文件名称:2dTankeGame
介绍说明--下载内容均来自于网络,请自行研究使用
坦克的2D小游戏源码,项目虽小但是涉及的东西却不少,各种炮弹飞碟和坦克等效果使用了大量的绘图血量的计算也很多,按住屏幕上下滑动可以控制炮管角度,点击屏幕发射炮弹,另外如果摧毁了敌方的坦克或者飞碟会给自身加血,坦克行进过程中也有炮弹补给箱动画。纯java代码实现,
-Money game source code on the tank 2D, the project is small but has a lot of things involved in a variety of artillery and tanks and other effects UFO uses a lot of drawing a lot of blood in the calculation, press and hold the screen slide up and down to control the angle of the barrel click on the screen fired artillery shells, in addition to destroying enemy tanks if UFO or give their own blood, the process of moving tank shells also supply box animation. Pure java code, want to learn drawing knowledge not miss
Involving Modules & Technology
Animation
Draw
...
-Money game source code on the tank 2D, the project is small but has a lot of things involved in a variety of artillery and tanks and other effects UFO uses a lot of drawing a lot of blood in the calculation, press and hold the screen slide up and down to control the angle of the barrel click on the screen fired artillery shells, in addition to destroying enemy tanks if UFO or give their own blood, the process of moving tank shells also supply box animation. Pure java code, want to learn drawing knowledge not miss
Involving Modules & Technology
Animation
Draw
...
(系统自动生成,下载前可以参看下载内容)
下载文件列表
坦克2
.....\.classpath
.....\.project
.....\.settings
.....\.........\org.eclipse.core.resources.prefs
.....\.........\org.eclipse.jdt.core.prefs
.....\AndroidManifest.xml
.....\assets
.....\bin
.....\...\AndroidManifest.xml
.....\...\classes
.....\...\classes.dex
.....\...\.......\org
.....\...\.......\...\gjt
.....\...\.......\...\...\base
.....\...\.......\...\...\....\IScene.class
.....\...\.......\...\...\....\Surface$1.class
.....\...\.......\...\...\....\Surface.class
.....\...\.......\...\...\plane
.....\...\.......\...\...\.....\test
.....\...\.......\...\...\.....\....\Animation.class
.....\...\.......\...\...\.....\....\BitmapManager.class
.....\...\.......\...\...\.....\....\Bullet.class
.....\...\.......\...\...\.....\....\Enemy.class
.....\...\.......\...\...\.....\....\SurfaceViewActivity$AnimView.class
.....\...\.......\...\...\.....\....\SurfaceViewActivity.class
.....\...\.......\...\...\tank
.....\...\.......\...\...\....\Background.class
.....\...\.......\...\...\....\BitmapManager.class
.....\...\.......\...\...\....\BuildConfig.class
.....\...\.......\...\...\....\Bullet.class
.....\...\.......\...\...\....\Enemy.class
.....\...\.......\...\...\....\Explode.class
.....\...\.......\...\...\....\GameOver.class
.....\...\.......\...\...\....\MainActivity.class
.....\...\.......\...\...\....\MainScene.class
.....\...\.......\...\...\....\R$attr.class
.....\...\.......\...\...\....\R$dimen.class
.....\...\.......\...\...\....\R$drawable.class
.....\...\.......\...\...\....\R$id.class
.....\...\.......\...\...\....\R$layout.class
.....\...\.......\...\...\....\R$menu.class
.....\...\.......\...\...\....\R$string.class
.....\...\.......\...\...\....\R$style.class
.....\...\.......\...\...\....\R.class
.....\...\.......\...\...\....\Tank.class
.....\...\.......\...\...\ui
.....\...\.......\...\...\..\AnimationSprite.class
.....\...\.......\...\...\..\Layer.class
.....\...\.......\...\...\..\Sprite.class
.....\...\.......\...\...\..\Tiled.class
.....\...\.......\...\...\..\TiledSprite.class
.....\...\dexedLibs
.....\...\.........\android-support-v4-6d6fcbe3d550a727cf45e70b550855e7.jar
.....\...\.........\android-support-v4-b50125d210cd3a631893d5de4b5e88b9.jar
.....\...\jarlist.cache
.....\...\res
.....\...\resources.ap_
.....\...\...\drawable-hdpi
.....\...\...\.............\baozha1.png
.....\...\...\.............\baozha2.png
.....\...\...\.............\baozha3.png
.....\...\...\.............\baozha4.png
.....\...\...\.............\baozha5.png
.....\...\...\.............\baozha6.png
.....\...\...\.............\baozha7.png
.....\...\...\.............\baozha8.png
.....\...\...\.............\baozha9.png
.....\...\...\.............\boss.png
.....\...\...\.............\bz1.png
.....\...\...\.............\bz2.png
.....\...\...\.............\bz3.png
.....\...\...\.............\bz4.png
.....\...\...\.............\bz5.png
.....\...\...\.............\caidanbj.png
.....\...\...\.............\callboard.png
.....\...\...\.............\chassis.png
.....\...\...\.............\control.png
.....\...\...\.............\gameover.png
.....\...\...\.............\gdbj.png
.....\...\...\.............\gun.png
.....\...\...\.............\hy1.png
.....\...\...\.............\hy2.png
.....\...\...\.............\hy3.png
.....\...\...\.............\hy4.png
.....\...\...\.............\hy5.png
.....\...\...\.............\hy6.png
.....\...\...\.............\hy7.png
.....\...\...\.............\icon.png
.....\...\...\.............\ic_launcher.png
.....\...\...\.............\kcbj.png
.....\...\...\.............\shadow.png
.....\...\...\.............\tk001.png
.....\...\...\.............\tk002.png
.....\...\...\.............\tk003.png
.....\...\...\.............\tk004.png
.....\...\...\.............\tk105.png
.....\...\...\.............\tk20.png
.....\...\...\.............\tk23.png
.....\...\...\.............\tk26.png