文件名称:video_capture_1.0
- 所属分类:
- 图形图像处理(光照,映射..)
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2013-03-14
- 文件大小:
- 6.92mb
- 下载次数:
- 1次
- 提 供 者:
- 夏*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
通过多摄像头实现物体的跟踪,通过一个摄像头进行背景差分的人物识别,然后另外的一个摄像头进行投影。-Through a multi-camera tracking objects through a camera the background differential character recognition, and then a camera projection.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
video_capture_1.0
.................\Debug
.................\.....\video_capture_1.0.pdb
.................\Release
.................\.......\video_capture_1.0.exe
.................\.......\video_capture_1.0.pdb
.................\video_capture_1.0
.................\video_capture_1.0.ncb
.................\video_capture_1.0.sln
.................\video_capture_1.0.suo
.................\.................\CameraDS.cpp
.................\.................\CameraDS.h
.................\.................\caputure.avi
.................\.................\Debug
.................\.................\.....\BuildLog.htm
.................\.................\.....\CameraDS.obj
.................\.................\.....\vc90.idb
.................\.................\.....\vc90.pdb
.................\.................\.....\video_capture_1.0.exe.embed.manifest
.................\.................\.....\video_capture_1.0.exe.embed.manifest.res
.................\.................\.....\video_capture_1.0.exe.intermediate.manifest
.................\.................\.....\video_capture_1.obj
.................\.................\DirectShow
.................\.................\..........\Include
.................\.................\..........\.......\activecf.h
.................\.................\..........\.......\amaudio.h
.................\.................\..........\.......\amparse.h
.................\.................\..........\.......\amstream.h
.................\.................\..........\.......\amva.h
.................\.................\..........\.......\Amvideo.h
.................\.................\..........\.......\atsmedia.h
.................\.................\..........\.......\audevcod.h
.................\.................\..........\.......\austream.h
.................\.................\..........\.......\aviriff.h
.................\.................\..........\.......\basetsd.h
.................\.................\..........\.......\bdaiface.h
.................\.................\..........\.......\bdamedia.h
.................\.................\..........\.......\Bdatif.h
.................\.................\..........\.......\bdatypes.h
.................\.................\..........\.......\comlite.h
.................\.................\..........\.......\control.h
.................\.................\..........\.......\d3d.h
.................\.................\..........\.......\d3d8.h
.................\.................\..........\.......\d3d8caps.h
.................\.................\..........\.......\d3d8types.h
.................\.................\..........\.......\d3d9.h
.................\.................\..........\.......\d3d9caps.h
.................\.................\..........\.......\d3d9types.h
.................\.................\..........\.......\d3dcaps.h
.................\.................\..........\.......\d3drm.h
.................\.................\..........\.......\d3drmdef.h
.................\.................\..........\.......\d3drmobj.h
.................\.................\..........\.......\d3drmwin.h
.................\.................\..........\.......\d3dtypes.h
.................\.................\..........\.......\d3dvec.inl
.................\.................\..........\.......\d3dx.h
.................\.................\..........\.......\d3dx8.h
.................\.................\..........\.......\d3dx8core.h
.................\.................\..........\.......\d3dx8effect.h
.................\.................\..........\.......\d3dx8math.h
.................\.................\..........\.......\d3dx8math.inl
.................\.................\..........\.......\d3dx8mesh.h
.................\.................\..........\.......\d3dx8shape.h
.................\.................\..........\.......\d3dx8tex.h
.................\.................\..........\.......\d3dx9.h
.................\.................\..........\.......\d3dx9anim.h
.................\.................\..........\.......\d3dx9core.h
.................\.................\..........\.......\d3dx9effect.h
.................\...............