_norm
.......\.......\.....\...\.......\l0_norm
.......\.......\.....\...\.......\l0_norm.sln
.......\.......\.....\...\.......\l0_norm.suo
.......\.......\.....\...\.......\.......\country_house.jpg
.......\.......\.....\...\.......\.......\country_house_l0_0.2.png
.......\.......\.....\...\.......\.......\l0_norm.vcxproj
.......\.......\.....\...\.......\.......\l0_norm.vcxproj.filters
.......\.......\.....\...\.......\.......\l0_norm.vcxproj.user
.......\.......\.....\...\.......\.......\LinkedList.cpp
.......\.......\.....\...\.......\.......\LinkedList.h
.......\.......\.....\...\.......\.......\main.cpp