文件名称:RunnersHigh

  • 所属分类:
  • 其他游戏
  • 资源属性:
  • [Android] [Java] [源码]
  • 上传时间:
  • 2013-11-11
  • 文件大小:
  • 9.19mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • ji***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

一个跑酷类安卓手机游戏,可执行。适合初学者。-A Parkour class Android mobile game executable. Suitable for beginners.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





RunnersHigh\.classpath

...........\.gitignore

...........\.project

...........\.settings\org.eclipse.jdt.core.prefs

...........\AndroidManifest.xml

...........\assets\game_background_layer_1.png

...........\......\game_background_layer_2.png

...........\......\game_background_layer_3.png

...........\......\game_background_score.png

...........\......\game_block_left.png

...........\......\game_block_middle.png

...........\......\game_block_right.png

...........\......\game_bonusscore.png

...........\......\game_button_play_again.png

...........\......\game_button_save.png

...........\......\game_character_spritesheet.png

...........\......\game_highscoremark.png

...........\......\game_loading.jpg

...........\......\game_new_highscore.png

...........\......\game_numberfont.png

...........\......\game_obstacle_bonus.png

...........\......\game_obstacle_jump.png

...........\......\game_obstacle_jump_animated.png

...........\......\game_obstacle_slow.png

...........\......\game_waves.png

...........\bin\AndroidManifest.xml

...........\...\classes\com\alarmclocksnoozers\highscore\DbAdapter.class

...........\...\.......\...\..................\.........\DBManager.class

...........\...\.......\...\..................\.........\HighscoreAdapter.class

...........\...\.......\...\..................\runnershigh\Block.class

...........\...\.......\...\..................\...........\BonusScoreEffect.class

...........\...\.......\...\..................\...........\BuildConfig.class

...........\...\.......\...\..................\...........\Button.class

...........\...\.......\...\..................\...........\CounterDigit.class

...........\...\.......\...\..................\...........\CounterGroup.class

...........\...\.......\...\..................\...........\Group.class

...........\...\.......\...\..................\...........\HighScoreActivity$1$1.class

...........\...\.......\...\..................\...........\HighScoreActivity$1.class

...........\...\.......\...\..................\...........\HighScoreActivity$2$1.class

...........\...\.......\...\..................\...........\HighScoreActivity$2.class

...........\...\.......\...\..................\...........\HighScoreActivity$3.class

...........\...\.......\...\..................\...........\HighScoreActivity$4$1$1.class

...........\...\.......\...\..................\...........\HighScoreActivity$4$1.class

...........\...\.......\...\..................\...........\HighScoreActivity$4$2.class

...........\...\.......\...\..................\...........\HighScoreActivity$4.class

...........\...\.......\...\..................\...........\HighScoreActivity.class

...........\...\.......\...\..................\...........\HighScoreForm$1.class

...........\...\.......\...\..................\...........\HighScoreForm$2.class

...........\...\.......\...\..................\...........\HighScoreForm.class

...........\...\.......\...\..................\...........\HighscoreMark.class

...........\...\.......\...\..................\...........\Info.class

...........\...\.......\...\..................\...........\Level.class

...........\...\.......\...\..................\...........\main$RunnersHighView.class

...........\...\.......\...\..................\...........\main.class

...........\...\.......\...\..................\...........\Menu$1.class

...........\...\.......\...\..................\...........\Menu$2.class

...........\...\.......\...\..................\...........\Menu.class

...........\...\.......\...\..................\...........\Mesh.class

...........\...\.......\...\..................\...........\Obstacle.class

...........\...\.......\...\..................\...........\ObstacleBonus.class

...........\...\.......\...\..................\...........\ObstacleJump.class

...........\...\.......\...\..................\...........\OpenGLRenderer.class

...........\...\.......\...\..................\...........\ParalaxBackground.class

...........\...\.......\...\..................\...........\Player.class

...........\...\.......\...\..................\...........\R$attr.class

..

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