文件名称:gameengine

  • 所属分类:
  • Windows编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2014-05-29
  • 文件大小:
  • 3.47mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • kpu***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

天天爱消除游戏源码,一款基于VC.NET DriectX 2D游戏引擎编写而成,包括了源码和音效,UI控件等资源,游戏引擎采用仿MFC架构,目前按钮控件事件响应和MFC下的按钮响应一模一样,游戏代码中主窗口下按钮采用MFC消息响应,成绩窗口的确定按钮采用引擎事件驱动,游戏引擎控件扔然只是开发了按钮和滑块控件,其他控件因为在游戏中的样式多种多样,各不相同,在这不做其开发,抽空会单独做一个游戏控件实例与大家分享-Love eliminate every game source code, one based VC.NET DriectX 2D game engine written in, including source code and audio, UI controls and other resources, the game engine using fake MFC fr a mework, the current incident response button controls and buttons under exactly the same response MFC , game code, the main window button using MFC message response, the OK button results window using event-driven engine, and then just throw the game engine developed control buttons and slider controls, the other controls in the game because of a variety of styles, each are not the same, do not do it in this development, taking the game will do a single instance of the control to share with you
(系统自动生成,下载前可以参看下载内容)

下载文件列表





天天爱消除\bin\bass.dll

..........\GameEngine\bass.h

..........\..........\D3DDevice.cpp

..........\..........\D3DDevice.h

..........\..........\D3DDirect.cpp

..........\..........\D3DDirect.h

..........\..........\D3DFont.cpp

..........\..........\D3DFont.h

..........\..........\D3DSound.cpp

..........\..........\D3DSound.h

..........\..........\D3DSprite.cpp

..........\..........\D3DSprite.h

..........\..........\D3DTexture.cpp

..........\..........\D3DTexture.h

..........\..........\dllmain.cpp

..........\..........\GameEngine.aps

..........\..........\GameEngine.cpp

..........\..........\GameEngine.def

..........\..........\GameEngine.rc

..........\..........\GameEngine.vcproj

..........\..........\GameEngine.vcxproj

..........\..........\GameEngineHead.h

..........\..........\GameEngine_d.def

..........\..........\GameEngine_u.def

..........\..........\GameEngine_ud.def

..........\..........\GameFrameView.cpp

..........\..........\GameFrameView.h

..........\..........\LapseCount.cpp

..........\..........\LapseCount.h

..........\..........\MsgEvent.h

..........\..........\ReadMe.txt

..........\..........\res\GameEngine.rc2

..........\..........\resource.h

..........\..........\stdafx.cpp

..........\..........\stdafx.h

..........\..........\targetver.h

..........\..........\TextureManager.cpp

..........\..........\TextureManager.h

..........\..........\TraceDebug.cpp

..........\..........\TraceDebug.h

..........\..........\TraceDialog.cpp

..........\..........\TraceDialog.h

..........\..........\VirtualButton.cpp

..........\..........\VirtualButton.h

..........\..........\VirtualEngine.cpp

..........\..........\VirtualEngine.h

..........\..........\VirtualListBox.cpp

..........\..........\VirtualListBox.h

..........\..........\VirtualSlider.cpp

..........\..........\VirtualSlider.h

..........\..........\VirtualWindow.cpp

..........\..........\VirtualWindow.h

..........\GameEngine_vc2008.sln

..........\GameEngine_vc2010.sln

..........\....Peng\GameLogic.cpp

..........\........\GameLogic.h

..........\........\GamePeng.aps

..........\........\GamePeng.cpp

..........\........\GamePeng.h

..........\........\GamePeng.rc

..........\........\GamePeng.vcproj

..........\........\GamePeng.vcxproj

..........\........\GamePengDlg.cpp

..........\........\GamePengDlg.h

..........\........\NumberString.cpp

..........\........\NumberString.h

..........\........\ReadMe.txt

..........\........\res\BOMB.png

..........\........\...\BT_CLOSE.png

..........\........\...\BT_START.png

..........\........\...\chess0.png

..........\........\...\chess1.png

..........\........\...\chess2.png

..........\........\...\chess3.png

..........\........\...\chess4.png

..........\........\...\chess5.png

..........\........\...\chess6.png

..........\........\...\CHOOSE.png

..........\........\...\GamePeng.ico

..........\........\...\GamePeng.rc2

..........\........\...\GAME_SCORE.png

..........\........\...\GAME_SCORE_NUMBER.png

..........\........\...\Sound\A_combo1.ogg

..........\........\...\.....\A_combo2.ogg

..........\........\...\.....\A_combo3.ogg

..........\........\...\.....\A_combo4.ogg

..........\........\...\.....\A_combo5.ogg

..........\........\...\.....\bgm_game.ogg

..........\........\...\.....\S_bomb.ogg

..........\........\...\.....\UI_scoreinc.ogg

..........\........\...\.....\V_ready.ogg

..........\........\...\.....\V_timeover.ogg

..........\........\...\TIME_BACK.png

..........\........\...\TIME_NUMBER.png

..........\........\...\TIME_THUMB.png

..........\........\...\VIEW_BACK.png

..........\........\...\VIEW_BACK.psd

..........\........\resource.h

..........\........\ScoreView.cpp

..........\........\ScoreView.h

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