文件名称:youti_mww

  • 所属分类:
  • android开发
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2014-04-18
  • 文件大小:
  • 25.96mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • gpu****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

android游艇达人游戏源码,与安卓重力感应相关的游戏,在游戏中可以通过左右侧屏来控制游艇方向,源码内容结构比较庞大,代码文件比较多,而且里面的注释很丰富,都是中文注释,对学习Android游戏开发是个不错的参考范例-Daren yacht android game source code associated with the Andrews gravity sensing game, the game can be controlled by the left and right side of the screen yacht direction, content and structure relatively large source code files are more, but there s comment is very rich, are Chinese Notes , to learn Android game development is a good reference example
(系统自动生成,下载前可以参看下载内容)

下载文件列表





youti_mww\.classpath

.........\.project

.........\.settings\.svn\entries

.........\.........\....\text-base\org.eclipse.jdt.core.prefs.svn-base

.........\.........\org.eclipse.jdt.core.prefs

.........\..vn\entries

.........\....\text-base\.classpath.svn-base

.........\....\.........\.project.svn-base

.........\....\.........\AndroidManifest.xml.svn-base

.........\....\.........\project.properties.svn-base

.........\AndroidManifest.xml

.........\AndroidManifest.xml.bak

.........\assets\.svn\entries

.........\......\....\text-base\frag_b_yz.sh.svn-base

.........\......\....\.........\frag_color.sh.svn-base

.........\......\....\.........\frag_color_light.sh.svn-base

.........\......\....\.........\frag_mountion.sh.svn-base

.........\......\....\.........\frag_prograss.sh.svn-base

.........\......\....\.........\frag_tex.sh.svn-base

.........\......\....\.........\frag_tex_g.sh.svn-base

.........\......\....\.........\frag_tex_xz.sh.svn-base

.........\......\....\.........\frag_weilang.sh.svn-base

.........\......\....\.........\vertex_b_yz.sh.svn-base

.........\......\....\.........\vertex_color.sh.svn-base

.........\......\....\.........\vertex_color_light.sh.svn-base

.........\......\....\.........\vertex_mountion.sh.svn-base

.........\......\....\.........\vertex_prograss.sh.svn-base

.........\......\....\.........\vertex_tex.sh.svn-base

.........\......\....\.........\vertex_tex_g.sh.svn-base

.........\......\....\.........\vertex_tex_xz.sh.svn-base

.........\......\frag_b_yz.sh

.........\......\frag_color.sh

.........\......\frag_color_light.sh

.........\......\frag_mountion.sh

.........\......\frag_prograss.sh

.........\......\frag_tex.sh

.........\......\frag_tex_g.sh

.........\......\frag_tex_xz.sh

.........\......\frag_weilang.sh

.........\......\one_chuanshen.obj

.........\......\one_dizuo.obj

.........\......\one_houmian.obj

.........\......\one_qiandizuo.obj

.........\......\one_qianmian.obj

.........\......\rome.obj

.........\......\three_chuanshen.obj

.........\......\three_liangce.obj

.........\......\three_pentong.obj

.........\......\three_shangmian.obj

.........\......\three_shangmianqian.obj

.........\......\three_weiyi.obj

.........\......\two_ceyi.obj

.........\......\two_chuanshen.obj

.........\......\two_pentong.obj

.........\......\two_shangmian.obj

.........\......\two_weijia.obj

.........\......\two_weiyi.obj

.........\......\vertex_b_yz.sh

.........\......\vertex_color.sh

.........\......\vertex_color_light.sh

.........\......\vertex_mountion.sh

.........\......\vertex_prograss.sh

.........\......\vertex_tex.sh

.........\......\vertex_tex_g.sh

.........\......\vertex_tex_xz.sh

.........\bin\.svn\entries

.........\...\....\prop-base\classes.dex.svn-base

.........\...\....\.........\resources.ap_.svn-base

.........\...\....\.........\youti_android.apk.svn-base

.........\...\....\text-base\classes.dex.svn-base

.........\...\....\.........\resources.ap_.svn-base

.........\...\....\.........\youti_android.apk.svn-base

.........\...\classes\.svn\entries

.........\...\.......\com\bn\mm\anzhi\clp\AirShip$DrawSpheroid.class

.........\...\.......\...\..\..\.....\...\AirShip$DrawWeiba.class

.........\...\.......\...\..\..\.....\...\AirShip$GoThread.class

.........\...\.......\...\..\..\.....\...\AirShip.class

.........\...\.......\...\..\..\.....\...\BackGround.class

.........\...\.......\...\..\..\.....\...\BNDrawer.class

.........\...\.......\...\..\..\.....\...\Boat.class

.........\...\.......\...\..\..\.....\...\BoatInfo.class

.........\...\.......\...\..\..\.....\...\Bridge$Bridge_In.class

.........\...\.......\...\..\..\.....\...\Bridge.class

.........\...\.......\...\..\..\.....\...\B_YZ$X_BYZ.class

.........\...\.......\...\..\..\.....\...\B_YZ.class

.........\...\.......\...\..\..\.....\...\Castle$Castle_Up.class

.........\...\.......\...\..\..\.....\...\Castle$Cylinder.class

.........\...\.......\...\..\..\.....\...\Castle.class

.........\...\.......\...\..\..\.....\...\ClipGrid.class

.........\...\.......\...\..\..\.....\...\Cone$Cone_In.class

.........\...\.......\...\..\..\.....\...\Cone$Cy

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