文件名称:C51-collection-of-programs
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2014-04-17
- 文件大小:
- 2.7mb
- 下载次数:
- 0次
- 提 供 者:
- 于**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
很多的经典的单片机C51源程序代码,很多外围器件的模块化驱动程序-Many of the classic C51 microcontroller source code, a lot of drivers for peripheral devices, modular
(系统自动生成,下载前可以参看下载内容)
下载文件列表
LY-51S c语言 程序
.................\1-IO输出-点亮1个LED灯方法1
.................\..........................\IO输出.Opt
.................\..........................\IO输出.Uv2
.................\..........................\IO输出_Opt.Bak
.................\..........................\obj
.................\..........................\...\IO输出
.................\..........................\...\IO输出.hex
.................\..........................\...\IO输出.m51
.................\..........................\...\IO输出.plg
.................\..........................\...\点亮1个led方法1.lst
.................\..........................\...\点亮1个led方法1.obj
.................\..........................\点亮1个led方法1.c
.................\10-LED循环左移
.................\..............\led循环左移.Opt
.................\..............\led循环左移.Uv2
.................\..............\led循环左移.c
.................\..............\led循环左移_Opt.Bak
.................\..............\led循环左移_Uv2.Bak
.................\..............\obj
.................\..............\...\led循环左移
.................\..............\...\led循环左移.hex
.................\..............\...\led循环左移.lst
.................\..............\...\led循环左移.m51
.................\..............\...\led循环左移.obj
.................\..............\...\led循环左移.plg
.................\100-24c02记忆开机次数
.................\.....................\24c02记忆开机次数.Opt
.................\.....................\24c02记忆开机次数.Uv2
.................\.....................\24c02记忆开机次数.plg
.................\.....................\24c02记忆开机次数_Opt.Bak
.................\.....................\delay.c
.................\.....................\delay.h
.................\.....................\display.c
.................\.....................\display.h
.................\.....................\i2c.c
.................\.....................\i2c.h
.................\.....................\main.c
.................\.....................\obj
.................\.....................\...\24c02记忆开机次数
.................\.....................\...\24c02记忆开机次数.hex
.................\.....................\...\24c02记忆开机次数.m51
.................\.....................\...\24c02记忆开机次数.plg
.................\.....................\...\delay.lst
.................\.....................\...\delay.obj
.................\.....................\...\display.lst
.................\.....................\...\display.obj
.................\.....................\...\i2c.lst
.................\.....................\...\i2c.obj
.................\.....................\...\main.lst
.................\.....................\...\main.obj
.................\101-24c02存储上次使用中状态
.................\...........................\24c02存储上次使用的状态.Opt
.................\...........................\24c02存储上次使用的状态.Uv2
.................\...........................\24c02存储上次使用的状态.plg
.................\...........................\24c02存储上次使用的状态_Opt.Bak
.................\...........................\delay.c
.................\...........................\delay.h
.................\...........................\display.c
.................\...........................\display.h
.................\...........................\i2c.c
.................\...........................\i2c.h
.................\...........................\main.c
.................\...........................\obj
.................\...........................\...\24c02存储上次使用的状态
.................\...........................\...\24c02存储上次使用的状态.hex
.................\...........................\...\24c02存储上次使用的状态.m51
.................\...........................\...\24c02存储上次使用的状态.plg
.................\...........................\...\delay.lst
.................\...........................\...\delay.obj
.................\...........................\...\display.lst
.................\...........................\...\display.obj
.................\...........................\...\