文件名称:BlueSky
介绍说明--下载内容均来自于网络,请自行研究使用
BlueSky is a basic 3D game written in C++ that utilizes OpenGL 3.3. The rendering code and the code required to load .OBJ files are based on the tutorial code available at opengl-tutorial.org.
In addition to OpenGL, this project utilizes the GLFW, GLEW, and GLM libraries.
In addition to OpenGL, this project utilizes the GLFW, GLEW, and GLM libraries.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BlueSky
.......\.gitattributes
.......\.gitignore
.......\SopwithCamel.obj
.......\bullet.obj
.......\src
.......\...\BlueSky.cpp
.......\...\BlueSky.h
.......\...\Bullet.cpp
.......\...\Bullet.h
.......\...\Entity.cpp
.......\...\Entity.h
.......\...\ObjLoader.cpp
.......\...\ObjLoader.h
.......\...\Perlin.cpp
.......\...\Perlin.h
.......\...\RenderableObject.h
.......\...\ShaderLoader.cpp
.......\...\ShaderLoader.h
.......\...\SlaveCamera.cpp
.......\...\SlaveCamera.h
.......\...\Sopwith.cpp
.......\...\Sopwith.h
.......\...\Terrain.cpp
.......\...\Terrain.h
.......\...\TextureLoader.cpp
.......\...\TextureLoader.h