文件名称:sss

  • 所属分类:
  • FlashMX源码
  • 资源属性:
  • [源码] [HTML]
  • 上传时间:
  • 2014-07-04
  • 文件大小:
  • 5.62mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 猫**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

不错的多点触摸桌小应用,含图片及源代码,里面有多点互动的具体实现方法,很适合新手学习。-Good multi-touch tables small applications, including images and source code, which a number of specific implementation point of interaction, it is suitable for beginners to learn.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





触摸桌\1.jpg

......\10.jpg

......\11.jpg

......\12.jpg

......\2.jpg

......\3.jpg

......\.d动画相册\3d.fla

......\..........\3d.swf

......\..........\5icool_org.css

......\..........\5icool_org_list.xml

......\..........\5icool_org_list_2.xml

......\..........\5icool_org_list_3.xml

......\..........\5icool_org_list_3.xml.bak

......\..........\away3d\animators\Animator.as

......\..........\......\.........\BonesAnimator.as

......\..........\......\.........\data\Channel.as

......\..........\......\.........\....\SkinController.as

......\..........\......\.........\....\SkinVertex.as

......\..........\......\.........\FaceLink.as

......\..........\......\.........\PathAnimator.as

......\..........\......\.........\utils\AWTweener.as

......\..........\......\.........\.....\PathUtils.as

......\..........\......\.........\VertexAnimator.as

......\..........\......\arcane.as

......\..........\......\.udio\drivers\AbstractSound3DDriver.as

......\..........\......\.....\.......\ISound3DDriver.as

......\..........\......\.....\.......\SimplePanVolumeDriver.as

......\..........\......\.....\Sound3D.as

......\..........\......\away3d-license.txt

......\..........\......\cameras\Camera3D.as

......\..........\......\.......\HoverCamera3D.as

......\..........\......\.......\lenses\AbstractLens.as

......\..........\......\.......\......\OrthogonalLens.as

......\..........\......\.......\......\PerspectiveLens.as

......\..........\......\.......\......\SphericalLens.as

......\..........\......\.......\......\ZoomFocusLens.as

......\..........\......\.......\SpringCam.as

......\..........\......\.......\TargetCamera3D.as

......\..........\......\.ontainers\Bone.as

......\..........\......\..........\ILODObject.as

......\..........\......\..........\IPhysicsScene.as

......\..........\......\..........\LODObject.as

......\..........\......\..........\ObjectContainer3D.as

......\..........\......\..........\Scene3D.as

......\..........\......\..........\View3D.as

......\..........\......\..re\base\Element.as

......\..........\......\....\....\Face.as

......\..........\......\....\....\Geometry.as

......\..........\......\....\....\Graphics3D.as

......\..........\......\....\....\Mesh.as

......\..........\......\....\....\Morpher.as

......\..........\......\....\....\Object3D.as

......\..........\......\....\....\Segment.as

......\..........\......\....\....\UV.as

......\..........\......\....\....\Vertex.as

......\..........\......\....\....\VertexClassification.as

......\..........\......\....\clip\Clipping.as

......\..........\......\....\....\FrustumClipping.as

......\..........\......\....\....\NearfieldClipping.as

......\..........\......\....\....\RectangleClipping.as

......\..........\......\....\draw\ScreenVertex.as

......\..........\......\....\filter\AnotherRivalFilter.as

......\..........\......\....\......\FogFilter.as

......\..........\......\....\......\IPrimitiveFilter.as

......\..........\......\....\......\IPrimitiveQuadrantFilter.as

......\..........\......\....\......\MaxPolyFilter.as

......\..........\......\....\......\QuadrantRiddleFilter.as

......\..........\......\....\......\ZDepthFilter.as

......\..........\......\....\......\ZSortFilter.as

......\..........\......\....\geom\Frustum.as

......\..........\......\....\....\Line2D.as

......\..........\......\....\....\NGon.as

......\..........\......\....\....\Path.as

......\..........\......\....\....\PathCommand.as

......\..........\......\....\....\PathDebug.as

......\..........\......\....\....\Plane3D.as

......\..........\......\....\math\Matrix3DUtils.as

......\..........\......\....\....\Quaternion.as

......\..........\......\....\....\Vector3DUtils.as

......\..........\......\....\project\PrimitiveProjector.as

......\..........\......\....\.......\PrimitiveType.as

......\..........\......\....\render\BasicRenderer.as

......\..........\......\....\......\BSPRenderer.as

......\..........\......\....\......\QuadrantRenderer.as

......\..........\......\....\......\QuadrantTreeNode.as

......\..........\......\....\......\Renderer.as

......\..........\......\....

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