文件名称:Direct3D
- 所属分类:
- 其它资源
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 2.77mb
- 下载次数:
- 0次
- 提 供 者:
- 张*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
www.gametutorials.com上所有Direct3D例子程序,共有19个。以前www.gametutorials.com的教程
现在它收费了,都是好东西啊,绝对能用
现在它收费了,都是好东西啊,绝对能用
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 83390053direct3d.rar 列表 Direct3D\Camera Part3\vertex_types.h Direct3D\Camera Part3\d3d_obj.h Direct3D\Camera Part3\Camera.exe Direct3D\Camera Part3\camera.cpp Direct3D\Camera Part3\Camera.vcproj Direct3D\Camera Part3\ReadMe - Camera.txt Direct3D\Camera Part3\camera.h Direct3D\Camera Part3\vector.cpp Direct3D\Camera Part3\vector.h Direct3D\Camera Part3\win_main.cpp Direct3D\Camera Part3\Camera.sln Direct3D\Camera Part3\d3d_obj.cpp Direct3D\Camera Part3 Direct3D\Full Screen\FullScreen.vcproj Direct3D\Full Screen\ReadMe - FullScreen.txt Direct3D\Full Screen\win_main.cpp Direct3D\Full Screen\FullScreen.exe Direct3D\Full Screen\d3d_obj.h Direct3D\Full Screen\FullScreen.sln Direct3D\Full Screen\vertex_types.h Direct3D\Full Screen\d3d_obj.cpp Direct3D\Full Screen Direct3D\Introduction\d3d_obj.cpp Direct3D\Introduction\vertex_types.h Direct3D\Introduction\d3d_obj.h Direct3D\Introduction\D3DIntro.sln Direct3D\Introduction\win_main.cpp Direct3D\Introduction\ReadMe - D3DIntro.txt Direct3D\Introduction\D3DIntro.vcproj Direct3D\Introduction\D3DIntro.exe Direct3D\Introduction Direct3D\Water\water.jpg Direct3D\Water\win_main.cpp Direct3D\Water\water.cpp Direct3D\Water\ReadMe - Water.txt Direct3D\Water\d3d_obj.cpp Direct3D\Water\vertex_types.h Direct3D\Water\rock.jpg Direct3D\Water\d3d_texture.cpp Direct3D\Water\Water.exe Direct3D\Water\Water.sln Direct3D\Water\water.h Direct3D\Water\d3d_texture.h Direct3D\Water\d3d_obj.h Direct3D\Water\Water.vcproj Direct3D\Water Direct3D\Vertex Buffers\VertexBuffers.sln Direct3D\Vertex Buffers\d3d_texture.cpp Direct3D\Vertex Buffers\d3d_mesh.cpp Direct3D\Vertex Buffers\ReadMe - VertexBuffers.txt Direct3D\Vertex Buffers\d3d_mesh.h Direct3D\Vertex Buffers\win_main.cpp Direct3D\Vertex Buffers\vertex_types.h Direct3D\Vertex Buffers\d3d_obj.cpp Direct3D\Vertex Buffers\VertexBuffers.vcproj Direct3D\Vertex Buffers\d3d_texture.h Direct3D\Vertex Buffers\d3d_obj.h Direct3D\Vertex Buffers\VertexBuffers.exe Direct3D\Vertex Buffers\Texture.jpg Direct3D\Vertex Buffers Direct3D\MultiTexture\MultiTexture.sln Direct3D\MultiTexture\Wall.bmp Direct3D\MultiTexture\win_main.cpp Direct3D\MultiTexture\d3d_obj.h Direct3D\MultiTexture\d3d_texture.h Direct3D\MultiTexture\MultiTexture.vcproj Direct3D\MultiTexture\Lightmap.bmp Direct3D\MultiTexture\d3d_texture.cpp