文件名称:Quake-3-Arena-v1.32
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Q3的源代码
1)将所有工程属性Win32 Debug,改为Win32 Release
2)在工作区fileview中,右击"ui files"工程,左击"卸载工程",这一步很关键,否则会出现错误
3)在菜单栏里依次点击"工程"-->"从属性"-->在"选择修改工程"的下拉框中,选择quake3.在"从属以下工程:"选择框中,在botlib和renderer前面打勾,确定即可.
4)在工作区fileview中,右击"quake3 files"工程,再选择"设为活动工程"
5)打开"quake3 files"工程中的files.c,注释 第3263,3264,3266三行,如下
然后,将files.c中的tatic void FS_SetRestrictions()函数的全部内容注释,仅剩下如下的空壳函数
static void FS_SetRestrictions( void ) {
}
6)保存文件,按F7编译-Q3 source code 1) will all engineering properties Win32 Debug, instead Win32 Release 2) in the work area fileview, right-click " ui files" project, left-click " Uninstall project" , this step is very important, otherwise an error 3 ) in the menu bar click on " Project" -> " From Properties" -> In the " Select Modify Project" drop-down box, select quake3. in the " slave following works:" selection box, in front of botlib and renderer tick, can be determined. 4) in the work area fileview, right-click " quake3 files" project, then select " Set as active project" 5) open " quake3 files" engineering files.c, Int 3263,3264 , 3266 three rows, as then, the files.c the tatic void FS_SetRestrictions () function of the entire contents of the notes, leaving only a shell as a function static void FS_SetRestrictions (void) {} 6) Save the file, press F7 to compile
1)将所有工程属性Win32 Debug,改为Win32 Release
2)在工作区fileview中,右击"ui files"工程,左击"卸载工程",这一步很关键,否则会出现错误
3)在菜单栏里依次点击"工程"-->"从属性"-->在"选择修改工程"的下拉框中,选择quake3.在"从属以下工程:"选择框中,在botlib和renderer前面打勾,确定即可.
4)在工作区fileview中,右击"quake3 files"工程,再选择"设为活动工程"
5)打开"quake3 files"工程中的files.c,注释 第3263,3264,3266三行,如下
然后,将files.c中的tatic void FS_SetRestrictions()函数的全部内容注释,仅剩下如下的空壳函数
static void FS_SetRestrictions( void ) {
}
6)保存文件,按F7编译-Q3 source code 1) will all engineering properties Win32 Debug, instead Win32 Release 2) in the work area fileview, right-click " ui files" project, left-click " Uninstall project" , this step is very important, otherwise an error 3 ) in the menu bar click on " Project" -> " From Properties" -> In the " Select Modify Project" drop-down box, select quake3. in the " slave following works:" selection box, in front of botlib and renderer tick, can be determined. 4) in the work area fileview, right-click " quake3 files" project, then select " Set as active project" 5) open " quake3 files" engineering files.c, Int 3263,3264 , 3266 three rows, as then, the files.c the tatic void FS_SetRestrictions () function of the entire contents of the notes, leaving only a shell as a function static void FS_SetRestrictions (void) {} 6) Save the file, press F7 to compile
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《Quake 3 Arena v1.32》游戏源代码完整版\VIP会员.htm
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《Quake 3 Arena v1.32》游戏源代码完整版