文件名称:Asteroid--Space-Game-Based-on-OpenGL
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2013-10-10
- 文件大小:
- 756kb
- 下载次数:
- 0次
- 提 供 者:
- 莉*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用OpenGL做的一个飞行类游戏A steroid,可以控制飞机射击周围的陨石,实现了陨石爆炸的特效以及飞机设计子弹与陨石的碰撞特效等等。-Using OpenGL to do a flying games A steroid, can control the aircraft and the surrounding meteorite achieve a meteorite explosion effects and aircraft design bullets and meteorite collision effects and so on.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MyGame\Ast.cpp
......\Ast.h
......\Ast3D.cpp
......\Ast3D.h
......\Ast3DFract.cpp
......\Ast3DFract.h
......\AUDIOW32.DLL
......\Bullet.cpp
......\Bullet.h
......\BulletFireBall.cpp
......\BulletFireBall.h
......\DATA\AST.PNG
......\....\AST.RAW
......\....\ASTR.PNG
......\....\EXPLODE.WAV
......\....\FIRE.WAV
......\....\INTRO.XM
......\....\NEWSHIP.RAW
......\....\SHIP.PNG
......\....\SHIP.RAW
......\....\shipexplode.wav
......\....\TEST.PNG
......\....\TETRA.RAW
......\....\TITLE.RAW
......\.ll\AUDIOW32.DLL
......\...\GLUT32.DLL
......\Exp.cpp
......\Exp.h
......\Extern.h
......\Fragment.cpp
......\Fragment.h
......\GameIntro.cpp
......\GameIntro.h
......\GameObj.cpp
......\GameObj.h
......\GameObjTimed.cpp
......\GameObjTimed.h
......\GameSection.cpp
......\GameSection.h
......\GameSession.cpp
......\GameSession.h
......\GLUT32.DLL
......\Include\AUDIO.H
......\.......\GL\GLPNG.H
......\.......\..\Glut.h
......\.......\VCG\Point3.h
......\.......\...\Sphere3.h
......\.......\...\Utility.h
......\Lib\AUDW32VC.LIB
......\...\GLPNG.LIB
......\...\GLUT32.LIB
......\MainFrm.cpp
......\MainFrm.h
......\MyGame.aps
......\MyGame.clw
......\MyGame.cpp
......\MyGame.dsp
......\MyGame.dsw
......\MyGame.exe
......\MyGame.h
......\MyGame.ncb
......\MyGame.opt
......\MyGame.plg
......\MyGame.rc
......\MyGameDoc.cpp
......\MyGameDoc.h
......\MyGameView.cpp
......\MyGameView.h
......\ReadMe.txt
......\..lease\MyGame.exe
......\.ES\MyGame.ico
......\...\MyGame.rc2
......\...\MyGameDoc.ico
......\...\Toolbar.bmp
......\Resource.h
......\Ship.cpp
......\Ship.h
......\Ship3D.cpp
......\Ship3D.h
......\Stars.cpp
......\Stars.h
......\StdAfx.cpp
......\StdAfx.h
......\Triangle.cpp
......\Triangle.h
......\UTILITY.CPP
......\Utility.h
......\Include\GL
......\.......\VCG
......\DATA
......\Dll
......\Include
......\Lib
......\Release
......\RES
MyGame