Direct3D\MultiTexture\ReadMe - MultiTexture.txt Direct3D\MultiTexture\vertex_types.h Direct3D\MultiTexture\MultiTexture.exe Direct3D\MultiTexture\d3d_obj.cpp Direct3D\MultiTexture Direct3D\Vertex Lighting\vertex_types.h Direct3D\Vertex Lighting\d3d_obj.h Direct3D\Vertex Lighting\vector.cpp Direct3D\Vertex Lighting\Lights.vcproj Direct3D\Vertex Lighting\Lights.exe Direct3D\Vertex Lighting\win_main.cpp Direct3D\Vertex Lighting\ReadMe - Lights.txt Direct3D\Vertex Lighting\Lights.sln Direct3D\Vertex Lighting\vector.h Direct3D\Vertex Lighting\d3d_obj.cpp Direct3D\Vertex Lighting Direct3D\Sky Box\vertex_types.h Direct3D\Sky Box\d3d_texture.cpp Direct3D\Sky Box\vector.h Direct3D\Sky Box\Top.bmp Direct3D\Sky Box\SkyBox.exe Direct3D\Sky Box\ReadMe - SkyBox.txt Direct3D\Sky Box\camera.h Direct3D\Sky Box\d3d_obj.cpp Direct3D\Sky Box\SkyBox.vcproj Direct3D\Sky Box\SkyBox.sln Direct3D\Sky Box\win_main.cpp Direct3D\Sky Box\vector.cpp Direct3D\Sky Box\Right.bmp Direct3D\Sky Box\camera.cpp Direct3D\Sky Box\Back.bmp Direct3D\Sky Box\d3d_texture.h Direct3D\Sky Box\d3d_obj.h Direct3D\Sky Box\Front.bmp Direct3D\Sky Box\Bottom.bmp Direct3D\Sky Box\Left.bmp Direct3D\Sky Box Direct3D\Fog\Fog.exe Direct3D\Fog\d3d_obj.h Direct3D\Fog\win_main.cpp Direct3D\Fog\vector.cpp Direct3D\Fog\vertex_types.h Direct3D\Fog\d3d_obj.cpp Direct3D\Fog\ReadMe - Fog.txt Direct3D\Fog\Fog.sln Direct3D\Fog\camera.h Direct3D\Fog\Fog.vcproj Direct3D\Fog\vector.h Direct3D\Fog\camera.cpp Direct3D\Fog Direct3D\Camera\vertex_types.h Direct3D\Camera\win_main.cpp Direct3D\Camera\vector.cpp Direct3D\Camera\vector.h Direct3D\Camera\Camera.sln Direct3D\Camera\Camera.exe Direct3D\Camera\ReadMe - Camera.txt Direct3D\Camera\camera.cpp Direct3D\Camera\d3d_obj.h Direct3D\Camera\Camera.vcproj Direct3D\Camera\d3d_obj.cpp Direct3D\Camera\camera.h Direct3D\Camera Direct3D\Texture Mapping\win_main.cpp Direct3D\Texture Mapping\d3d_texture.cpp Direct3D\Texture Mapping\Texture.bmp Direct3D\Texture Mapping\TextureMapping.exe Direct3D\Texture Mapping\vertex_types.h Direct3D\Texture Mapping\d3d_texture.h Direct3D\Texture Mapping\ReadMe - TextureMapping.txt Direct3D\Texture Mapping\d3d_obj.cpp Direct3D\Texture Mapping\TextureMapping.vcproj Direct3D\Texture Mapping\TextureMapping.sln Direct3D\Texture Mapping\d3d_obj.h Direct3D\Texture Mapping Direct3D\Matrices Part2\Matrix.sln Direct3D\Matrices Part2\vertex_types.h Direct3D\Matrices Part2\Matrix.vcproj Direct3D\Matrices Part2\win_main.cpp Direct3D\Matrices Part2\d3d_obj.cpp Direct3D\Matrices Part2\vector.cpp Direct3D\Matrices Part2\ReadMe - Matrix.txt Direct3D\Matrices