文件名称:paijiale

  • 所属分类:
  • 游戏引擎
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2015-03-26
  • 文件大小:
  • 1.84mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 水***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

*游戏适合棋牌6.6版本可以移值到6603 完美编译可以通过 -Baccarat game for chess 6.6 version can shift value to 6603 compiled by perfect
(系统自动生成,下载前可以参看下载内容)

下载文件列表





1.*\BaccaratConfig.ini

........\GameProject.sln

........\消息定义\CMD_Baccarat.h

........\游戏客户端\ApplyUserList.cpp

........\..........\ApplyUserList.h

........\..........\CardControl.cpp

........\..........\CardControl.h

........\..........\GameClient.cpp

........\..........\GameClient.h

........\..........\GameClient.rc

........\..........\GameClient.sln

........\..........\GameClient.vcproj

........\..........\GameClientDlg.cpp

........\..........\GameClientDlg.h

........\..........\GameClientView.cpp

........\..........\GameClientView.h

........\..........\GameLogic.cpp

........\..........\GameLogic.h

........\..........\ReadMe.txt

........\..........\RecordGameList.cpp

........\..........\RecordGameList.h

........\..........\..s\ADD_GOLD.wav

........\..........\...\APPLY_USER_BACK.bmp

........\..........\...\BT_APPLY_BANKER.bmp

........\..........\...\BT_CANCEL_APPLY.BMP

........\..........\...\BT_CANCEL_BANKER.bmp

........\..........\...\BT_JETTON_100.BMP

........\..........\...\BT_JETTON_1000.BMP

........\..........\...\BT_JETTON_10000.BMP

........\..........\...\BT_JETTON_100000.BMP

........\..........\...\BT_JETTON_500.BMP

........\..........\...\BT_JETTON_50000.BMP

........\..........\...\BT_JETTON_500000.BMP

........\..........\...\BT_SCORE_MOVE_L.bmp

........\..........\...\BT_SCORE_MOVE_R.bmp

........\..........\...\CHANGE_BANKER.bmp

........\..........\...\FRAME_PING_JIA.bmp

........\..........\...\FRAME_TONG_DIAN_PING.bmp

........\..........\...\FRAME_XIAN_JIA.bmp

........\..........\...\FRAME_XIAN_TIAN_WANG.bmp

........\..........\...\FRAME_ZHUANG_JIA.bmp

........\..........\...\FRAME_ZHUANG_TIAN_WANG.bmp

........\..........\...\GameClient.ico

........\..........\...\GameClient.rc2

........\..........\...\GAME_CARD.bmp

........\..........\...\GAME_END.BMP

........\..........\...\GAME_END.wav

........\..........\...\GAME_END_FRAME.BMP

........\..........\...\GAME_LOGO.bmp

........\..........\...\GAME_POINT.bmp

........\..........\...\GAME_START.wav

........\..........\...\JETTOM_VIEW.bmp

........\..........\...\ME_BANKER.bmp

........\..........\...\ME_SCORE_NUMBER.bmp

........\..........\...\NO_BANKER.bmp

........\..........\...\PLACE_JETTON.wav

........\..........\...\SCORE_100.cur

........\..........\...\SCORE_1000.cur

........\..........\...\SCORE_10000.cur

........\..........\...\SCORE_100000.cur

........\..........\...\SCORE_500.cur

........\..........\...\SCORE_50000.cur

........\..........\...\SCORE_500000.cur

........\..........\...\SCORE_NUMBER.bmp

........\..........\...\SEND_CARD.wav

........\..........\...\STOP_JETTON.wav

........\..........\...\TIME_FLAG.bmp

........\..........\...\VIEW_BACK.bmp

........\..........\...\VIEW_FILL.bmp

........\..........\...\WIN_FLAGS.bmp

........\..........\resource.h

........\..........\Stdafx.cpp

........\..........\Stdafx.h

........\....服务器\GameLogic.cpp

........\..........\GameLogic.h

........\..........\GameServer.cpp

........\..........\GameServer.rc

........\..........\GameServer.sln

........\..........\GameServer.vcproj

........\..........\GameServerManager.cpp

........\..........\GameServerManager.h

........\..........\ReadMe.txt

........\..........\..s\GameServer.rc2

........\..........\Resource.h

........\..........\Stdafx.cpp

........\..........\Stdafx.h

........\..........\TableFrameSink.cpp

........\..........\TableFrameSink.h

........\....客户端\Res

........\....服务器\Res

........\消息定义

........\游戏客户端

........\游戏服务器

1.*

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