文件名称:game
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2015-02-06
- 文件大小:
- 21.72mb
- 下载次数:
- 0次
- 提 供 者:
- k***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
2.3 为游戏脚本创建一个“安全沙盘”
2.5 使用Twisted框架进行MMP服务整合
3.5 使用Python进行精确的游戏事件广播
4.3 使用程序生成游戏世界:避免数据激增
4.4 为固定大小的对象编写一个高速有效的分配器
5.2 使用关系数据库管理系统来编写数据驱动的MMP游戏-2.3 the game scr ipt creates a security sandbox
2.5 using the Twisted fr a mework for MMP, service integration
3.5 use Python for precise radio game events
4.3 use the program to generate the game world: avoid data surge
4.4 as the object of fixed size. Write a high-speed efficient allocator
5.2 use a relational management system to write data driven MMPS game
2.5 使用Twisted框架进行MMP服务整合
3.5 使用Python进行精确的游戏事件广播
4.3 使用程序生成游戏世界:避免数据激增
4.4 为固定大小的对象编写一个高速有效的分配器
5.2 使用关系数据库管理系统来编写数据驱动的MMP游戏-2.3 the game scr ipt creates a security sandbox
2.5 using the Twisted fr a mework for MMP, service integration
3.5 use Python for precise radio game events
4.3 use the program to generate the game world: avoid data surge
4.4 as the object of fixed size. Write a high-speed efficient allocator
5.2 use a relational management system to write data driven MMPS game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
彩图
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源代码
......\2.3 Safe Sandbox
......\................\README.txt
......\................\gameserver
......\................\..........\__init__.py
......\................\..........\deferred.py
......\................\..........\eventbroadcaster.py
......\................\..........\gameeventkeys.py
......\................\..........\gameevents.py
......\................\..........\gameobs.py
......\................\..........\gameserver.py
......\................\..........\objmgr.py
......\................\..........\request.py
......\................\..........\safesandbox.py
......\................\..........\sandboxmodules
......\................\..........\..............\__init__.py
......\................\..........\..............\battle.py
......\................\..........\..............\thetrap.py
......\................\..........\..............\town.py
......\................\..........\sandboxrexec.py
......\................\gameserverdemo.py
......\2.5 Twisted Framework
......\.....................\Login.dia
......\.....................\Metamorphosis-shutdown.tap
......\.....................\Twisted_Figure_2_5_1.tif
......\.....................\add-web.py
......\.....................\cellphone.py
......\.....................\cellphone.pyc
......\.....................\component-example.py
......\.....................\defer-examples.py
......\.....................\echoserver.py
......\.....................\fritz-franz-plus-web.py
......\.....................\fritz-franz-setup.py
......\.....................\login-sequence.png
......\.....................\metaclient.py
......\.....................\metamorph.py
......\.....................\metamorph.pyc
......\.....................\metaweb.html
......\.....................\metaweb.pxp
......\.....................\metaweb.py
......\.....................\metaweb.pyc
......\.....................\metaweb.rpy
......\.....................\mmpdev-article.html
......\.....................\mmpdev-article.xhtml
......\.....................\shoutclient.py
......\.....................\stylesheet.css
......\.....................\template.tpl
......\3.5 Precise Game Event Broadcasting
......\...................................\README.txt
......\4.3 Procedural Worlds
......\.....................\GLCloud
......\.....................\.......\BitBucket.cpp
......\.....................\.......\BitBucket.h
......\.....................\.......\Font.h
......\.....................\.......\GLCloud.dsp
......\.....................\.......\GLCloud.dsw
......\.....................\.......\GLCloud.exe
......\.....................\.......\GLCloud.ncb
......\.....................\.......\GLCloud.rc
......\.....................\.......\GLUtil.cpp
......\.....................\.......\GLUtil.h
......\.....................\.......\GameApp.cpp
......\.....................\.......\GameApp.h
......\.....................\.......\GameEngine.cpp
......\.....................\.......\GameEngine.h
......\.....................\.......\Impostor.cpp
......\.....................\.......\Impostor.h
......\.....................\.......\ListTemplates.h
......\.....................\.......\Master.cpp
......\.....................\.......\Master.h
......\.....................\.......\Matrix.cpp
......\.....................\.......\Matrix.h
......\.....................\.......\Noise.cpp
......\.....................\.......\Noise.h
......\.....................\.......\PBuffer.cpp
......\.....................\.......\PBuffer.h
......\.....................\.......\PixelBuffer.cpp
......\.....................\.......\PixelBuffer.h
......\.....................\.......\Readme.txt
......\.....................\.......\TEXTURE.CFG
......\.....................\.......\Texture.cpp
......\.....................\.......\Texture.h
......\.......