文件名称:3DCameraUse
- 所属分类:
- JSP源码/Java
- 资源属性:
- [Java] [源码]
- 上传时间:
- 2013-08-11
- 文件大小:
- 77kb
- 下载次数:
- 0次
- 提 供 者:
- 孙*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer-Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer-Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DCameraUse\bin\3DCameraUse.jad
...........\...\3DCameraUse.jar
...........\res\action_01.mtra
...........\...\action_02.mtra
...........\...\test_model_haikei.mbac
...........\...\test_model_robo.mbac
...........\...\tex_001.bmp
...........\src\CameraUse3D.java
...........\...\Canvas3D.java
...........\bin
...........\res
...........\src
3DCameraUse