文件名称:Skinnable-interface-module

  • 所属分类:
  • Windows编程
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2013-05-12
  • 文件大小:
  • 5.42mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 李**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

本程序提供两种界面换肤方式。“方案一”文件夹中实现的是加载皮肤文件实现界面换肤,“方案二”文件夹中实现的是加载组件库实现界面换肤。-The program offers two interface skinning. The " program" folder loaded skin file interface skinning, " program" folder is loaded component library interface skinning.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





Skinnable interface module\方案1\ChangeSkin\ChangeSkin.aps

..........................\.....\..........\ChangeSkin.clw

..........................\.....\..........\ChangeSkin.cpp

..........................\.....\..........\ChangeSkin.dsp

..........................\.....\..........\ChangeSkin.dsw

..........................\.....\..........\ChangeSkin.h

..........................\.....\..........\ChangeSkin.ncb

..........................\.....\..........\ChangeSkin.opt

..........................\.....\..........\ChangeSkin.rc

..........................\.....\..........\ChangeSkinDlg.cpp

..........................\.....\..........\ChangeSkinDlg.h

..........................\.....\..........\CustomMenu.cpp

..........................\.....\..........\CustomMenu.h

..........................\.....\..........\ReadMe.txt

..........................\.....\..........\res\ChangeSkin.ico

..........................\.....\..........\...\ChangeSkin.rc2

..........................\.....\..........\...\Thumbs.db

..........................\.....\..........\resource.h

..........................\.....\..........\SkinOne.ski

..........................\.....\..........\SkinTwo.ski

..........................\.....\..........\StdAfx.cpp

..........................\.....\..........\StdAfx.h

..........................\.....\皮肤文件1\SkinOne\ReadMe.txt

..........................\.....\.........\.......\res\BackGround.bmp

..........................\.....\.........\.......\...\BottomBand.bmp

..........................\.....\.........\.......\...\closebutton.bmp

..........................\.....\.........\.......\...\closehotbutton.bmp

..........................\.....\.........\.......\...\LeftBand.bmp

..........................\.....\.........\.......\...\leftbottom.bmp

..........................\.....\.........\.......\...\LeftTitle.bmp

..........................\.....\.........\.......\...\maxbutton.bmp

..........................\.....\.........\.......\...\maxhotbutton.bmp

..........................\.....\.........\.......\...\MidTitle.bmp

..........................\.....\.........\.......\...\minbutton.bmp

..........................\.....\.........\.......\...\minhotbutton.bmp

..........................\.....\.........\.......\...\RightBand.bmp

..........................\.....\.........\.......\...\rightbottom.bmp

..........................\.....\.........\.......\...\RightTitle.bmp

..........................\.....\.........\.......\...\SkinDll.rc2

..........................\.....\.........\.......\...\Thumbs.db

..........................\.....\.........\.......\...\原稿.bmp

..........................\.....\.........\.......\resource.h

..........................\.....\.........\.......\SkinDll.clw

..........................\.....\.........\.......\SkinDll.cpp

..........................\.....\.........\.......\SkinDll.def

..........................\.....\.........\.......\SkinDll.dsp

..........................\.....\.........\.......\SkinDll.dsw

..........................\.....\.........\.......\SkinDll.h

..........................\.....\.........\.......\SkinDll.ncb

..........................\.....\.........\.......\SkinDll.opt

..........................\.....\.........\.......\SkinDll.rc

..........................\.....\.........\.......\SkinDll.ski

..........................\.....\.........\.......\StdAfx.cpp

..........................\.....\.........\.......\StdAfx.h

..........................\.....\........2\SkinTwo\ReadMe.txt

..........................\.....\.........\.......\res\BackGround.bmp

..........................\.....\.........\.......\...\BottomBand.bmp

..........................\.....\.........\.......\...\closebutton.bmp

..........................\.....\.........\.......\...\closehotbutton.bmp

..........................\.....\.........\.......\...\LeftBand.bmp

..........................\.....\.........\.......\...\leftbottom.bmp

..........................\.....\.........\.......\...\LeftTitle.bmp

..........................\.....\.........\.......\...\maxbutton.bmp

..........................\.....\.........\.......\...\maxhotbutton.

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