Part2\matrix.h Direct3D\Matrices Part2\Matrix.exe Direct3D\Matrices Part2\d3d_obj.h Direct3D\Matrices Part2\matrix.cpp Direct3D\Matrices Part2\vector.h Direct3D\Matrices Part2 Direct3D\Matrices\Matrix.vcproj Direct3D\Matrices\Matrix.exe Direct3D\Matrices\d3d_obj.cpp Direct3D\Matrices\d3d_obj.h Direct3D\Matrices\Matrix.sln Direct3D\Matrices\win_main.cpp Direct3D\Matrices\vertex_types.h Direct3D\Matrices\ReadMe - Matrix.txt Direct3D\Matrices Direct3D\Index Buffers\IndexBuffers.sln Direct3D\Index Buffers\d3d_obj.h Direct3D\Index Buffers\ReadMe - IndexBuffers.txt Direct3D\Index Buffers\win_main.cpp Direct3D\Index Buffers\d3d_texture.h Direct3D\Index Buffers\d3d_obj.cpp Direct3D\Index Buffers\d3d_mesh.cpp Direct3D\Index Buffers\d3d_texture.cpp Direct3D\Index Buffers\IndexBuffers.exe Direct3D\Index Buffers\Texture.jpg Direct3D\Index Buffers\IndexBuffers.vcproj Direct3D\Index Buffers\d3d_mesh.h Direct3D\Index Buffers\vertex_types.h Direct3D\Index Buffers Direct3D\Transparency\ReadMe - Transparency.txt Direct3D\Transparency\win_main.cpp Direct3D\Transparency\d3d_obj.cpp Direct3D\Transparency\vertex_types.h Direct3D\Transparency\Transparency.vcproj Direct3D\Transparency\d3d_obj.h Direct3D\Transparency\Transparency.sln Direct3D\Transparency\Transparency.exe Direct3D\Transparency Direct3D\Camera Part2\vector.h Direct3D\Camera Part2\d3d_obj.cpp Direct3D\Camera Part2\Camera.vcproj Direct3D\Camera Part2\Camera.sln Direct3D\Camera Part2\vertex_types.h Direct3D\Camera Part2\vector.cpp Direct3D\Camera Part2\Camera.exe Direct3D\Camera Part2\ReadMe - Camera.txt Direct3D\Camera Part2\camera.h Direct3D\Camera Part2\d3d_obj.h Direct3D\Camera Part2\camera.cpp Direct3D\Camera Part2\win_main.cpp Direct3D\Camera Part2 Direct3D\Color\d3d_obj.h Direct3D\Color\d3d_obj.cpp Direct3D\Color\vertex_types.h Direct3D\Color\Color.sln Direct3D\Color\Color.vcproj Direct3D\Color\Color.exe Direct3D\Color\win_main.cpp Direct3D\Color\ReadMe - Color.txt Direct3D\Color Direct3D\Rotating Cube\ReadMe - RotateCube.txt Direct3D\Rotating Cube\d3d_obj.cpp Direct3D\Rotating Cube\RotateCube.vcproj Direct3D\Rotating Cube\RotateCube.sln Direct3D\Rotating Cube\vertex_types.h Direct3D\Rotating Cube\win_main.cpp Direct3D\Rotating Cube\RotateCube.exe Direct3D\Rotating Cube\d3d_obj.h Direct3D\Rotating Cube Direct3D\Normals\d3d_obj.cpp Direct3D\Normals\d3d_obj.h Direct3D\Normals\vertex_types.h Direct3D\Normals\vector.h Direct3D\Normals\Normals.vcproj Direct3D\Normals\vector.cpp Direct3D\Normals\ReadMe - Normals.txt Direct3D\Normals\Normals.sln Direct3D\Normals\Normals.exe Direct3D\Normals\win_main.cpp Direct3D\Normals Direct3D