文件名称:PhillipsOcean

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2015-01-22
  • 文件大小:
  • 6.76mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • p***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

Unity C# implementation of phillips spectrum ocean waves on the cpu
(系统自动生成,下载前可以参看下载内容)

下载文件列表





PhillipsOcean

.............\Assembly-CSharp-firstpass-vs.csproj

.............\Assembly-CSharp-firstpass.csproj

.............\Assembly-CSharp-firstpass.pidb

.............\Assembly-CSharp-vs.csproj

.............\Assembly-CSharp.csproj

.............\Assembly-CSharp.pidb

.............\Assembly-UnityScript-firstpass-vs.unityproj

.............\Assembly-UnityScript-firstpass.pidb

.............\Assembly-UnityScript-firstpass.unityproj

.............\Assembly-UnityScript-vs.unityproj

.............\Assembly-UnityScript.pidb

.............\Assembly-UnityScript.unityproj

.............\Assets

.............\......\FourierCPU.cs

.............\......\FourierCPU.cs.meta

.............\......\Ocean.cs

.............\......\Ocean.cs.meta

.............\......\Ocean.mat

.............\......\Ocean.mat.meta

.............\......\Ocean.shader

.............\......\Ocean.shader.meta

.............\......\ocean.unity

.............\......\ocean.unity.meta

.............\......\SkyBox.cubemap

.............\......\SkyBox.cubemap.meta

.............\......\Standard Assets

.............\......\...............\Character Controllers

.............\......\...............\.....................\First Person Controller.prefab

.............\......\...............\.....................\First Person Controller.prefab.meta

.............\......\...............\.....................\Sources

.............\......\...............\.....................\.......\Scripts

.............\......\...............\.....................\.......\.......\CharacterMotor.js

.............\......\...............\.....................\.......\.......\CharacterMotor.js.meta

.............\......\...............\.....................\.......\.......\FPSInputController.js

.............\......\...............\.....................\.......\.......\FPSInputController.js.meta

.............\......\...............\.....................\.......\.......\MouseLook.cs

.............\......\...............\.....................\.......\.......\MouseLook.cs.meta

.............\......\...............\.....................\.......\Scripts.meta

.............\......\...............\.....................\Sources.meta

.............\......\...............\Character Controllers.meta

.............\......\...............\Skyboxes

.............\......\...............\........\Sunny1 Skybox.mat

.............\......\...............\........\Sunny1 Skybox.mat.meta

.............\......\...............\........\Textures

.............\......\...............\........\........\Sunny1

.............\......\...............\........\........\......\Sunny1_back.tif

.............\......\...............\........\........\......\Sunny1_back.tif.meta

.............\......\...............\........\........\......\Sunny1_down.tif

.............\......\...............\........\........\......\Sunny1_down.tif.meta

.............\......\...............\........\........\......\Sunny1_front.tif

.............\......\...............\........\........\......\Sunny1_front.tif.meta

.............\......\...............\........\........\......\Sunny1_left.tif

.............\......\...............\........\........\......\Sunny1_left.tif.meta

.............\......\...............\........\........\......\Sunny1_right.tif

.............\......\...............\........\........\......\Sunny1_right.tif.meta

.............\......\...............\........\........\......\Sunny1_up.tif

.............\......\...............\........\........\......\Sunny1_up.tif.meta

.............\......\...............\........\........\Sunny1.meta

.............\......\...............\........\Textures.meta

.............\......\...............\Skyboxes.meta

.............\......\Standard Assets.meta

.............\Library

.............\.......\AnnotationManager

.............\.......\assetDatabase3

.............\.......\AssetImportState

.............\.......\AssetServerCacheV3

.............\.......\AssetVersioning.db

.............\.......\BuildPlayer.prefs

.............\.......\BuildSettings.asset

.............\.......\CurrentLayout.dwlt

.............\.......\EditorUserBuildSetting

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