文件名称:unity3Dynamic-map.txt
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由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key fr a me picture sequence, similar to (0,1,2 ...) and then use the scr ipt to load map according to the time fr a me the other is inside the keyfr a me animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture.
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key fr a me picture sequence, similar to (0,1,2 ...) and then use the scr ipt to load map according to the time fr a me the other is inside the keyfr a me animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture.
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unity3Dynamic map.txt