文件名称:Hit_The_Monster_source_code

  • 所属分类:
  • IOS
  • 资源属性:
  • [MacOS] [Matlab] [源码]
  • 上传时间:
  • 2013-05-29
  • 文件大小:
  • 11.96mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • i**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

iPAD cocos2D game written in objective C, IOS 4
(系统自动生成,下载前可以参看下载内容)

下载文件列表





hellow2 - 拝亙 厧拝儖?!

.......................\hellow.xcodeproj

.......................\................\project.pbxproj

.......................\................\project.xcworkspace

.......................\................\...................\contents.xcworkspacedata

.......................\................\...................\xcuserdata

.......................\................\...................\..........\liavsitruk.xcuserdatad

.......................\................\...................\..........\......................\UserInterfaceState.xcuserstate

.......................\................\...................\..........\nssl1.xcuserdatad

.......................\................\...................\..........\.................\UserInterfaceState.xcuserstate

.......................\................\xcuserdata

.......................\................\..........\liavsitruk.xcuserdatad

.......................\................\..........\......................\xcdebugger

.......................\................\..........\......................\..........\Breakpoints.xcbkptlist

.......................\................\..........\......................\xcschemes

.......................\................\..........\......................\.........\hellow.xcscheme

.......................\................\..........\......................\.........\xcschememanagement.plist

.......................\................\..........\nssl1.xcuserdatad

.......................\................\..........\.................\xcdebugger

.......................\................\..........\.................\..........\Breakpoints.xcbkptlist

.......................\................\..........\.................\xcschemes

.......................\................\..........\.................\.........\hellow.xcscheme

.......................\................\..........\.................\.........\xcschememanagement.plist

.......................\hellow

.......................\......\333.png

.......................\......\animalScene_default.plist

.......................\......\animalScene_default.png

.......................\......\AnimalsLayer.h

.......................\......\AnimalsLayer.m

.......................\......\AppDelegate.h

.......................\......\AppDelegate.mm

.......................\......\atlasScene_default.plist

.......................\......\atlasScene_default.png

.......................\......\AudioVisualizationLayer.h

.......................\......\AudioVisualizationLayer.m

.......................\......\BackgroundLayer.h

.......................\......\BackgroundLayer.m

.......................\......\Ball.h

.......................\......\Ball.mm

.......................\......\ball.png

.......................\......\Box2DSprite.h

.......................\......\Box2DSprite.mm

.......................\......\breakingGlass.caf

.......................\......\bubble.caf

.......................\......\burst.png

.......................\......\CANNON.caf

.......................\......\Cannon.h

.......................\......\Cannon.mm

.......................\......\Cannon.plist

.......................\......\CCBReader.h

.......................\......\CCBReader.m

.......................\......\CommonProtocols.h

.......................\......\Constants.h

.......................\......\creditB.png

.......................\......\creditBG.png

.......................\......\CreditLayer.h

.......................\......\CreditLayer.m

.......................\......\CreditScene.h

.......................\......\CreditScene.m

.......................\......\creditW.png

.......................\......\explosion.caf

.......................\......\Eye.h

.......................\......\Eye.mm

.......................\......\fire.png

.......................\......\fuse2.caf

.......................\......\GameCharacter.h

.......................\......\GameCharacter.m

.......................\......\GameConfig.h

.......................\......\GameManager.h

.......................\......\GameManager.mm

.......................\......\GameObject.h

.........

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