文件名称:hge181_dx9
- 所属分类:
- GDI/图象编程
- 资源属性:
- [C/C++] [Windows] [程序]
- 上传时间:
- 2014-06-04
- 文件大小:
- 4.69mb
- 下载次数:
- 0次
- 提 供 者:
- chenl*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create everything from a simple puzzle to advanced multilayered platformer or strategy without even thinking of any non game logic code! And you don t have to know anything about "window messages", DirectX programming and all that stuff. Instead you can start developing your own game within 15 minutes!
HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior. -hge engine support directx9.0
HGE runs on Microsoft Windows 98, 2000, NT, ME, XP and requires DirectX 8.0. It will run even on low-end video cards, including built in video cards such as Intel Solano (i815 chipset). HGE can be used with virtually any C++ compiler including Visual C++, Borland C++, MinGW and Metrowerks Codewarrior. -hge engine support directx9.0
(系统自动生成,下载前可以参看下载内容)
下载文件列表
hge181_dx9
..........\bass.dll
..........\doc
..........\...\html
..........\...\....\1.gif
..........\...\....\architecture.gif
..........\...\....\bcbsetup1.gif
..........\...\....\bcbsetup2.gif
..........\...\....\bcbsetup3.gif
..........\...\....\bcbsetup4.gif
..........\...\....\bcbsetup5.gif
..........\...\....\cnt_fbuilder.html
..........\...\....\cnt_hgeanim.html
..........\...\....\cnt_hgecolorhsv.html
..........\...\....\cnt_hgecolorrgb.html
..........\...\....\cnt_hgeconst.html
..........\...\....\cnt_hgedata.html
..........\...\....\cnt_hgedistort.html
..........\...\....\cnt_hgefont.html
..........\...\....\cnt_hgefunc.html
..........\...\....\cnt_hgegui.html
..........\...\....\cnt_hgeguio.html
..........\...\....\cnt_hgeparticle.html
..........\...\....\cnt_hgepmanager.html
..........\...\....\cnt_hgerect.html
..........\...\....\cnt_hgeresource.html
..........\...\....\cnt_hgesprite.html
..........\...\....\cnt_hgestring.html
..........\...\....\cnt_hgevector.html
..........\...\....\cnt_main.html
..........\...\....\cnt_peditor.html
..........\...\....\cnt_setup.html
..........\...\....\cnt_tutorials.html
..........\...\....\devcppsetup1.gif
..........\...\....\devcppsetup2.gif
..........\...\....\devcppsetup3.gif
..........\...\....\devcppsetup4.gif
..........\...\....\devcppsetup5.gif
..........\...\....\fbuilder_fontcode.html
..........\...\....\fbuilder_fontconv.html
..........\...\....\fbuilder_ini.html
..........\...\....\fbuilder_interface.html
..........\...\....\fbuilder__main.html
..........\...\....\feat3.gif
..........\...\....\hge.css
..........\...\....\hge.js
..........\...\....\hgeanim_constructor.html
..........\...\....\hgeanim_getframe.html
..........\...\....\hgeanim_getframes.html
..........\...\....\hgeanim_getmode.html
..........\...\....\hgeanim_getspeed.html
..........\...\....\hgeanim_isplaying.html
..........\...\....\hgeanim_operators.html
..........\...\....\hgeanim_play.html
..........\...\....\hgeanim_resume.html
..........\...\....\hgeanim_setframe.html
..........\...\....\hgeanim_setframes.html
..........\...\....\hgeanim_setmode.html
..........\...\....\hgeanim_setspeed.html
..........\...\....\hgeanim_stop.html
..........\...\....\hgeanim_update.html
..........\...\....\hgeanim__main.html
..........\...\....\hgecolorhsv_clamp.html
..........\...\....\hgecolorhsv_constructors.html
..........\...\....\hgecolorhsv_datamembers.html
..........\...\....\hgecolorhsv_gethwcolor.html
..........\...\....\hgecolorhsv_operators.html
..........\...\....\hgecolorhsv_sethwcolor.html
..........\...\....\hgecolorhsv__main.html
..........\...\....\hgecolorrgb_clamp.html
..........\...\....\hgecolorrgb_constructors.html
..........\...\....\hgecolorrgb_datamembers.html
..........\...\....\hgecolorrgb_gethwcolor.html
..........\...\....\hgecolorrgb_operators.html
..........\...\....\hgecolorrgb_sethwcolor.html
..........\...\....\hgecolorrgb__main.html
..........\...\....\hgecolor__main.html
..........\...\....\hgeconst_blendmode.html
..........\...\....\hgeconst_common.html
..........\...\....\hgeconst_keycodes.html
..........\...\....\hgeconst_systemstate.html
..........\...\....\hgeconst__main.html
..........\...\....\hgedata_common.html
..........\...\....\hgedata_hwcolor.html
..........\...\....\hgedata_inputevent.html
..........\...\....\hgedata_quad.html
..........\...\....\hgedata_resource.html
..........\...\....\hgedata_state.html
..........\...\....\hgedata_triple.html
..........\...\....\hgedata_vertex.html
..........\...\....\hgedata__main.html
..........\...\....\hgedistort_clear.html
..........\...\....\hgedistort_constructor.html
..........\...\....\hgedistort_getblendmode.html
..........\...\....\hgedistort_getcolor.html
..........\...\....\hgedistort_getcols.html
..........\...\....\hgedistort_getdisplacement.html
..........\...\....\hgedistort_getrows.html
..........\...\....\hgedistort_gettexture.html
..........\...\....\hgedistort_gettexturerect.html