文件名称:Billboards

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2013-04-19
  • 文件大小:
  • 9.94mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • f***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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3D Graphics with XNA Game Studio 4.0中的电子公告板技术制作三维的植物的效果源代码-Electronic bulletin board in the 3D Graphics with XNA Game Studio 4.0 technology to produce three-dimensional effect of the plant source code
(系统自动生成,下载前可以参看下载内容)

下载文件列表





1 Billboards\MyGame\MyGame\BillboardSystem.cs

............\......\......\bin\x86\Debug\Content\BillboardEffect.xnb

............\......\......\...\...\.....\.......\Checker.xnb

............\......\......\...\...\.....\.......\Checker_0.xnb

............\......\......\...\...\.....\.......\cloud2.xnb

............\......\......\...\...\.....\.......\fire.xnb

............\......\......\...\...\.....\.......\Font.xnb

............\......\......\...\...\.....\.......\GaussianBlur.xnb

............\......\......\...\...\.....\.......\grass.xnb

............\......\......\...\...\.....\.......\grass_0.xnb

............\......\......\...\...\.....\.......\grass_ground.xnb

............\......\......\...\...\.....\.......\Ground.xnb

............\......\......\...\...\.....\.......\LightingEffect.xnb

............\......\......\...\...\.....\.......\MultiLightingEffect.xnb

............\......\......\...\...\.....\.......\PointLightEffect.xnb

............\......\......\...\...\.....\.......\PPDepthNormal.xnb

............\......\......\...\...\.....\.......\PPLight.xnb

............\......\......\...\...\.....\.......\PPLightMesh.xnb

............\......\......\...\...\.....\.......\PPModel.xnb

............\......\......\...\...\.....\.......\projected texture.xnb

............\......\......\...\...\.....\.......\ProjectedTexture.xnb

............\......\......\...\...\.....\.......\ShadowDepthEffect.xnb

............\......\......\...\...\.....\.......\ShadowMapping.xnb

............\......\......\...\...\.....\.......\ship.xnb

............\......\......\...\...\.....\.......\ship_tex.xnb

............\......\......\...\...\.....\.......\ship_tex_0.xnb

............\......\......\...\...\.....\.......\SimpleEffect.xnb

............\......\......\...\...\.....\.......\smile.xnb

............\......\......\...\...\.....\.......\smoke.xnb

............\......\......\...\...\.....\.......\SpotLightEffect.xnb

............\......\......\...\...\.....\.......\teapot.xnb

............\......\......\...\...\.....\.......\tree_billboard.xnb

............\......\......\...\...\.....\.......\VSM.xnb

............\......\......\...\...\.....\MyGame.exe

............\......\......\...\...\.....\MyGame.pdb

............\......\......\Camera\ArcBallCamera.cs

............\......\......\......\Camera.cs

............\......\......\......\ChaseCamera.cs

............\......\......\......\FreeCamera.cs

............\......\......\CModel.cs

............\......\......\Game.ico

............\......\......\Game1.cs

............\......\......\GameThumbnail.png

............\......\......\Materials\Material.cs

............\......\......\.........\MultiLightingMaterial.cs

............\......\......\.........\PointLightMaterial.cs

............\......\......\.........\ProjectedTextureMaterial.cs

............\......\......\.........\SpotLightMaterial.cs

............\......\......\MyGame.csproj

............\......\......\MyGame.csproj.Debug.cachefile

............\......\......\MyGame.csproj.user

............\......\......\obj\x86\Debug\cachefile-{9D19B923-BE72-406B-9760-B3CBB8AA5959}-targetpath.txt

............\......\......\...\...\.....\DesignTimeResolveAssemblyReferencesInput.cache

............\......\......\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt

............\......\......\...\...\.....\MyGame.csproj.FileListAbsolute.txt

............\......\......\...\...\.....\MyGame.exe

............\......\......\...\...\.....\MyGame.pdb

............\......\......\...\...\.....\ResolveAssemblyReference.cache

............\......\......\PPPointLight.cs

............\......\......\PrelightingRenderer.cs

............\......\......\Program.cs

............\......\......\...perties\AssemblyInfo.cs

............\......\......\TargetCamera.cs

............\......\......Content\BillboardEffect.fx

............\......\.............\Checker.bmp

............\......\.............\cloud2.png

............\......\.............\fire.png

............\......\.............\Font.spritefont

............\......\.............\GaussianBlur.fx

............\......\.............\grass.bmp

............\......\....

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