文件名称:GizmoballTURE

  • 所属分类:
  • 软件工程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2014-10-28
  • 文件大小:
  • 231kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 茶**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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MIT要求弹球游戏代码。包含编辑界面和游戏两个功能-Gizmoball which has a graphical user interface with two modes, building mode and running mode.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





GizmoballTURE_更改1\.classpath

...................\.project

...................\bin\controller\DesignModeViewModel$DesignCommand.class

...................\...\..........\DesignModeViewModel.class

...................\...\..........\GizmoballViewModel$UpdateReason.class

...................\...\..........\GizmoballViewModel.class

...................\...\..........\MagicKeyListener$KeyPressedLater.class

...................\...\..........\MagicKeyListener$KeyReleasedLater.class

...................\...\..........\MagicKeyListener$KeyTypedLater.class

...................\...\..........\MagicKeyListener.class

...................\...\..........\TriggerHandler.class

...................\...\Driver$1.class

...................\...\Driver.class

...................\...\exceptions\BadFileException.class

...................\...\model\Ball.class

...................\...\.....\Board.class

...................\...\.....\BoardItemBase.class

...................\...\.....\gizmos\AbsorberGizmo.class

...................\...\.....\......\AcceleratorGizmo.class

...................\...\.....\......\Bumper.class

...................\...\.....\......\CircleBumper.class

...................\...\.....\......\Flipper.class

...................\...\.....\......\GateGizmo.class

...................\...\.....\......\Gizmo.class

...................\...\.....\......\IGizmo.class

...................\...\.....\......\ISpinningGizmo.class

...................\...\.....\......\LeftFlipper.class

...................\...\.....\......\OuterWallsGizmo.class

...................\...\.....\......\PurpleCircle.class

...................\...\.....\......\RightFlipper.class

...................\...\.....\......\SpinnerGizmo.class

...................\...\.....\......\SquareBumper.class

...................\...\.....\......\TriangleBumper.class

...................\...\.....\......\WhiteCircle.class

...................\...\.....\GizmoType.class

...................\...\.....\IBoardItem.class

...................\...\.....\IPhysicsEngine.class

...................\...\.....\Loader.class

...................\...\.....\physics\IPhysicsObject.class

...................\...\.....\.......\mit\Angle.class

...................\...\.....\.......\...\Circle.class

...................\...\.....\.......\...\Geometry$DoublePair.class

...................\...\.....\.......\...\Geometry$VectPair.class

...................\...\.....\.......\...\Geometry.class

...................\...\.....\.......\...\GeometryCompare$1.class

...................\...\.....\.......\...\GeometryCompare$2.class

...................\...\.....\.......\...\GeometryCompare$AddStringThunk.class

...................\...\.....\.......\...\GeometryCompare$StringThunk.class

...................\...\.....\.......\...\GeometryCompare.class

...................\...\.....\.......\...\GeometryImpl$1RotatingCircleDistance.class

...................\...\.....\.......\...\GeometryImpl$1RotatingWallDistance.class

...................\...\.....\.......\...\GeometryImpl.class

...................\...\.....\.......\...\GeometryInterface.class

...................\...\.....\.......\...\GeometryReference.class

...................\...\.....\.......\...\IntervalList$Interval.class

...................\...\.....\.......\...\IntervalList.class

...................\...\.....\.......\...\LineSegment.class

...................\...\.....\.......\...\Newton$Function.class

...................\...\.....\.......\...\Newton$Result.class

...................\...\.....\.......\...\Newton.class

...................\...\.....\.......\...\SimpleGeometry.class

...................\...\.....\.......\...\Vect.class

...................\...\.....\.......\MitPhysicsEngineWrapper.class

...................\...\.....\.......\OuterWalls.class

...................\...\.....\.......\PhysicsAbsorberGizmo.class

...................\...\.....\.......\PhysicsBall.class

...................\...\.....\.......\PhysicsCircleBumper.class

...................\...\.....\.......\PhysicsFlipper.class

...................\...\.....\.......\PhysicsGateGizmo.class

...................\...\.....\.......\PhysicsGizmo.c

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