文件名称:Box2dWater

  • 所属分类:
  • 2D图形编程
  • 资源属性:
  • [MacOS] [C/C++] [源码]
  • 上传时间:
  • 2013-04-07
  • 文件大小:
  • 2.15mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • O**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

这是模拟水的一个流动状态的Demo,是用box2D写的,大家可以参考一下-This is a simulation of a flow state water Demo, is written with box2D, we can refer to
(系统自动生成,下载前可以参看下载内容)

下载文件列表





Box2dWater

..........\Box2dWater

..........\..........\AppDelegate.h

__MACOSX

........\Box2dWater

........\..........\Box2dWater

........\..........\..........\._AppDelegate.h

Box2dWater\Box2dWater\AppDelegate.mm

__MACOSX\Box2dWater\Box2dWater\._AppDelegate.mm

Box2dWater\Box2dWater\fire.png

__MACOSX\Box2dWater\Box2dWater\._fire.png

Box2dWater\Box2dWater\FluidHashList.h

__MACOSX\Box2dWater\Box2dWater\._FluidHashList.h

Box2dWater\Box2dWater\GameConfig.h

__MACOSX\Box2dWater\Box2dWater\._GameConfig.h

Box2dWater\Box2dWater\GLES-Render.h

__MACOSX\Box2dWater\Box2dWater\._GLES-Render.h

Box2dWater\Box2dWater\GLES-Render.mm

__MACOSX\Box2dWater\Box2dWater\._GLES-Render.mm

Box2dWater\Box2dWater\HelloWorldLayer.h

__MACOSX\Box2dWater\Box2dWater\._HelloWorldLayer.h

Box2dWater\Box2dWater\HelloWorldLayer.mm

__MACOSX\Box2dWater\Box2dWater\._HelloWorldLayer.mm

Box2dWater\Box2dWater\libs

..........\..........\....\Box2D

..........\..........\....\.....\Box2D.h

__MACOSX\Box2dWater\Box2dWater\libs

........\..........\..........\....\Box2D

........\..........\..........\....\.....\._Box2D.h

Box2dWater\Box2dWater\libs\Box2D\Collision

..........\..........\....\.....\.........\b2BroadPhase.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision

........\..........\..........\....\.....\.........\._b2BroadPhase.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2BroadPhase.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2BroadPhase.h

Box2dWater\Box2dWater\libs\Box2D\Collision\b2CollideCircle.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2CollideCircle.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2CollidePolygon.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2CollidePolygon.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2Collision.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2Collision.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2Collision.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2Collision.h

Box2dWater\Box2dWater\libs\Box2D\Collision\b2Distance.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2Distance.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2Distance.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2Distance.h

Box2dWater\Box2dWater\libs\Box2D\Collision\b2DynamicTree.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2DynamicTree.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2DynamicTree.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2DynamicTree.h

Box2dWater\Box2dWater\libs\Box2D\Collision\b2TimeOfImpact.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2TimeOfImpact.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\b2TimeOfImpact.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\._b2TimeOfImpact.h

Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes

..........\..........\....\.....\.........\......\b2CircleShape.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes

........\..........\..........\....\.....\.........\......\._b2CircleShape.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\b2CircleShape.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\._b2CircleShape.h

Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\b2PolygonShape.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\._b2PolygonShape.cpp

Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\b2PolygonShape.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\._b2PolygonShape.h

Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\b2Shape.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Collision\Shapes\._b2Shape.h

Box2dWater\Box2dWater\libs\Box2D\Common

..........\..........\....\.....\......\b2BlockAllocator.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Common

........\..........\..........\....\.....\......\._b2BlockAllocator.cpp

Box2dWater\Box2dWater\libs\Box2D\Common\b2BlockAllocator.h

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Common\._b2BlockAllocator.h

Box2dWater\Box2dWater\libs\Box2D\Common\b2Math.cpp

__MACOSX\Box2dWater\Box2dWater\libs\Box2D\Common\._b2Math.cpp

Box2dWater\Box2dWater\libs\Box2D\Common\b2Math.h

__MACOSX\

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